kicad/pcbnew/class_track.h

154 lines
4.2 KiB
C++

/*******************************************************************/
/* class_track.h: definition des structures de donnees type track */
/*******************************************************************/
#ifndef CLASS_TRACK_H
#define CLASS_TRACK_H
#include "base_struct.h"
/* Type des Vias (shape)*/
/* Forme des Vias ( parametre .shape ) */
#define VIA_NORMALE 3 /* type via : traversante (throught via) */
#define VIA_ENTERREE 2 /* type via : enterree ou aveugle (blind via) */
#define VIA_BORGNE 1 /* type via : borgne ou demi-traversante (buried via) */
#define VIA_NOT_DEFINED 0 /* reserved */
#define SQUARE_VIA 0x80000000 /* Flag pour forme carree */
/***/
class TRACK : public EDA_BaseLineStruct
{
public:
int m_Shape; // vias: shape and type, Track = shape..
int m_Drill; // for vias: via drill (- 1 for default value)
EDA_BaseStruct* start, * end; // pointers on a connected item (pad or track)
int m_NetCode; // Net number
int m_Sous_Netcode; /* In rastnest routines : for the current net,
* block number (number common to the current connected items found) */
// chain = 0 indique une connexion non encore traitee
int m_Param; // Auxiliary variable ( used in some computations )
public:
TRACK( EDA_BaseStruct* StructFather, DrawStructureType idtype = TYPETRACK );
TRACK( const TRACK& track );
TRACK* Next( void ); // Retourne le chainage avant
TRACK* Back( void ) // Retourne le chainage avant
{
return (TRACK*) Pback;
}
/* supprime du chainage la structure Struct */
void UnLink( void );
// Read/write data
bool WriteTrackDescr( FILE* File );
/* Ajoute un element a la liste */
void Insert( BOARD* Pcb, EDA_BaseStruct* InsertPoint );
/* Recherche du meilleur point d'insertion */
TRACK* GetBestInsertPoint( BOARD* Pcb );
/* Copie d'un Element d'une chaine de n elements */
TRACK* Copy( int NbSegm = 1 );
/* Recherche du debut du net
* ( les elements sont classes par net_code croissant ) */
TRACK* GetStartNetCode( int NetCode );
/* Recherche de la fin du net */
TRACK* GetEndNetCode( int NetCode );
/* Display on screen: */
void Draw( WinEDA_DrawPanel* panel, wxDC* DC, int draw_mode );
/* divers */
int Shape( void ) { return m_Shape & 0xFF; }
int ReturnMaskLayer( void );
int IsPointOnEnds( const wxPoint& point, int min_dist = 0 );
bool IsNull( void ); // return TRUE if segment lenght = 0
/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param refPos A wxPoint to test
* @return bool - true if a hit, else false
*/
bool HitTest( const wxPoint& refPos );
#if defined(DEBUG)
/**
* Function GetClass
* returns the class name.
* @return wxString
*/
wxString GetClass() const
{
return wxT("TRACK");
}
/**
* Function Show
* is used to output the object tree, currently for debugging only.
* @param nestLevel An aid to prettier tree indenting, and is the level
* of nesting of this object within the overall tree.
* @param os The ostream& to output to.
*/
void Show( int nestLevel, std::ostream& os );
#endif
};
class SEGZONE : public TRACK
{
public:
SEGZONE( EDA_BaseStruct* StructFather );
#if defined(DEBUG)
/**
* Function GetClass
* returns the class name.
* @return wxString
*/
wxString GetClass() const
{
return wxT("ZONE");
}
#endif
};
class SEGVIA : public TRACK
{
public:
SEGVIA( EDA_BaseStruct* StructFather );
bool IsViaOnLayer( int layer );
void SetLayerPair( int top_layer, int bottom_layer );
void ReturnLayerPair( int* top_layer, int* bottom_layer );
#if defined(DEBUG)
/**
* Function GetClass
* returns the class name.
* @return wxString
*/
wxString GetClass() const
{
return wxT("VIA");
}
#endif
};
#endif /* CLASS_TRACK_H */