Added Distance(VECTOR2) function that returns a double. Removed
superfluous EuclideanNorm, GetLineLength, integer constructor for
EDA_ANGLE (this promotes to double in the CTOR), DistanceLinePoint and
HitTestPoints
Also extended the size for arc calculations that get distances to center
points to avoid overflow
- Changes BOX2 size to extended coordinates.
- Adds BOX2ISafe to construct a BOX2I that will fit in int32.
- Adds more checks.
- Safer computations.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/17670
- Keep original image data. When loading JPEG, this avoid recompression
that changes file data and decreases image quality
- Allow schematic and page layout editors to store non-PNG data as well
- Move page layout editor to store base64 instead of hex-coded data
Also fixes a bug where we didn't triangulate at all when the char
count didn't warrant the likely overhead of spinning up a
thread_pool.
And fix another bug where EDA_TEXT::GetRenderCache() wasn't using
the given font.
Also reverts using the cache for drawing-sheet text. The text
items are created from scratch from the data items each time
they're drawn, so there's never an existing cache to make use of.
Instead, we now check that the item is in the view, using a very
approximate bounding box generator (because even generating a
real bounding box shows up large in profiles).
And, lastly, fixes a bug where EndPos was never considered in
DS_DATA_ITEM::IsInsidePage().
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14822
1) Don't fracture font glyphs when generating them; we're going
to fracture during triangulation anyway.
2) Don't check for self-intersection when deciding to fracture.
It costs nearly as much as the fracture does.
3) Cache drawing sheet text.
4) Use the current font when checking for cache validity.
5) Parallelize glyph triangulation.
6) Don't invalidate bounding box caches when offset by {0,0}
7) Use the glyph cache when generating text effective shape.
8) Short-circuit NormalizeJustification() if its center/center.
9) Don't triangulate for GuessSelectionCandidates()
10) Avoid sqrt whenever possible.
11) Pre-allocate bezier and SHAPE_LINE_CHAIN buffers.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14303
A sheetpath is required to correctly resolve text variables.
Depending on currentSheet is rife with bugs.
There are many places where we do *not* want to be prepending
field names to the field values, such as netlisting,
building PDF hypertext menus, etc.
Also, Find/Replace needs to work on unresolved text, as
that's what we're going to display (and if replace nuked
your variable references you wouldn't be happy).
EDA_ITEMs are responsible for giving their parent a crack at it if
they failed to resolve it. This recurses all the way up to the schematic/
board, and then to the project.
Cross-reference handling is also move to the EDA_ITEMs. It must be done
before bubbling up so that we don't end up in loops. (The aDepth parameter
will break the loop, but without having done anything useful.)
Fixes https://gitlab.com/kicad/code/kicad/issues/13541