Graphic shapes (excluding text) can now have nets when on
copper layers. Shapes behave like tracks in that they will
pick up nets from connected pads, and follow track opacity
settings.
If we have a footprint currently selected and we click on its empty
space again, we deselect the footprint. However, if we click on the
empty space of a different footprint, we will select that footprint
instead.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/15284
- Footprints cannot be selected if they do not have items visible on the
screen
- Clicking on empty space in a footprint will select it if the space is
contained in the visible bounding box
- Clicking on a selected footprint a second time will deselect it
- Clicking on a footprint that has pads selected will still select the
footprint
This avoids having the full footprint bounding box considered when
selecting footprints (useful b/c footprint bbox is often much larger and
unexpected). Also allows non-standard footprints (e.g. silk or fab only
footprints) to be logically selected if the layers on which they have
elements are visible.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/15284
When working in high contrast mode, we want to be able to select a
footprint with only elements in, e.g. silk and fab layers.
The previous design for footprint IsOnLayer had one behavior of every
other element and a different behavior for footprints. This leads to
multiple bugs as new features use the overloaded IsOnLayer expecting it
to report if the element exists on a layer or not.
For footprints, we need a different routine to determine whether or not
to select the footprint when clicking on it. IsOnLayer will report if
the footprint has any elements on a specific layer but we don't want to
use the bbox for a hittest because large footprints with through hole
pads will exist on every layer and have an enormous bbox. Instead, we
filter footprints based on the hittest of each element. This behaves in
a more logical fashion, allowing you to select a footprint by clicking
on a visible element of that footprint.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/15284
Using a boolean argument just leads to a lot of trailing booleans in the
function calls and is not user friendly. Instead, introduce PostAction()
to send an action that runs after the coroutine (equivalent to passing
false or the default argument), and leave RunAction as the immediate
execution function.
Using std::any from C++17 allows for proper type handling in the
parameter field, removing the need for casting to void* and then casting
the void* to the desired type.
Change teardrop generation to rely more heavily on BOARD_CONNECTIVITY
for improved performance.
Add updating of teardrops on BOARD_COMMIT::Push().
Also converts m_CopperItemRTreeCache to std::shared_ptr.
We don't copy it around anyway, and having to create a new set
of std::unique_ptr's for each operation is likely to be more
expensive than std::shared_ptr's overhead.
area was a double value for comparison of large numbers. But the
promotion from int happened after the multiplication (and overflow) for
large images
Fixes https://gitlab.com/kicad/code/kicad/issues/12821
For some reason the overlay doesn't get redrawn during the PCBNew
selection disambiguation menu, so we need to not hide BRIGHTENED
items.
Fixes https://gitlab.com/kicad/code/kicad/issues/12547
The hash table for integer hashes is extremely limited and places most
elements in the same buckets. This leads to a linear search time for
structures built on this.
This blocks hashes, directing the coder to utilize std::set or std::map
structures instead of hash tables for implementing integer-based
lookups.
1) Move a bunch of std::map's to std::unordered_map to get constant-time
look-ups
2) Lengthen progress-reporting intervals to spend more time doing work
and less time talking about it
3) Reverse order of SHAPE_LINE_CHAINs in thermal intersection checks to
make (much) better use of bbox caches
4) Don't re-generate bboxes we already have
5) Fix some autos that weren't by reference (and were therefore copying
large datasets)
6) Rename delta progressDelta so it's easier to search for in future
7) Get rid of a few more autos (because I don't like them)
8) Pass large items to lambdas by reference
Fixes https://gitlab.com/kicad/code/kicad/issues/12130
When selecting greedy (right to left), selecting any part of the group
will get the whole group. When selecting left to right, we must select
all items in the group to get the grouped items unless we are in the
group itself
Fixes https://gitlab.com/kicad/code/kicad/issues/11902
Found via `codespell -q 3 -S *.po,./thirdparty,./Documentation/changelogs -L aactual,acount,aline,alocation,alog,anormal,anumber,aother,apoints,aparent,aray,ba,busses,dout,einstance,leaded,modul,ontext,ot,overide,serie,te,,tesselate,tesselator,tht`
Fixes:
* Various special cases around junctions on pins and dragging.
* Some rotations of endpoints resulting in a 45 degree rotate.
* Some cases where it was possible to get a line with neither
endpoint selected, and also substractive unselecting only one of two
selected endpoints unselecting both.
* Use line midpoint for sorting. Start and endpoints aren't
consistent in the order they appear on the X or Y axis. So,
we need to use the midpoint for our position for consistent
sorting when dragging groups of parallel lines where some
have the start and end reversed.
Other:
* Rename TEMP_SELECTED TO SELECTED_BY_DRAG. This is the actual meaning
of the flag, and should reduce confusion as
to when it should be used.
* Move usage of TEMP_SELECTED as an algorithmic mark to CANDIDATE
instead.
* Fix mistaken clearing of START_POINT and ENDPOINT.
* Move endpoint setting and clearing out of narrowSelection, and into
selectPoint and selectMultiple.
* Don't show dangling end warnings on new lines