Introduces classes:
- INSPECTED: base class for types taking advantage of
generic properties system.
- PROPERTY*: meta-data storing information about properties
- PROPERTY_MANAGER: singleton class to get properties data
in most of files, including wx.h is not necessary, when only 2 or 3 wx files must be included.
Moreover, on windows, including wx.h sometimes create compil warnings about
shadowed vars defined in some specific windows headers.
This is particularly important to keep the user from having to
enter overly verbose statements such as:
A.Type == 'via' && A.Via_Type == 'buried'
when:
A.Via_Type == 'buried'
is perfectly clear.
- convert expression string tokens to single-quote-delimited
- fix bug where netclass assignments weren't getting updated after
board setup dialog
- move property manager rebuild to lazy evaluation
- improve performance with wider use of const&
- retire DRC_SELECTOR stuff
- use wxString for GUI stuff (particularly translated stuff)
- fix EqualTo() to return false instead of asserting when op types
don't match
- fix buffer overruns with fixed-size string buffers
- make expression function calls case-insensitive
- integrate expression errors into rule parser
- produce more and better error messages
- keep BOARD_ITEM ptrs const as long as possible
- fix a couple of uninitialized variables
Adds a possibility to replace properties inherited from base types with
a more specific ones. For example, such properties may have:
- different meaning which should be reflected in property name
(e.g. TRACK::{G,S}etWidth() sets actual track width, but
VIA::{G,S}etWidth() modifies the diameter)
- different set of possible values (e.g. BOARD_CONNECTED_ITEM::SetLayer()
should accept any copper layer, but MODULE::SetLayer() works only with
F.Cu and B.Cu)
Introduces classes:
- INSPECTED: base class for types taking advantage of
generic properties system.
- PROPERTY*: meta-data storing information about properties
- PROPERTY_MANAGER: singleton class to get properties data