401 lines
10 KiB
C++
401 lines
10 KiB
C++
/****************/
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/* controle.cpp */
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/****************/
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#include "fctsys.h"
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#include "gr_basic.h"
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#include "class_drawpanel.h"
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#include "eda_dde.h"
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#include "wxEeschemaStruct.h"
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#include "eeschema_id.h"
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#include "general.h"
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#include "hotkeys.h"
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#include "protos.h"
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#include "libeditframe.h"
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#include "viewlib_frame.h"
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#include "lib_draw_item.h"
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#include "lib_pin.h"
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#include "sch_sheet.h"
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#include "sch_sheet_path.h"
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#include "sch_marker.h"
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#include "sch_component.h"
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SCH_ITEM* SCH_EDIT_FRAME::LocateAndShowItem( const wxPoint& aPosition, const KICAD_T aFilterList[],
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int aHotKeyCommandId )
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{
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SCH_ITEM* item;
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wxString msg;
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LIB_PIN* Pin = NULL;
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SCH_COMPONENT* LibItem = NULL;
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wxPoint gridPosition = GetScreen()->GetNearestGridPosition( aPosition );
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// Check the on grid position first. There is more likely to be multple items on
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// grid than off grid.
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item = LocateItem( gridPosition, aFilterList, aHotKeyCommandId );
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// If the user aborted the clarification context menu, don't show it again at the
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// off grid position.
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if( !item && DrawPanel->m_AbortRequest )
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{
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DrawPanel->m_AbortRequest = false;
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return NULL;
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}
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if( !item && (aPosition != gridPosition) )
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item = LocateItem( aPosition, aFilterList, aHotKeyCommandId );
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if( !item )
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{
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DrawPanel->m_AbortRequest = false; // Just in case the user aborted the context menu.
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return NULL;
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}
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/* Cross probing to pcbnew if a pin or a component is found */
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switch( item->Type() )
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{
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case SCH_FIELD_T:
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case LIB_FIELD_T:
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LibItem = (SCH_COMPONENT*) item->GetParent();
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SendMessageToPCBNEW( item, LibItem );
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break;
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case SCH_COMPONENT_T:
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LibItem = (SCH_COMPONENT*) item;
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SendMessageToPCBNEW( item, LibItem );
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break;
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case LIB_PIN_T:
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Pin = (LIB_PIN*) item;
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LibItem = (SCH_COMPONENT*) LocateItem( aPosition, SCH_COLLECTOR::ComponentsOnly );
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break;
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default:
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;
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}
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if( Pin )
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{
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// Force display pin information (the previous display could be a component info)
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Pin->DisplayInfo( this );
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if( LibItem )
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AppendMsgPanel( LibItem->GetRef( GetSheet() ),
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LibItem->GetField( VALUE )->m_Text, DARKCYAN );
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// Cross probing:2 - pin found, and send a locate pin command to pcbnew (highlight net)
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SendMessageToPCBNEW( Pin, LibItem );
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}
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return item;
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}
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SCH_ITEM* SCH_EDIT_FRAME::LocateItem( const wxPoint& aPosition, const KICAD_T aFilterList[],
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int aHotKeyCommandId )
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{
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SCH_ITEM* item = NULL;
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m_collectedItems.Collect( GetScreen()->GetDrawItems(), aFilterList, aPosition );
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if( m_collectedItems.GetCount() == 0 )
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{
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ClearMsgPanel();
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}
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else if( m_collectedItems.GetCount() == 1 )
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{
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item = m_collectedItems[0];
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GetScreen()->SetCurItem( item );
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}
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else
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{
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// There are certain combinations of items that do not need clarification such as
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// a corner were two lines meet or all the items form a junction.
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if( aHotKeyCommandId )
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{
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switch( aHotKeyCommandId )
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{
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case HK_DRAG:
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if( m_collectedItems.IsCorner() || m_collectedItems.IsNode( false )
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|| m_collectedItems.IsDraggableJunction() )
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{
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item = m_collectedItems[0];
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GetScreen()->SetCurItem( item );
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}
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default:
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;
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}
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}
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if( item == NULL )
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{
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wxASSERT_MSG( m_collectedItems.GetCount() <= MAX_SELECT_ITEM_IDS,
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wxT( "Select item clarification context menu size limit exceeded." ) );
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wxMenu selectMenu;
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wxMenuItem* title = new wxMenuItem( &selectMenu, wxID_NONE, _( "Clarify Selection" ) );
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selectMenu.Append( title );
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selectMenu.AppendSeparator();
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for( int i = 0; i < m_collectedItems.GetCount() && i < MAX_SELECT_ITEM_IDS; i++ )
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{
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wxString text = m_collectedItems[i]->GetSelectMenuText();
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BITMAP_DEF xpm = m_collectedItems[i]->GetMenuImage();
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AddMenuItem( &selectMenu, ID_SELECT_ITEM_START + i, text, KiBitmap( xpm ) );
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}
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// Set to NULL in case user aborts the clarification context menu.
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GetScreen()->SetCurItem( NULL );
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DrawPanel->m_AbortRequest = true; // Changed to false if an item is selected
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PopupMenu( &selectMenu );
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DrawPanel->MoveCursorToCrossHair();
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item = GetScreen()->GetCurItem();
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}
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}
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if( item )
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item->DisplayInfo( this );
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else
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ClearMsgPanel();
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return item;
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}
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void SCH_EDIT_FRAME::GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey )
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{
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wxRealPoint gridSize;
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SCH_SCREEN* screen = GetScreen();
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wxPoint oldpos;
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wxPoint pos = aPosition;
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pos = screen->GetNearestGridPosition( pos );
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oldpos = screen->GetCrossHairPosition();
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gridSize = screen->GetGridSize();
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switch( aHotKey )
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{
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case 0:
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break;
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case WXK_NUMPAD8:
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case WXK_UP:
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pos.y -= wxRound( gridSize.y );
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DrawPanel->MoveCursor( pos );
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break;
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case WXK_NUMPAD2:
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case WXK_DOWN:
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pos.y += wxRound( gridSize.y );
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DrawPanel->MoveCursor( pos );
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break;
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case WXK_NUMPAD4:
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case WXK_LEFT:
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pos.x -= wxRound( gridSize.x );
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DrawPanel->MoveCursor( pos );
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break;
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case WXK_NUMPAD6:
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case WXK_RIGHT:
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pos.x += wxRound( gridSize.x );
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DrawPanel->MoveCursor( pos );
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break;
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default:
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break;
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}
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// Update cursor position.
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screen->SetCrossHairPosition( pos );
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if( oldpos != screen->GetCrossHairPosition() )
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{
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pos = screen->GetCrossHairPosition();
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screen->SetCrossHairPosition( oldpos );
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DrawPanel->CrossHairOff( aDC );
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screen->SetCrossHairPosition( pos );
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DrawPanel->CrossHairOn( aDC );
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if( DrawPanel->IsMouseCaptured() )
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{
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#ifdef USE_WX_OVERLAY
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wxDCOverlay oDC( DrawPanel->m_overlay, (wxWindowDC*)aDC );
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oDC.Clear();
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DrawPanel->m_mouseCaptureCallback( DrawPanel, aDC, aPosition, false );
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#else
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DrawPanel->m_mouseCaptureCallback( DrawPanel, aDC, aPosition, true );
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#endif
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}
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#ifdef USE_WX_OVERLAY
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else
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DrawPanel->m_overlay.Reset();
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#endif
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}
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if( aHotKey )
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{
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if( screen->GetCurItem() && screen->GetCurItem()->GetFlags() )
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OnHotKey( aDC, aHotKey, aPosition, screen->GetCurItem() );
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else
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OnHotKey( aDC, aHotKey, aPosition, NULL );
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}
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UpdateStatusBar(); /* Display cursor coordinates info */
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}
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void LIB_EDIT_FRAME::GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey )
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{
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wxRealPoint gridSize;
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SCH_SCREEN* screen = GetScreen();
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wxPoint oldpos;
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wxPoint pos = aPosition;
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pos = screen->GetNearestGridPosition( pos );
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oldpos = screen->GetCrossHairPosition();
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gridSize = screen->GetGridSize();
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switch( aHotKey )
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{
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case 0:
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break;
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case WXK_NUMPAD8:
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case WXK_UP:
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pos.y -= wxRound( gridSize.y );
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DrawPanel->MoveCursor( pos );
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break;
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case WXK_NUMPAD2:
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case WXK_DOWN:
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pos.y += wxRound( gridSize.y );
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DrawPanel->MoveCursor( pos );
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break;
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case WXK_NUMPAD4:
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case WXK_LEFT:
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pos.x -= wxRound( gridSize.x );
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DrawPanel->MoveCursor( pos );
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break;
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case WXK_NUMPAD6:
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case WXK_RIGHT:
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pos.x += wxRound( gridSize.x );
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DrawPanel->MoveCursor( pos );
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break;
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default:
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break;
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}
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// Update the cursor position.
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screen->SetCrossHairPosition( pos );
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if( oldpos != screen->GetCrossHairPosition() )
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{
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pos = screen->GetCrossHairPosition();
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screen->SetCrossHairPosition( oldpos );
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DrawPanel->CrossHairOff( aDC );
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screen->SetCrossHairPosition( pos );
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DrawPanel->CrossHairOn( aDC );
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if( DrawPanel->IsMouseCaptured() )
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{
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#ifdef USE_WX_OVERLAY
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wxDCOverlay oDC( DrawPanel->m_overlay, (wxWindowDC*)aDC );
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oDC.Clear();
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DrawPanel->m_mouseCaptureCallback( DrawPanel, aDC, aPosition, false );
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#else
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DrawPanel->m_mouseCaptureCallback( DrawPanel, aDC, aPosition, true );
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#endif
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}
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#ifdef USE_WX_OVERLAY
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else
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DrawPanel->m_overlay.Reset();
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#endif
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}
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if( aHotKey )
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{
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OnHotKey( aDC, aHotKey, aPosition, NULL );
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}
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UpdateStatusBar();
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}
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void LIB_VIEW_FRAME::GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey )
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{
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wxRealPoint gridSize;
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SCH_SCREEN* screen = GetScreen();
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wxPoint oldpos;
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wxPoint pos = aPosition;
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pos = screen->GetNearestGridPosition( pos );
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oldpos = screen->GetCrossHairPosition();
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gridSize = screen->GetGridSize();
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switch( aHotKey )
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{
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case 0:
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break;
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case WXK_NUMPAD8:
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case WXK_UP:
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pos.y -= wxRound( gridSize.y );
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DrawPanel->MoveCursor( pos );
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break;
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case WXK_NUMPAD2:
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case WXK_DOWN:
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pos.y += wxRound( gridSize.y );
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DrawPanel->MoveCursor( pos );
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break;
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case WXK_NUMPAD4:
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case WXK_LEFT:
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pos.x -= wxRound( gridSize.x );
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DrawPanel->MoveCursor( pos );
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break;
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case WXK_NUMPAD6:
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case WXK_RIGHT:
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pos.x += wxRound( gridSize.x );
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DrawPanel->MoveCursor( pos );
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break;
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default:
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break;
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}
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// Update cursor position.
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screen->SetCrossHairPosition( pos );
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if( oldpos != screen->GetCrossHairPosition() )
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{
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pos = screen->GetCrossHairPosition();
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screen->SetCrossHairPosition( oldpos );
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DrawPanel->CrossHairOff( aDC );
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screen->SetCrossHairPosition( pos );
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DrawPanel->CrossHairOn( aDC );
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if( DrawPanel->IsMouseCaptured() )
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{
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DrawPanel->m_mouseCaptureCallback( DrawPanel, aDC, aPosition, true );
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}
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}
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if( aHotKey )
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{
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if( screen->GetCurItem() && screen->GetCurItem()->GetFlags() )
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OnHotKey( aDC, aHotKey, aPosition, screen->GetCurItem() );
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else
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OnHotKey( aDC, aHotKey, aPosition, NULL );
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}
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UpdateStatusBar();
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}
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