Exporting the Bill of Materials uses the netlist exporter. Both of
these routines were stripping the extension, leading to projects like
"test.project.kicad_pro" having the project name stripped. We separate
the BOM netlist export from generic plugin netlist export to allow the
correct behavior when exporting netlists and generating BOMs
Fixes https://gitlab.com/kicad/code/kicad/issues/10270
Bitmaps are now identified by an enum class instead of by pointers.
Bitmap loading and caching is now handled by a class in common, and
we no longer compile most bitmaps into the binary, so there is no
longer a bitmaps static library.
Instead, bitmaps are archived to a .tar.gz file which is installed
in ${KICAD_DATA}/resources/images.tar.gz
The source PNGs are checked in to Git as the original CPP files were,
so that people can build without the required dependencies to convert
SVGs to PNGs.
Initial support is also added for dark theme icons, although this
is not yet exposed in the GUI.
Stubs are present for multi-resolution image resources, but this is
not fully-baked yet and could use some refinement.
CHANGED: BOM generator plugins are no longer loaded by
searching all plugin directories; instead a
fixed default set of plugins is provided.
Also:
- Move from sexpr to JSON
- Support both full-path and no-path specifications of plugins
- Add a Reset to Defaults button to reset the list
Fixes https://gitlab.com/kicad/code/kicad/-/issues/7633
The use of printf, wxLogDebug, and std::err/std::out causes excessive
debugging output which makes finding specific debugging messages more
difficult than it needs to be.
There is still some debugging output in test code that really needs to
be moved into a unit test.
Add debugging output section to the coding policy regarding debugging
output.
Set up a new lineage for SCH_ITEMS to get back to the SCHEMATIC
they live on: Items will all be parented to the SCH_SCREEN that
they are added to, and each SCH_SCREEN will point back to the
SCHEMATIC that it is part of. Note that this hierarchy is not
the same as the actual schematic hierarchy, which continues to
be managed through SCH_SHEETs and SCH_SHEET_PATHS.
CHANGED: Settings are now stored in versioned sub-directories
ADDED: First-run dialog for migrating settings from a previous version
CHANGED: Settings are now stored as JSON files instead of wxConfig-style INI files
CHANGED: Color settings are now all stored in a separate settings file
CHANGED: The symbol editor and footprint editor now have their own settings files
CHANGED: Color settings are no longer exposed through BOARD object
CHANGED: Page layout editor now uses Eeschema's color scheme
Settings are now managed through a central SETTINGS_MANAGER held by PGM_BASE.
Existing settings will be migrated from the wxConfig format on first run of each application.
Per-application settings are now stored in one class for each application.
This changes make_lexer() so that it no longer generates a custom target
but instead attaches the generated files to an existing one (so the first
argument now is the name of an existing library or executable, and it needs
to come after the add_library/add_executable call).
The generated source is no longer listed in the project sources, as it is
added by the function. The files are generated in the build tree rather
than the source tree, and the directory is added to the include path for
the respective project as well as exported to projects linking against it.
Generated files in subdirectories are somewhat supported, but need to be
referenced with the same name as they were generated (i.e. including the
subdirectory name).
Fixes: lp:1831643
* https://bugs.launchpad.net/kicad/+bug/1831643
Fixes: lp:1832357
* https://bugs.launchpad.net/kicad/+bug/1832357
Fixes: lp:1833851
* https://bugs.launchpad.net/kicad/+bug/1833851
While name and path fields would make more sense, this commit
encodes the nickname as an "opts" field so that older versions will
still read the preferences file.
* On Windows, a python command line must be python <script_path>/script.py
and not python <script_path>\script.py
* Fix also a incorrect warning message when a script is not found.