Commit Graph

84 Commits

Author SHA1 Message Date
Jeff Young 6aaf4413b3 Fix kicad_string.h / string.cpp mismatch.
They don't define a KiCad string class, so the header file name was
somewhat misleading. But the fact that they didn't match definitely
made coding more difficult.
2021-07-29 16:03:25 +01:00
Wayne Stambaugh 78e5e98ea0 Pass VECTOR2I objects by reference instead of on the stack. 2021-07-27 08:41:27 -04:00
Jeff Young 0fb864d596 Pull some name changes back from 7.0 to ease merging. 2021-07-21 20:58:59 +01:00
Jeff Young 096e342386 Prefix TRACK, ARC and VIA. 2021-06-11 22:07:02 +01:00
Jeff Young 16b0147af8 Prefix DIMENSION types. 2021-06-11 17:59:44 +01:00
Marek Roszko 4df3cb912d Remove another leaky wx/log.h header 2021-06-03 08:11:15 -04:00
jean-pierre charras d1061b9683 3D viewer: Fix broken handling of text thickness, thus creating erroneous item positions
Especially, texts having a not centered justification were shown with artifacts.
2021-05-15 13:18:06 +02:00
Marek Roszko 03cf2b517f Enum class PAD_ATTR_T
Renamed such that python stays the same
2021-05-01 10:51:54 -04:00
Marek Roszko b243c2280d enum class PAD_SHAPE_T 2021-05-01 08:22:35 -04:00
Marek Roszko 21fde9b629 enum class PCB_SHAPE_TYPE_T 2021-04-30 22:36:12 -04:00
jean-pierre charras c08f74168c 3D viewer: BOARD_ADAPTER::createPadWithClearance() add missing handling of SH_ARC shape. 2021-03-20 14:15:47 +01:00
Roberto Fernandez Bautista 49f454e32b Line width already factored into polygon shapes
Fixes https://gitlab.com/kicad/code/kicad/-/issues/7130
2021-01-16 08:39:20 +00:00
Jeff Young ee6ec2c35c Line width already factored in to rectangle polygon.
Fixes https://gitlab.com/kicad/code/kicad/issues/7113
2021-01-14 16:54:20 +00:00
Wayne Stambaugh 1c7a5c46e5 3D Viewer: member variable and method naming improvements.
A few build improvements thrown in for a good measure.
2021-01-05 17:24:29 -05:00
Wayne Stambaugh 710e621c6a 3D Viewer: remove all instances of "c" prefix from file names. 2021-01-03 17:44:49 -05:00
Wayne Stambaugh 8416c1fc37 3D Viewer: remove all instances of "C" prefix from object names. 2021-01-02 17:45:36 -05:00
Wayne Stambaugh f8efe4a65a 3D viewer code cleaning round 5. 2020-12-16 17:11:05 -05:00
Jeff Young 889408c96a More improvements to new selection disambiguation.
Also a rationalization of text polygon generators, with the "standard"
version inherited from BOARD_ITEM now giving the bounding box.  This
requires callers who want the (much) more expensive stroke-based one
to call it explicitly (and brings PCB_TEXT in line with the was FP_TEXT
already was.

Fixes https://gitlab.com/kicad/code/kicad/issues/6525
2020-11-29 14:02:46 +00:00
Jeff Young 9c7c05c161 Mostly formatting cleanup but a few type-casting cleanups too. 2020-11-24 22:16:41 +00:00
Jeff Young ec020dd19f First-class support for filled shapes. 2020-11-14 01:40:32 +00:00
Jeff Young bdbb68f813 MODULE -> FOOTPRINT. 2020-11-13 16:04:03 +00:00
Jeff Young 8c947b69b0 More module -> footprint. 2020-11-13 15:16:24 +00:00
Jeff Young fc9cf1d827 More module -> footprint. 2020-11-13 15:16:24 +00:00
Jeff Young f5443de7f9 D_PAD -> PAD. 2020-11-13 15:16:24 +00:00
Jeff Young 84dd5108ba Remove some "class_" prefixes from files. 2020-11-13 15:16:23 +00:00
Jeff Young f7333ad64a Update some classnames including archaic zone names. 2020-11-12 10:31:25 +00:00
Marek Roszko 304e5faf36 Move wxStringSplit to kicad_string 2020-10-24 00:17:07 -04:00
Seth Hillbrand f8a4edb1c9 First pass renaming module to footprint
This is mostly in comments and the few remainin text strings that
reference module
2020-10-20 20:49:11 -07:00
Jeff Young 1703729269 Require explicit decl of maxError and errorLocations.
This should reduce both performance issues and clearance issues.
2020-10-13 13:49:07 +01:00
Jeff Young 37906511f5 Class renaming.
DRAWSEGMENT  -> PCB_SHAPE
EDGE_MODULE  -> FP_SHAPE
TEXTE_PCB    -> PCB_TEXT
TEXTE_MODULE -> FP_TEXT
2020-10-05 11:55:33 +01:00
Jeff Young 7a4900b8dc PCB_LINE_T -> PCB_SHAPE_T and PCB_MODULE_EDGE_T -> PCB_FP_SHAPE_T
Also updated footprint text and zone types for consistencey.
2020-10-04 16:49:04 +01:00
Seth Hillbrand bf3cb0b1d0 Standardize pad type enums 2020-09-30 08:38:35 -07:00
Jeff Young d3f8f2b81e Remove confusion between pad->IsOnLayer and pad->IsPadOnLayer 2020-09-30 11:50:51 +01:00
Jon Evans 75ffce1a0b ADDED: Leader dimension object
Fixes https://gitlab.com/kicad/code/kicad/-/issues/5555
2020-09-15 23:37:38 -04:00
Jon Evans b11e315d10 Refactor DIMENSION to hide internal details; add some new properties
This is a board file format change to account for the new properties.
Also, we now only store the critical information about the dimension's
geometry in the board, rather than storing every drawn line.

The DIMENSION object is now an abstract base, and ALIGNED_DIMENSION
is the implementation that exists today (we will add more dimension
types in the future)
2020-09-11 21:12:36 -04:00
Mario Luzeiro 1ab968e72f 3D-Viewer: render different materials plated and non plated copper
implement on OpenGL
2020-09-08 21:02:19 +00:00
qu1ck 636285311e Make DRAWSEGMENT::GetRectCorners return vector
... instead of modifying the argument.
This will make the method usable in python API and will not incur
permormance penalty because named return value optimization (NRVO)
is a thing since C++11.
But even if copy is not elided vector is moved instead of copied.
https://en.cppreference.com/w/cpp/language/copy_elision
2020-09-07 05:33:10 +00:00
Jeff Young 56a531109a Don't try and shrink shapes generated from pads.
It ends up being different from shrinking the final outline.
2020-08-28 20:48:47 +01:00
Jeff Young 2c4269d03e When inflating dummy pad make sure to reset clearance to zero.
And, the inflate-dummy-pad hack doesn't work for custom pad shapes,
so turn it off there.

Fixes https://gitlab.com/kicad/code/kicad/issues/5363
2020-08-28 11:05:58 +01:00
Jeff Young 393bb0fd83 Fix assert where geometry routine wasn't ready to handle layers.
This introduces layer handling to a lot of the geometry routines.
Many of them don't do much with it now, but it does help multi-layer
zones and will help when padstacks are implemented.
2020-08-12 22:20:08 +01:00
jean-pierre charras 29d6fe88f0 3D viewer: do not show via/pad shapes of pads not connected on copper layers.
Show the same vias/pad shapes as plot functions.
2020-08-11 11:26:00 +02:00
Tomasz Wlostowski 89a953e039 Migrated GetEffectiveShape(s) to SHAPE_COMPOUND 2020-07-29 23:14:03 +02:00
Jeff Young bf445c1a95 Performance enhancements.
1) cache pad polygon outlines
   huge improvement in connectivity performance and a decent
   improvement in DRC performance
2) don't pre-allocate CONTEXT stack
   significant improvement in DRC rule performance
2) don't keep re-encoding strings
   decent improvement in DRC rule performance
2020-07-25 13:03:33 +01:00
Jeff Young d85a707385 Move rest of DRC to SHAPE collision architecture. 2020-07-06 20:00:50 +01:00
Jeff Young 40a72d9530 Add SH_RECT handling to 3D shape conversion.
Also add some debugging for not-implemented shape cases in other
places to catch simmilar issues in future.

Fixes https://gitlab.com/kicad/code/kicad/issues/4757
2020-06-30 18:32:31 +01:00
Jon Evans 0d4ee39f75 CHANGED: Copper zones can be on more than one layer
Fixes https://gitlab.com/kicad/code/kicad/-/issues/1963
2020-06-28 08:52:37 -04:00
Jeff Young d01b29ab37 Cleanup pad geometry handling.
There were a lot of plotters, exporters, etc. that were rolling their
own implementations.

This also introduces a lazily-built set of SHAPE objects for doing
collision detection and some forms of rendering (and later DRC).
2020-06-22 22:28:37 +01:00
Jeff Young 970921f88b Support for filled DRAWSEGMENT::S_RECT and S_CIRCLE.
One more step in unifying pad primitives and draw segments.
2020-06-20 14:34:53 +01:00
Seth Hillbrand 08c61e6788 Ensure triangulation follows moving zone
Dragging filled zones in OpenGL was extremely slow due to the
invalidated triangulation cache.  Moving the zone should also move the
triangles and keep the cache valid.
2020-06-17 19:43:11 -07:00
Jeff Young aeed8e6e2c Finish implementation of DRAWSEGMENT::C_RECT.
It's currently only supported in the Footprint Editor.  It could be
easily added to the board editor (all the code is there), but the board
editor is a little short on room in the drawing tools toolbar.
2020-06-15 20:51:31 +01:00