Joshua Redstone
ad99d85390
3d-viewer: add option to clip silkscreen around via annular ring
...
Add more conservative clipping of silkscreen layers around vias.
Clips at outside of annular ring rather than outside of copper plating.
2020-07-16 22:36:06 +00:00
Mario Luzeiro
779ed40588
3D-Viewer: improve SSAO
...
Implement blur based on depth weights.
Improve occlusion based on direct light/shadow it receives.
Improve occlusion mixing with the final color by using multiply instead
of subtract.
Remove debug and test code.
2020-07-16 11:23:02 +00:00
Ian McInerney
d46f9a5273
Give the 3D viewer an infobar & Infobar upgrades
...
ADDED: Infobar warning in 3d viewer for board outline issues
2020-06-04 00:13:27 +01:00
Mario Luzeiro
94ed433f64
3D-Viewer: Fixes #4432
...
Set default transparency of model from the assigned material.
2020-05-22 13:28:04 +00:00
jean-pierre charras
3b84653591
3D viewer: avoid crash in raytracing (null pointer use) if layer mask is
...
not shown and must be removed from silk screen layer.
Fixes #4430
https://gitlab.com/kicad/code/kicad/issues/4430
2020-05-14 11:50:12 +02:00
Jon Evans
7ca069e63e
A few formatting fixes
2020-05-08 17:32:06 -04:00
Mario Luzeiro
9446a9166d
3D-Viewer: implement opacity in raytracing
...
fix opacity implementation on OpenGL
2020-05-08 21:28:16 +00:00
Jon Evans
4923d993a7
Factor out raytracing background color calculation
2020-05-07 18:40:06 -04:00
Emery Burhan
6c3cc0cfd4
3d_viewer: Ceiling plane: fixed formatting.
2020-05-07 18:00:55 -04:00
Emery Burhan
c665bf69b6
3d_viewer: Added a ceiling plane, similar to the floor plane.
2020-05-07 18:00:55 -04:00
Ian McInerney
99dcadf7e6
Introduce new KI_FALLTHROUGH macro
...
Annotate purposeful fallthroughs in switch statements with the
KI_FALLTHROUGH macro.
2020-04-25 00:44:09 +01:00
Mario Luzeiro
656efc8d62
3D-Viewer: disable AA while moving
...
disable AA for Raytracing
Fixes #4007
2020-04-23 09:29:38 +00:00
Emery Burhan
b1ac504fcd
3d_viewer: Fix bottom view image being too dark when floor+shadows are enabled
...
Fixes https://gitlab.com/kicad/code/kicad/-/issues/2083
2020-04-22 23:00:15 +00:00
Jeff Young
174856bac5
Promote 3D model "preview" flag to a persisted "show" flag.
...
Fixes https://gitlab.com/kicad/code/kicad/issues/2061
2020-04-10 22:49:56 +01:00
Jeff Young
5134856f18
Rationalise 3D settings data-structure.
...
Move the camera out to its own so that everything else is board-
related, and then rename BOARD_ADAPTER.
At some point the flags should probably be moved out too, and they
can have the EDA_3D_SETTINGS name.
2020-03-28 16:09:40 +00:00
Jeff Young
d69ebfae49
Push tool framework base down into TOOL_HOLDER.
...
This allows us to use it outside of EDA_BASE_FRAMEs (in this case, in
PANEL_PREVIEW_3D.)
2020-03-24 19:00:25 +00:00
Ian McInerney
34e5b76c5f
Add virtual constructors to some classes that should have them
...
This is more for safety from undefined deletion behavior than
anything else (it also silences the Clang -Wnon-virtual-dtor warning).
2020-02-05 22:19:14 +00:00
Ian McInerney
5053f58bfc
Move 3d viewer board outline warning to the status bar
...
This is less intrusive than a dialog that is constantly opening
whenever the 3d view is refreshed.
2020-02-03 22:09:14 +00:00
Mario Luzeiro
970a0a593a
3d-viewer, add an option to subtract Mask from Silk
...
Remove holes on Silk layer by default so the behaviour is the same
on OpenGL and Raytracing.
Fixes #1836
Fix raytracing shadow offset issue.
Some codestyle fix.
2020-01-29 16:00:05 +00:00
Ian McInerney
c5a9479953
Only get 3D viewer colors when launched from the PCb editor
...
When launched from CVPCB or the footprint editor/viewer the stackup
isn't user-editable, so it just gives its default colors.
2020-01-22 22:48:20 +00:00
Fabien Corona
183bbf6914
3d-viewer : synchronise colours with board stackup.
...
ADDED: 3d-viewer can now look up colours defined in board properties
Fixes https://gitlab.com/kicad/code/kicad/issues/2261
2020-01-22 22:38:30 +00:00
Ian McInerney
f896043067
Fix comments for switch statement fall throughs
...
This cleans up all GCC warnings (-Wimplicit-fallthrough=2) about
implicitly falling through switch cases.
2020-01-11 19:16:32 +00:00
Seth Hillbrand
7c28c3838a
Comment-only changes
...
Makes class comments conform to coding standards
2020-01-10 16:43:01 -08:00
Mario Luzeiro
518c1df81b
3d-viewer, ray-tracing, do not add coincident segments
...
Fixes #1946 (lp 1852970)
2020-01-06 14:11:02 +00:00
Mario Luzeiro
37c3e34486
3D-viewer: raytracing, implement multiple shape board.
...
Fixes #1879 (lp:1820099)
Fixes #2126 (lp:1764039)
2020-01-04 20:50:37 +00:00
Mark Roszko
b11d52eda1
Scope 3d viewer enums
...
Also fix one rogue character in a gerbview file that wasn't proper UTF8.
2019-12-30 13:01:06 +00:00
Ian McInerney
c21e96bcf9
Add virtual destructor to CMATERIAL
...
CMATERIAL is a base class, so it should have a virtual constructor
to prevent undefined behavior (and silence warnings).
2019-12-28 16:44:28 +00:00
Mark Roszko
19ceb11ae7
Change more enums over to scoped enums
2019-12-28 00:55:11 +00:00
Mark Roszko
ae785194ce
Silence/fix double to float conversion warnings
2019-12-12 21:51:21 +00:00
Seth Hillbrand
eb3d32f967
SHAPE_LINE_CHAIN: Unify constructors
...
Keeps the multi element SHAPE_LINE_CHAIN constructors in a single
routine using std::vector and implicit construction.
2019-12-12 13:54:48 +00:00
Seth Hillbrand
b5f021ff9f
Cleanup: Replace push_back with emplace_back
...
In cases where we create a new item and immediately push into a
container, the emplace idiom is faster and more efficient.
2019-12-05 13:41:21 -08:00
Seth Hillbrand
4d2e953f42
Cleanup: Replace C-only deprecated headers
...
This replaces headers deprecated by C++14 with their equivalent
replacement
2019-12-05 11:03:15 -08:00
Seth Hillbrand
79972a3867
3d: Fix initialization call
...
The vector duplication call was invalid as growing the vector
invalidates the iterators.
2019-11-07 04:45:46 -08:00
Jeff Young
a25368cc6b
Improve spelling.
...
The groundwork here is thanks to kunda1.
Fixes: lp:1831510
* https://bugs.launchpad.net/kicad/+bug/1831510
2019-08-20 19:14:05 +01:00
Jeff Young
baeb3689b5
Improve SNR (and spelling).
2019-08-20 18:02:28 +01:00
Seth Hillbrand
59ed9f086f
3d-viewer: Remove dead code
...
The 2d-bbox of the 3d viewer was calculated and set but never used
2019-08-16 10:56:32 -07:00
Simon Schubert
0823692dda
3d: min dot needs to be square
...
Given that we compare the dot product (square of length) to s_min_dot,
it means that s_min_dot also needs to be square, or we wind up
converting line segments into circles that are visually distinct from
circles, leading to gaps in polylines.
2019-08-15 14:02:00 -07:00
Seth Hillbrand
77cefe0c16
Normalize line endings
...
A few files snuck in with CRLF for the line endings. These make it hard
to look at diffs as every line appears to have changed. This commit
makes only line ending changes, so can be ignored
2019-06-19 15:18:30 -07:00
Seth Hillbrand
9163ac543a
pcbnew: Move pads to std::deque
2019-06-01 16:23:54 -07:00
Seth Hillbrand
888c01d11b
pcbnew: Move tracks to std::deque
2019-06-01 09:53:23 -07:00
Seth Hillbrand
d1877d7c1b
Moving modules from DLIST to std::deque
2019-06-01 09:53:23 -07:00
Henner Zeller
2aea26de1e
Raytracing - a more pleasing way sequencing blocks to render.
2019-05-14 09:27:16 -04:00
John Beard
18593d2dbb
3D viewer: decouple renderers from wxCursors
...
Provide a toolkit-agnostic interface for "busy indicators", which
allows the 3D viewer to show a busy cursor, without the canvases
having to to know how a wxCursore works.
The motivation here is to decouple the 3D renderers from the WX
GUI system, as they can then be used when when there is not an
active window (e.g. for offscreen rendering).
Otherwise, attempting to use a wxBusyCursor without a GUI
available is an instant segfault.
2019-05-12 14:19:39 +01:00
jean-pierre charras
3dd5a912b6
remove dead code.
2019-01-07 19:42:18 +01:00
Mario Luzeiro
350a6052c0
Fixes 3D Viewer: Raytracing line artifact, lp:1680530
2018-11-14 09:46:03 -05:00
Seth Hillbrand
ddea4e11d1
3d-viewer: Fix intersection bug
...
Bounding box check always returned false, leading to incorrect BBox
checks when one bbox is interior to the other
2018-10-11 14:47:06 -07:00
Seth Hillbrand
f8784f30a8
Removing OpenMP
...
This commit finishes the removal of OpenMP from the KiCad codebase.
Removed in this commit are the OpenMP calls in 3d-viewer and
qa/polygon_triangulation as well as all references in CMakeLists.txt
std::thread is used instead for multithreaded computation
2018-09-21 12:44:20 -07:00
Maciej Suminski
18c38bd60e
Fixed a shadowed variable warning
2018-09-10 10:06:17 +02:00
Seth Hillbrand
a6325aab29
Replacing Tesselation
...
Replaces Poly2Tri with updated code to process polygons faster and more
robustly. Notably, we can now handle overlapping holes in the polygons,
allowing us to cache the triangulation of complex boards
2018-09-01 19:30:50 -07:00
Seth Hillbrand
86f744a1fd
Adding initialization to GLM vectors
2018-04-11 10:59:28 -07:00