Commit Graph

166 Commits

Author SHA1 Message Date
unknown fe6cf2f5f8 3d-viewer: Fix a regression: grid was not updated ( now updated by calling CreateDrawGL_List ) 2015-06-19 11:06:52 +02:00
Tomasz Wlostowski b562cfb8bb WX_HTML_REPORT_PANEL: a REPORTER widget on steroids. 2015-06-16 14:20:42 +02:00
unknown 5f7268a178 3d-viewer, fix again a transparency issue. 2015-04-17 13:12:59 +02:00
jean-pierre charras 4354139f24 Very minor fixes.
Removing trailing spaces in some files.
2015-04-16 10:07:10 +02:00
unknown d40ea8adcb 3D viewer: fix issues with transparencies in some models (material issues in VRML2 parser)
Fix some issues in filling zones normals.
Fix an issue with some models that have materials but didn't defined the diffuse color.
Workaround for Bug #1443431.
Implement some missing "code logic" for pervertexperface normals.
Remove some not used functions.
Calculate normals using double type.
2015-04-16 09:43:27 +02:00
jean-pierre charras 79af0c454d 2 very minor fixes. 2015-04-14 17:57:07 +02:00
jean-pierre charras 19347b1243 3D viewer: minor fixes. Use our class REPORTER to show warning messages and activity info when building the 3D board view. Add a few comments in sources.
Very minor other fixes.
2015-04-14 17:12:35 +02:00
jean-pierre charras c519eea12b 3D viewer: fix (the fix is not perfect) a minor issue in zone rendering: copper thickness was not good when the option 'Show Holes in Zones" was OFF, and "Show Copper Thickness" ON.
Fix a few coverity minor warnings.
2015-04-12 19:44:46 +02:00
jean-pierre charras bbbb84e6c2 Fix a few minor coverity warnings.
Fix minor 3D viewer issues (includling change number of segments and its optimization to draw pad holes.)
Fix Bug #1439132 (track and via list on toolbar not always refresh after loading a board).
Remove useless tool in Modedit.
2015-04-02 13:18:19 +02:00
unknown 34dfbc3306 3D viewer: fix an issue introduced in previous commit. Add an improvement. 2015-03-29 18:13:58 +02:00
unknown c0518db743 3D viewer: Some more support cases to VRML2 parser and fix some issues. 2015-03-29 12:59:53 +02:00
unknown eee901ff57 3D-viewer: Fixes and enhancements. Add comments in header files. Fix some coding style issues. 2015-03-28 12:33:56 +01:00
jean-pierre charras 9c43d6f22b Very minor fixes: 3D viewer: remove artifacts with NPTH pads having the save size as their hole. Kicad: remove duplicate submenu in menubar. remove a minor coverity warning 2015-03-23 09:28:12 +01:00
jean-pierre charras 9a3a92f93a 3d-viewer: avoid useless warning messages each time a 3d view option is changed.
they are now shown only when a new board is loaded, if there are warnings.
2015-03-17 08:39:15 +01:00
jean-pierre charras 115cb2d647 Try to fix Bug #1431765 (Pcbnew crashes in GAL when entering 3d display when a board outline is not closed)
This change modify the way warning messages are displayed: now the are displayed outside a paint event.
2015-03-16 18:39:35 +01:00
Mario Luzeiro d80a3d651e 3d-viewer: fixes and enhancements. 2015-03-15 16:51:56 +01:00
unknown cbb0e2ad35 Rework on 3D viewer. Fix some issues, some optimizations and better rendering. 2015-03-13 20:27:25 +01:00
unknown 8e7bc5666b 3d viewer: fix current shading issues with some models. 2015-03-10 21:15:41 +01:00
jean-pierre charras 27b9d013fd 3D-viewer: fix Bug #1360784 (3D viewer displays only first wrl shape) 2014-08-24 15:29:59 +02:00
jean-pierre charras a26449b3ef 3d-viewer: code cleaning; bitmap2component: minor fix and code cleanup 2014-08-22 12:24:14 +02:00
jean-pierre charras 5e032ef08a 3d-viewer: code cleaning and minor bug fix. 2014-08-20 19:53:09 +02:00
jean-pierre charras d089ff5215 3d-viewer: Fix some issues and clean code. 2014-08-20 10:39:19 +02:00
jean-pierre charras fafd19c616 Add patch from Mario Luzeiro to 3D viewer. Fix a serious issue due to duplicate ID used in menus and toolbars between sub-applications, related to wxUpdateUIEvent events loop.
wxUpdateUIEvent events can be sent to parent frames, when opening a menu in a child frame, if parent and child frame share same ID fro menuitems (or tools)
The wrong menuitem can be used in some cases ( because there are more than one menuitem with the same identifier), by a wxUpdateUIEvent event function run in a parent frame.
2014-08-19 16:51:15 +02:00
jean-pierre charras 5f63becff1 3D viewer: move helper functions from 3d_draw.cpp to 3d_draw_helper_functions.cpp. Add comments in .h sources. Better management of background color. coding style fixes. 2014-08-04 13:28:29 +02:00
unknown d9c76c0d49 3D viewer bug fixes 2014-08-02 09:46:47 +02:00
unknown 73005087d5 3d_viewer fix translation and rotation issues (patch from Mario Luzeiro) 2014-07-31 09:01:30 +02:00
jean-pierre charras 01a8442b35 3d viewer: minor code cleaning (remove useless #include )
dialog_track_via_size: set minimal size  and make dialog resizable.
Update demo file.
2014-07-30 17:39:55 +02:00
jean-pierre charras 459ea885cd Add patch for 3D viewer enhancements (better render + better vrml reader + x3d reader bug fix) from Mario Luzeiro, with few coding style issues fixed. 2014-07-30 11:34:48 +02:00
unknown 7a4ea8955e 3D viewer enhancements (better render + better vrml reader) from Mario Luzeiro 2014-07-30 11:01:25 +02:00
jean-pierre charras 38027eb998 3d viewer: Add high quality mode option is realistic mode (Shows holes in copper zones, but with longer calculation time)
Gal: fix a very minor issue: the keys to switch between copper layers are now - and + (according to the doc and the normall mode), instead of - and =
2014-07-21 18:26:18 +02:00
Dick Hollenbeck ad750defb6 LAYER_ID work 2014-06-29 08:05:51 -05:00
Dick Hollenbeck 4578ea8b9e 1) Add 32 Cu Layers.
2) Change from legacy Cu stack to counting down from top=(F_Cu or 0).
   The old Cu stack required knowing the count of Cu layers to make
   sense of the layer number when converting to many exported file types.
   The new Cu stack is more commonly used, although ours still gives
   B_Cu a fixed number.
3) Introduce class LSET and enum LAYER_ID.
4) Change *.kicad_pcb file format version to 4 from 3.
5) Change fixed names Inner1_Cu-Inner14_Cu to In1_Cu-In30_Cu and their
   meanings are typically flipped.
6) Moved the #define LAYER_N_* stuff into legacy_plugin.cpp where they
   can die a quiet death, and switch to enum LAYER_ID symbols throughout.
7) Removed the LEGACY_PLUGIN::Save() and FootprintSave() functions.
   You will need to convert to the format immediately, *.kicad_pcb and
   *.kicad_mod (=pretty) since legacy format was never going to know
   about 32 Cu layers and additional technical layers and the reversed Cu
   stack.
2014-06-24 11:17:18 -05:00
jean-pierre charras afc5d13172 Apply a workaround in 3D_draw.cpp to avoid crash in boost::polygon (try to fix Bug #1322804)
This workaround was already used (bzr 4301, in file plot_board_layers.cpp) also to avoid similar crashes (uses 18 segments instead of 16 to approximate a circle by segments).
Minor code cleanup in dialog_plot.
2014-05-26 08:54:04 +02:00
jean-pierre charras d54ade9403 Rework on DXF export. 2014-05-17 21:29:15 +02:00
Lorenzo Marcantonio 7b4b3297db - Better way to iterate on vias in the track list (GetFirstVia)
- Converted the Next/Prev C casts to static casts and removed the type
  unsafe ones
- Splitted as virtual the VIA::Flip member instead of using RTTI
- Heavily refactored the 'unconnected track' cleanup routine
- Misc constification
2014-04-30 21:16:22 +02:00
jean-pierre charras 834699accb Pcbnew: fix bug #1313076 (Filled Zones on technical layers) does not show up on 3D rendering 2014-04-27 13:30:45 +02:00
Lorenzo Marcantonio 3f2c0e1a8d TRACK/SEGVIA cleanup
- SEGVIA becomes VIA
- Drill size moved from TRACK to VIA
- Removed shape from TRACK, becomes ViaType in VIA
- GetTrace becomes GetTrack, for uniformity
- Some minor constification and typo fixes
2014-04-25 08:00:04 +02:00
Dick Hollenbeck 6bfff89fe5 merge tip in, resolve. 2014-03-20 01:24:33 -05:00
Dick Hollenbeck 2c67c3ff80 * KIWAY Milestone A): Make major modules into DLL/DSOs.
!   The initial testing of this commit should be done using a Debug build so that
    all the wxASSERT()s are enabled.  Also, be sure and keep enabled the
    USE_KIWAY_DLLs option.  The tree won't likely build without it.  Turning it
    off is senseless anyways.  If you want stable code, go back to a prior version,
    the one tagged with "stable".

*   Relocate all functionality out of the wxApp derivative into more finely
    targeted purposes:
    a) DLL/DSO specific
    b) PROJECT specific
    c) EXE or process specific
    d) configuration file specific data
    e) configuration file manipulations functions.

    All of this functionality was blended into an extremely large wxApp derivative
    and that was incompatible with the desire to support multiple concurrently
    loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects.
    An amazing amount of organization come from simply sorting each bit of
    functionality into the proper box.

*   Switch to wxConfigBase from wxConfig everywhere except instantiation.
*   Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD,
    PGM_SINGLE_TOP,
*   Remove "Return" prefix on many function names.
*   Remove obvious comments from CMakeLists.txt files, and from else() and endif()s.
*   Fix building boost for use in a DSO on linux.
*   Remove some of the assumptions in the CMakeLists.txt files that windows had
    to be the host platform when building windows binaries.
*   Reduce the number of wxStrings being constructed at program load time via
    static construction.
*   Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that
    these functions are useful even when the wxConfigBase comes from another
    source, as is the case in the KICAD_MANAGER_FRAME.
*   Move the setting of the KIPRJMOD environment variable into class PROJECT,
    so that it can be moved into a project variable soon, and out of FP_LIB_TABLE.
*   Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all
    its child wxFrames and wxDialogs now have a Kiway() member function which
    returns a KIWAY& that that window tree branch is in support of.  This is like
    wxWindows DNA in that child windows get this member with proper value at time
    of construction.
*   Anticipate some of the needs for milestones B) and C) and make code
    adjustments now in an effort to reduce work in those milestones.
*   No testing has been done for python scripting, since milestone C) has that
    being largely reworked and re-thought-out.
2014-03-19 19:42:08 -05:00
jean-pierre charras 89be32714b 3D viewer: fix 3D grid artifact ( bug 1293873 ) 2014-03-18 11:31:13 +01:00
jean-pierre charras 4fd3dbb5a5 Finishing work on a better 3D viewer. this also fix bugs like Bug #1129630 . 2014-03-09 19:43:53 +01:00
jean-pierre charras 63401f3d95 Rework on 3D viewer (work in progress): Disable or enable layers, grid or 3D footprint shapes should be now faster. 2014-03-08 20:04:23 +01:00
jean-pierre charras 764b5c11bf Minor code cleanup in 3d viewer (remove dead or useless code). Some minor other fixes. 2014-03-05 18:40:23 +01:00
jean-pierre charras fa8cbd983b 3d-frame: is now derived from EDA_BASE_FRAME. Remove duplicate code and some useless includes 2014-01-30 09:18:47 +01:00
jean-pierre charras f7ca6e4bf9 add patch from Cirilo Bernardo, and minor fixes. 2014-01-25 13:23:29 +01:00
jean-pierre charras 7f64899591 specctra_export.cpp: fix a bug in my export function to 3D viewer which generates bad shapes for holes generated by outlines
inside the main board outlines.
specctra_export.cpp: always approximate arcs in outlines by 36 segm for 360 degrees,
even for arc angle which differs from 90 degrees.
90 degrees is the default when creating an arc, but the arc value can be edited and have any value between 0 and 360 degrees.
Previously, 9 segments were used regardless the arc angle.
2013-10-13 18:47:11 +02:00
jean-pierre charras 28f55e2abf 3D-viewer: minor fixes and enhancements 2013-10-07 16:50:23 +02:00
jean-pierre charras 5614ba009a Pcbnew: 3D view: Better 3D rendering (fix some artifact issues). Add a realistic rendering mode. 2013-10-07 13:51:08 +02:00
jean-pierre charras dd64b2f284 3D board display: better rendering of the board: the board polygon outlines (generated by the specctra function) is now used to create the 3D body of the board. 2013-10-04 10:42:09 +02:00
jean-pierre charras 0f885e7f31 3D viewer: Add more options, to show/hide technical layers. 2013-05-16 21:04:21 +02:00