* Remove unused wxLogDebug calls.
* Add add application level character tracing to detect unhandled key
events.
* Catch unhandled exceptions in KiCad main event loop like single top
applications.
Windows doesnt need an ambiguous "screen border region" defined in percent, it's an absolute area given in pixels
Also we need to check the top corner y value to the ClientArea returned from the wxDisplay, in the situation the task bar is on top.
Fix#7850
Action plugin authors can specify alternative icon path for dark theme.
If it's not specified then standard icon will be used for both light and
dark themes. If neither icon is specified then the default puzzle piece
icon is used.
Fixes#7984
Bitmaps are now identified by an enum class instead of by pointers.
Bitmap loading and caching is now handled by a class in common, and
we no longer compile most bitmaps into the binary, so there is no
longer a bitmaps static library.
Instead, bitmaps are archived to a .tar.gz file which is installed
in ${KICAD_DATA}/resources/images.tar.gz
The source PNGs are checked in to Git as the original CPP files were,
so that people can build without the required dependencies to convert
SVGs to PNGs.
Initial support is also added for dark theme icons, although this
is not yet exposed in the GUI.
Stubs are present for multi-resolution image resources, but this is
not fully-baked yet and could use some refinement.
This function is introduced in wxWidgets 3.1.5 and allows you to
query the event with if it should be checked or not instead of
having to figure it out based on the item type.
windowClosing() calls Destroy() when the wxCloseEvent has no veto.
This is fine for usual EDA_BASE_FRAME frames, but not for frames shown in modal mode.
In modal mode, windowClosing() should not call Destroy(), because the calling frame
expects the instance not deleted after closing.
(the caller has to call Destroy() only once the frame can be actually deleted)
The use of printf, wxLogDebug, and std::err/std::out causes excessive
debugging output which makes finding specific debugging messages more
difficult than it needs to be.
There is still some debugging output in test code that really needs to
be moved into a unit test.
Add debugging output section to the coding policy regarding debugging
output.