The selection heuristic broke down when one item was a filled
shape. Because all hit tests would succeed with distance 0 for
these shapes, they would always be considered the closest item
to the exclusion of all else, which made it very hard to
click on a graphic inside a filled shape.
Now, recognise when an item would be "dominating" and
decline to promote it to the "closet" spot. It will still
be selectable if there are no other items nearby, or if
there are multiple shapes.
(cherry picked from commit fd4c15517f)
We also need to consider electrical type as an exact hit when we are
showing it. Otherwise, we get the pin added to our consideration list
but not selected without hitting close neighbors
Fixes https://gitlab.com/kicad/code/kicad/-/issues/16183
(cherry picked from commit 3620887a22)
Using a boolean argument just leads to a lot of trailing booleans in the
function calls and is not user friendly. Instead, introduce PostAction()
to send an action that runs after the coroutine (equivalent to passing
false or the default argument), and leave RunAction as the immediate
execution function.
- Expand tree and highlight object selected with net highlight tool.
- Expand tree and highlight object that are currently highlighted with the
selection tool.
- Use more descriptive object text rather than menu entry text for tree
strings.
- Rebuild tree on unit changes.
1) Don't fracture font glyphs when generating them; we're going
to fracture during triangulation anyway.
2) Don't check for self-intersection when deciding to fracture.
It costs nearly as much as the fracture does.
3) Cache drawing sheet text.
4) Use the current font when checking for cache validity.
5) Parallelize glyph triangulation.
6) Don't invalidate bounding box caches when offset by {0,0}
7) Use the glyph cache when generating text effective shape.
8) Short-circuit NormalizeJustification() if its center/center.
9) Don't triangulate for GuessSelectionCandidates()
10) Avoid sqrt whenever possible.
11) Pre-allocate bezier and SHAPE_LINE_CHAIN buffers.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14303
SCH_CONNECTION objects are temporary and can become stale any time the
connectivity is updated. Keeping them around to reference later is a
bad idea. Even if the object pointer is still valid in an SCH_ITEM in
the undo/redo buffers, comparing the pointer against another pointer as
a test to see if they are the same connection is not valid. Saving the
connection name is safe and ensures the connection is the same even if
the pointers differ.
I believe I have managed to keep the slightly distinct functionality of
both implementations: the action will now use the selected sheet or find
one under the cursor if it's there.
It will also keep placing pins while they exist, which was inconsistent
in the behavior of the single click version before (other single click
commands keep placing until you cancel, e.g. no-connects )
Also, it will automatically end the tool when it runs out of sheet pins.
Fixes: https://gitlab.com/kicad/code/kicad/-/issues/13296