1. Fixed an assumption somebody originally made in the plugin that std::string had contiguous storage. This is not specced behavior pre C++11 so we gamble by calling .reserve() which should give a far better guarantee.
2. Added copy to clipboard information for curl
3. Removed some openssl references in compiling.md
4. Renamed struct vars to be uppercase to match "public var" code style policy
* Create base class EDA_PATTERN_MATCH to hand multiple pattern matching methods.
* Create classes for regular expression and wildcard pattern matching.
* Add new pattern matching semantics to component select dialog.
* Thanks to Henner Zellar <h.zeller@acm.org> for improvments to the original patch.
In polygon calculations (combining polygons, fracture) the mode of calculation (fast or strictly simple polygon option) as no more a default value, because choosing the best mode is better to optimize the calculation time.
Pcbnew: auxiliary axis shape: use the same look as GAL, to be consistent with GAL.
Minor change in dialog_env_var_config (use the wxStdDialogButtonSize for usual OK, Cancel and help buttons)
* Remove duplicate developer credits added in last commit.
* Update developer email addresses.
* Change copyright.h from GPL2+ to GPL3+ per FSF.
* Update newstroke license from CC-BY to CC0 with permission by author
Vladimir Uryvaev which reflects the official license on the newstroke
website http://vovanium.ru/sledy/newstroke/en.
* Coding policy fixes in AboutDialog_main.cpp.
* Component doc: add https as prefix in list of urls which are opened by a Internet browser.
* Import .cmp files: Use "IdModule" instead of "IdModule =" as keyword for footprint name and use '=' only as separator.
* Assuming: a project exists in /a/b/project.pro, and /a/b is symlinked to
/a/c
1. Load /a/b/project.pro
2. Load /a/c/project.pro
Expectation: file name switches to /a/c/project.pro (even though they are
the same file, a user would expect the path to reflect the file selection
they just made)
Reality: file name does not switch
This is because PROJECT::SetProjectFullName() does not do anything if the
path is not changed, and it uses wxFileName::SameAs() to check this. For
some bizarre reason, wxFileName::SameAs compares filesystem inodes rather
than actual paths.
This patch instead creates a second wxFileName from the candidate name in
order to normalize the path, and then compares paths directly. This should
be much more in line with what a user would expect.
* Rename Eda_FileSelector to EDA_FILE_SELECTOR.
* Add optional pointer to wxString to save the most recently used path to EDA_FILE_SELECTOR.
* Rename Eda_DirectorySelector to EDA_PATH_SELECTOR.
* Replace wxGetCwd() with wxStandardPaths::GetDocumentsDir(). This fixes the windows issue
where wxGetCwd() returns the path where the executable files are located.
* Add code to handle most recently used path to EDA_BASE_FRAME.
* Fix string formatting error in kicad/files-io.cpp.
* Remove setting and restoring current working directory when launching GerbView. Setting the CWD
has no effect on the launched executable which starts with it's own CWD.
* Allow project path to be passed to GerbView when launched from KiCad.
* Note: this is a work in progress. Do not expect every path and/or file selection dialog to properly
update the most recently used path. The correct solution to this problem requires a much more
well though out solution which will not happen until after the next stable release.
* SearchHelpFileFullPath(): clean up platform specific path code, add executable path sans bin
directory on non-osx platforms, and move KICAD path variable to the beginning of the search
list.
* Minor search stack debug output improvements.
* If a hotkey is set to "unassigned" (typically by causing a conflict), it
is not loaded correctly. The loader interprets "unassigned" as "keep the
default assignment", which leads to a conflict later that causes an
assertion failure.
* Mainly the wxDialog that was opened when the wizard is created is now no more created by the wizard frame CTOR. On some W.M. it created a serious issue related to the way Event Loops are managed. Now the user has to call it by the toolbar tool.
* 2 settings not saved in config are now saved.
* a few other minor enhancements
* better icon in footprint wizard frame
Remove a few #define relative to the wxWidgets 2.8 version, no more supported.
footprint wizard frame: now shows messages from footprints python scripts. Especially usefull when a parameter is incorrect. Fix also an other issue (IO error) with some scripts which were usint the print command to output messages (now they use the nes message window.
* Push center on zoom, use middle mouse button to pan, limit panning, and
pan while moving object settings from schematic editor to symbol library
editor and symbol library viewer child windows.
* Push center on zoom, use middle mouse button to pan, limit panning, and
pan while moving object settings from board editor to footprint library
editor and footprint library viewer child windows.
Fix an issue when a .kicad_pcb file contains an incorrect fpid ( containing a '/ ' in footprint section ) . After saving the board the file was no more readable, due to a broken fpid saved in file
(can happens in old .kicad_pcb files, coming from the bzr 4022 stable version, and/or in files converted from an other EDA tool like altium)
Fix 2 very minor coverity warnings.
* Remove ENVIRONMENT_VARIABLE_CHAR_VALIDATOR::OnChar() because it was skipping
the filtering of the first character. Not sure what was going but this seemed to fix the issue.
* Added environment variable name test to DIALOG_ENV_VAR_CONFIG::TransferDataFromWindow
because apparently validators do not get called in wxGrids even whe the extend window style
wxWS_EX_VALIDATE_RECURSIVELY is set.
* Set the default button using wxFormBuilder since the OK button is not part of a wxStdDialogButtonSizer.
* Minor improvements to the HTML help dialog.
* Fix assertion when calling HTML help dialog. Apparently any dialog derived from DIALOG_SHIM must
have a KIWAY top level window as a parent.
In 3D viewer, this option can take a *very long* calculation time (minutes instead of seconds, or hangs) and they are now using aFastMode = true to do polygon calculations, especially for zones inside zones belong to the same net but having different priority (which creates weak polygons).
aFastMode = false is the default for other calculations (zone filling) as before.
* Add code to allow each editing window it's own undo/redo count.
* Add code to allow for infinite undo/redo when count is set to 0.
* Add edit control to all editing windows general options dialog for
user configuration of undo/redo count.
* Add code to save and restore undo/redo count for each editing window.