850 lines
28 KiB
C++
850 lines
28 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 1992-2015 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file sch_sheet.h
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* @brief Definition of the SCH_SHEET class for Eeschema.
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*/
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#ifndef SCH_SHEEET_H
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#define SCH_SHEEET_H
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#include <boost/ptr_container/ptr_vector.hpp>
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#include <boost/foreach.hpp>
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#include <sch_text.h>
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#include <sch_reference_list.h>
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class PART_LIBS;
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class LINE_READER;
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class SCH_SCREEN;
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class SCH_SHEET;
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class SCH_SHEET_PIN;
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class SCH_SHEET_PATH;
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class DANGLING_END_ITEM;
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class SCH_EDIT_FRAME;
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class NETLIST_OBJECT_LIST;
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#define MIN_SHEET_WIDTH 500
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#define MIN_SHEET_HEIGHT 150
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/**
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* Class SCH_SHEET_PIN
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* defines a sheet pin (label) used in sheets to create hierarchical schematics.
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*
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* A SCH_SHEET_PIN is used to create a hierarchical sheet in the same way a
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* pin is used in a component. It connects the objects in the sheet object
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* to the objects in the schematic page to the objects in the page that is
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* represented by the sheet. In a sheet object, a SCH_SHEET_PIN must be
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* connected to a wire, bus, or label. In the schematic page represented by
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* the sheet, it corresponds to a hierarchical label.
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*/
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class SCH_SHEET_PIN : public SCH_HIERLABEL
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{
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private:
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int m_number; ///< Label number use for saving sheet label to file.
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///< Sheet label numbering begins at 2.
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///< 0 is reserved for the sheet name.
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///< 1 is reserve for the sheet file name.
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/**
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* Defines the edge of the sheet that the sheet pin is positioned
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* SHEET_LEFT_SIDE = 0: pin on left side
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* SHEET_RIGHT_SIDE = 1: pin on right side
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* SHEET_TOP_SIDE = 2: pin on top side
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* SHEET_BOTTOM_SIDE =3: pin on bottom side
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*
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* For compatibility reasons, this does not follow same values as text orientation.
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*/
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enum SHEET_SIDE
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{
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SHEET_LEFT_SIDE = 0,
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SHEET_RIGHT_SIDE,
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SHEET_TOP_SIDE,
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SHEET_BOTTOM_SIDE,
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SHEET_UNDEFINED_SIDE
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};
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SHEET_SIDE m_edge;
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public:
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SCH_SHEET_PIN( SCH_SHEET* parent,
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const wxPoint& pos = wxPoint( 0, 0 ),
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const wxString& text = wxEmptyString );
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// Do not create a copy constructor. The one generated by the compiler is adequate.
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~SCH_SHEET_PIN() { }
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wxString GetClass() const
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{
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return wxT( "SCH_SHEET_PIN" );
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}
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bool operator ==( const SCH_SHEET_PIN* aPin ) const;
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/**
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* Virtual function IsMovableFromAnchorPoint
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* Return true for items which are moved with the anchor point at mouse cursor
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* and false for items moved with no reference to anchor (usually large items)
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* @return true for a hierarchical sheet pin
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*/
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bool IsMovableFromAnchorPoint() { return true; }
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void Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aOffset,
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GR_DRAWMODE aDrawMode, EDA_COLOR_T aColor = UNSPECIFIED_COLOR );
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/**
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* Function CreateGraphicShape (virtual)
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* Calculates the graphic shape (a polygon) associated to the text
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* @param aPoints = a buffer to fill with polygon corners coordinates
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* @param aPos = Position of the shape
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*/
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void CreateGraphicShape( std::vector <wxPoint>& aPoints, const wxPoint& aPos );
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void SwapData( SCH_ITEM* aItem );
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int GetPenSize() const;
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/**
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* Get the sheet label number.
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*
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* @return Number of the sheet label.
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*/
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int GetNumber() const { return m_number; }
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/**
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* Set the sheet label number.
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*
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* @param aNumber - New sheet number label.
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*/
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void SetNumber( int aNumber );
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void SetEdge( SHEET_SIDE aEdge );
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SHEET_SIDE GetEdge() const;
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/**
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* Function ConstrainOnEdge
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* is used to adjust label position to edge based on proximity to vertical / horizontal edge
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* of the parent sheet.
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*/
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void ConstrainOnEdge( wxPoint Pos );
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/**
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* Get the parent sheet object of this sheet pin.
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*
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* @return The sheet that is the parent of this sheet pin or NULL if it does
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* not have a parent.
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*/
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SCH_SHEET* GetParent() const { return (SCH_SHEET*) m_Parent; }
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bool Save( FILE* aFile ) const;
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bool Load( LINE_READER& aLine, wxString& aErrorMsg );
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#if defined(DEBUG)
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void Show( int nestLevel, std::ostream& os ) const; // override
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#endif
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// Geometric transforms (used in block operations):
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void Move( const wxPoint& aMoveVector )
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{
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m_Pos += aMoveVector;
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}
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void MirrorY( int aYaxis_position );
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void Rotate( wxPoint aPosition );
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void MirrorX( int aXaxis_position );
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bool Matches( wxFindReplaceData& aSearchData, void* aAuxData, wxPoint* aFindLocation );
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bool Replace( wxFindReplaceData& aSearchData, void* aAuxData = NULL )
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{
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return EDA_ITEM::Replace( aSearchData, m_Text );
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}
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bool IsReplaceable() const { return true; }
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void GetEndPoints( std::vector< DANGLING_END_ITEM >& aItemList );
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bool IsConnectable() const { return true; }
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wxString GetSelectMenuText() const;
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BITMAP_DEF GetMenuImage() const { return add_hierar_pin_xpm; }
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void SetPosition( const wxPoint& aPosition ) { ConstrainOnEdge( aPosition ); }
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bool HitTest( const wxPoint& aPosition, int aAccuracy ) const;
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EDA_ITEM* Clone() const;
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};
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typedef boost::ptr_vector<SCH_SHEET_PIN> SCH_SHEET_PINS;
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/**
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* Class SCH_SHEET
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* is the sheet symbol placed in a schematic, and is the entry point for a sub schematic.
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*/
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class SCH_SHEET : public SCH_ITEM
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{
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friend class SCH_SHEET_PIN;
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/// Screen that contains the physical data for the sheet. In complex hierarchies
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/// multiple sheets can share a common screen.
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SCH_SCREEN* m_screen;
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/// The list of sheet connection points.
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SCH_SHEET_PINS m_pins;
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/// The file name is also in the #SCH_SCREEN object associated with the sheet. It is
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/// also needed here for loading after reading the sheet description from file.
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wxString m_fileName;
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/// This is equivalent to the reference designator for components and is stored in F0
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/// sheet pin in the schematic file.
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wxString m_name;
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/// The height of the text used to draw the sheet name.
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int m_sheetNameSize;
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/// The height of the text used to draw the file name.
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int m_fileNameSize;
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/// The position of the sheet.
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wxPoint m_pos;
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/// The size of the sheet.
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wxSize m_size;
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/// The sheet number ordered by file load.
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// @todo: At some point this should really be a sheet number assigned by the user rather
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// than assigned in the order the sheets were parsed and loaded.
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int m_number;
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SCH_SHEET* getRootSheet();
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public:
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SCH_SHEET( const wxPoint& pos = wxPoint( 0, 0 ) );
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/**
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* Copy Constructor
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* clones \a aSheet into a new object. All sheet pins are copied as is except and
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* the SCH_SHEET_PIN's #m_Parent pointers are set to the new copied parent object.
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*/
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SCH_SHEET( const SCH_SHEET& aSheet );
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~SCH_SHEET();
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wxString GetClass() const
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{
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return wxT( "SCH_SHEET" );
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}
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/**
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* Virtual function IsMovableFromAnchorPoint
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* Return true for items which are moved with the anchor point at mouse cursor
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* and false for items moved with no reference to anchor
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* Usually return true for small items (labels, junctions) and false for
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* items which can be large (hierarchical sheets, components)
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* @return false for a hierarchical sheet
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*/
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bool IsMovableFromAnchorPoint() { return false; }
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wxString GetName() const { return m_name; }
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void SetName( const wxString& aName ) { m_name = aName; }
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int GetSheetNameSize() const { return m_sheetNameSize; }
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void SetSheetNameSize( int aSize ) { m_sheetNameSize = aSize; }
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int GetFileNameSize() const { return m_fileNameSize; }
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void SetFileNameSize( int aSize ) { m_fileNameSize = aSize; }
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SCH_SCREEN* GetScreen() { return m_screen; }
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wxSize GetSize() { return m_size; }
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void SetSize( const wxSize& aSize ) { m_size = aSize; }
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/**
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* Function SetScreen
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* sets the screen associated with this sheet to \a aScreen.
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* <p>
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* The screen reference counting is performed by SetScreen. If \a aScreen is not
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* the same as the current screen, the current screen reference count is decremented
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* and \a aScreen becomes the screen for the sheet. If the current screen reference
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* count reaches zero, the current screen is deleted. NULL is a valid value for
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* \a aScreen.
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* </p>
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* @param aScreen The new screen to associate with the sheet.
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*/
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void SetScreen( SCH_SCREEN* aScreen );
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/**
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* Function GetScreenCount
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* returns the number of times the associated screen for the sheet is being used. If
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* no screen is associated with the sheet, then zero is returned.
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*/
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int GetScreenCount() const;
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bool Save( FILE* aFile ) const;
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bool Load( LINE_READER& aLine, wxString& aErrorMsg );
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void GetMsgPanelInfo( std::vector< MSG_PANEL_ITEM >& aList );
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/* there is no member for orientation in sch_sheet, to preserve file
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* format, we detect orientation based on pin edges
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*/
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bool IsVerticalOrientation() const;
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/**
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* Add aSheetPin to the sheet.
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*
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* Note: Once a sheet pin is added to the sheet, it is owned by the sheet.
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* Do not delete the sheet pin object or you will likely get a segfault
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* when the sheet is destroyed.
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*
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* @param aSheetPin The sheet pin item to add to the sheet.
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*/
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void AddPin( SCH_SHEET_PIN* aSheetPin );
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SCH_SHEET_PINS& GetPins() { return m_pins; }
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SCH_SHEET_PINS& GetPins() const
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{
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return const_cast< SCH_SHEET_PINS& >( m_pins );
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}
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/**
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* Remove \a aSheetPin from the sheet.
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*
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* @param aSheetPin The sheet pin item to remove from the sheet.
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*/
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void RemovePin( SCH_SHEET_PIN* aSheetPin );
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/**
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* Delete sheet label which do not have a corresponding hierarchical label.
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*
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* Note: Make sure you save a copy of the sheet in the undo list before calling
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* CleanupSheet() otherwise any unreferenced sheet labels will be lost.
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*/
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void CleanupSheet();
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/**
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* Return the sheet pin item found at \a aPosition in the sheet.
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*
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* @param aPosition The position to check for a sheet pin.
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*
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* @return The sheet pin found at \a aPosition or NULL if no sheet pin is found.
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*/
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SCH_SHEET_PIN* GetPin( const wxPoint& aPosition );
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/**
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* Checks if the sheet already has a sheet pin named \a aName.
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*
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* @param aName Name of the sheet pin to search for.
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*
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* @return True if sheet pin with \a aName is found, otherwise false.
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*/
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bool HasPin( const wxString& aName );
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bool HasPins() { return !m_pins.empty(); }
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/**
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* Check all sheet labels against schematic for undefined hierarchical labels.
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*
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* @return True if there are any undefined labels.
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*/
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bool HasUndefinedPins();
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/**
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* Function GetMinWidth
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* returns the minimum width of the sheet based on the widths of the sheet pin text.
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*
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* <p>
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* The minimum sheet width is determined by the width of the bounding box of each
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* hierarchical sheet pin. If two pins are horizontally adjacent ( same Y position )
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* to each other, the sum of the bounding box widths is used. If at some point in
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* the future sheet objects can be rotated or pins can be placed in the vertical
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* orientation, this function will need to be changed.
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* </p>
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*
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* @return The minimum width the sheet can be resized.
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*/
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int GetMinWidth() const;
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/**
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* Function GetMinHeight
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* returns the minimum height that the sheet can be resized based on the sheet pin
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* positions.
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*
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* <p>
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* The minimum width of a sheet is determined by the Y axis location of the bottom
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* most sheet pin. If at some point in the future sheet objects can be rotated or
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* pins can be placed in the vertical orientation, this function will need to be
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* changed.
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* </p>
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*
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* @return The minimum height the sheet can be resized.
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*/
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int GetMinHeight() const;
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int GetPenSize() const;
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void Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aOffset,
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GR_DRAWMODE aDrawMode, EDA_COLOR_T aColor = UNSPECIFIED_COLOR );
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EDA_RECT const GetBoundingBox() const;
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/**
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* Function GetResizePos
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* returns the position of the lower right corner of the sheet in drawing units.
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*
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* @return A wxPoint containing lower right corner of the sheet in drawing units.
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*/
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wxPoint GetResizePosition() const;
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void SwapData( SCH_ITEM* aItem );
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/**
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* Function ComponentCount
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* count our own components, without the power components.
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* @return the component count.
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*/
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int ComponentCount();
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/**
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* Function Load.
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* for the sheet: load the file m_fileName
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* if a screen already exists, the file is already read.
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* m_screen point on the screen, and its m_RefCount is
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* incremented
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* else creates a new associated screen and load the data file.
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* @param aFrame = a SCH_EDIT_FRAME pointer to the maim schematic frame
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* @return true if OK
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*/
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bool Load( SCH_EDIT_FRAME* aFrame );
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/**
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* Function SearchHierarchy
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* search the existing hierarchy for an instance of screen "FileName".
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* @param aFilename = the filename to find
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* @param aScreen = a location to return a pointer to the screen (if found)
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* @return bool if found, and a pointer to the screen
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*/
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bool SearchHierarchy( const wxString& aFilename, SCH_SCREEN** aScreen );
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/**
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* Function CountSheets
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* calculates the number of sheets found in "this"
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* this number includes the full subsheets count
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* @return the full count of sheets+subsheets contained by "this"
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*/
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int CountSheets();
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/**
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* Function GetFileName
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* return the filename corresponding to this sheet
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* @return a wxString containing the filename
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*/
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wxString GetFileName( void ) const;
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// Set a new filename without changing anything else
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void SetFileName( const wxString& aFilename )
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{
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m_fileName = aFilename;
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// Filenames are stored using unix notation
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m_fileName.Replace( wxT( "\\" ), wxT( "/" ) );
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}
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bool ChangeFileName( SCH_EDIT_FRAME* aFrame, const wxString& aFileName );
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//void RemoveSheet(SCH_SHEET* sheet);
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//to remove a sheet, just delete it
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//-- the destructor should take care of everything else.
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// Geometric transforms (used in block operations):
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void Move( const wxPoint& aMoveVector )
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{
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m_pos += aMoveVector;
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BOOST_FOREACH( SCH_SHEET_PIN& pin, m_pins )
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{
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pin.Move( aMoveVector );
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}
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}
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void MirrorY( int aYaxis_position );
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void MirrorX( int aXaxis_position );
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void Rotate( wxPoint aPosition );
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bool Matches( wxFindReplaceData& aSearchData, void* aAuxData, wxPoint* aFindLocation );
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bool Replace( wxFindReplaceData& aSearchData, void* aAuxData = NULL );
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bool IsReplaceable() const { return true; }
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/**
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* Resize this sheet to aSize and adjust all of the labels accordingly.
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*
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* @param aSize - The new size for this sheet.
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*/
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void Resize( const wxSize& aSize );
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/**
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* Function GetSheetNamePosition
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* @return the position of the anchor of sheet name text
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*/
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wxPoint GetSheetNamePosition();
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/**
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* Function GetFileNamePosition
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* @return the position of the anchor of filename text
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*/
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wxPoint GetFileNamePosition();
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void GetEndPoints( std::vector <DANGLING_END_ITEM>& aItemList );
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bool IsDanglingStateChanged( std::vector< DANGLING_END_ITEM >& aItemList );
|
|
|
|
bool IsDangling() const;
|
|
|
|
bool IsSelectStateChanged( const wxRect& aRect );
|
|
|
|
bool IsConnectable() const { return true; }
|
|
|
|
void GetConnectionPoints( std::vector< wxPoint >& aPoints ) const;
|
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|
|
SEARCH_RESULT Visit( INSPECTOR* inspector, const void* testData,
|
|
const KICAD_T scanTypes[] );
|
|
|
|
wxString GetSelectMenuText() const;
|
|
|
|
BITMAP_DEF GetMenuImage() const { return add_hierarchical_subsheet_xpm; }
|
|
|
|
void GetNetListItem( NETLIST_OBJECT_LIST& aNetListItems,
|
|
SCH_SHEET_PATH* aSheetPath );
|
|
|
|
SCH_ITEM& operator=( const SCH_ITEM& aSheet );
|
|
|
|
/**
|
|
* Operator <
|
|
*
|
|
* test if a \a aRhs is less than this sheet.
|
|
*
|
|
* Sheet comparison order is:
|
|
* The number of parent sheets of this sheet is less than \a aRhs.
|
|
* When the number of parent sheets for this sheet are the same as \a aRhs, the time
|
|
* stamps of each parent sheet are compared from the root sheet to the last sheet.
|
|
*
|
|
* @param aRhs is an SCH_SHEET reference to the right hand side of the comparison.
|
|
* @return true if this #SCH_SHEET is less than \a aRhs.
|
|
*/
|
|
bool operator<( const SCH_SHEET& aRhs ) const;
|
|
|
|
/**
|
|
* Structure SortByPath
|
|
*
|
|
* tests if \a aLhs is less than \a aRhs.
|
|
*
|
|
* @param aLhs is the left hand side reference to a #SCH_SHEET for comparison.
|
|
* @param aRhs is the right hand side reference to a #SCH_SHEET for comparison.
|
|
* @return true if \a aLhs is less than \a aRhs otherwise false.
|
|
*/
|
|
struct SortByPath
|
|
{
|
|
bool operator()( const SCH_SHEET* aLhs, const SCH_SHEET* aRhs )
|
|
{
|
|
wxCHECK( aLhs != NULL && aRhs != NULL, false );
|
|
|
|
return *aLhs < *aRhs;
|
|
}
|
|
};
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|
|
int operator-( const SCH_SHEET& aRhs ) const;
|
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|
|
wxPoint GetPosition() const { return m_pos; }
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|
|
void SetPosition( const wxPoint& aPosition );
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|
|
bool HitTest( const wxPoint& aPosition, int aAccuracy ) const;
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|
|
bool HitTest( const EDA_RECT& aRect, bool aContained = false, int aAccuracy = 0 ) const;
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|
|
|
void Plot( PLOTTER* aPlotter );
|
|
|
|
EDA_ITEM* Clone() const;
|
|
|
|
/**
|
|
* Function SetPageNumbers
|
|
*
|
|
* sets the page numbers for each sheet by load order.
|
|
*
|
|
* The root sheet is always used to set the page numbers no matter which sheet this
|
|
* function is called. This function will only have meaning when loading legacy
|
|
* schematics. The upcoming s-expression schematic file format will allow for user
|
|
* defined page numbers.
|
|
*/
|
|
void SetPageNumbers();
|
|
|
|
/**
|
|
* Function FindSheetByName
|
|
*
|
|
* searches this #SCH_SHEET and all of it's sub-sheets for a sheet named \a aSheetName.
|
|
*
|
|
* @param aSheetName is the name of the sheet to find.
|
|
* @return a pointer to the sheet named \a aSheetName if found or NULL if not found.
|
|
*/
|
|
SCH_SHEET* FindSheetByName( const wxString& aSheetName );
|
|
|
|
/**
|
|
* Function GetSheets
|
|
*
|
|
* add the pointers to the #SCH_SHEET and all of it's sub-sheets to \a aSheetList.
|
|
*
|
|
* By default no sorting is performed and the #SCH_SHEET pointers are add to the list
|
|
* in the order they were loaded when the schematic was parse. When \a aSortByPath is
|
|
* true, the list is sorted using the < operator which sort by path length then path
|
|
* time stamps. This has the same sorting effect as the old SCH_SHEET_PATH::Cmp()
|
|
* function.
|
|
*
|
|
* @param aSheetList is a reference to a set containing the #SCH_SHEET pointers.
|
|
* @param aSortByPath true to sort by path. False for load order.
|
|
* @return the number of #SCH_SHEET object pointers in \a aSheetList.
|
|
*/
|
|
unsigned GetSheets( std::vector< const SCH_SHEET* >& aSheetList,
|
|
bool aSortByPath = false ) const;
|
|
|
|
/**
|
|
* Function GetSheetPaths
|
|
*
|
|
* Returns a list of lists of #SCH_SHEET pointers to \a sSheetPaths.
|
|
*
|
|
* This is analagous to the old SCH_SHEET_LIST::BuildSheetList(). It creates a list of
|
|
* stacks to the sheet pointer hierarchy.
|
|
*
|
|
* @param aSheetPaths is a vector of vector of #SCH_SHEET pointers.
|
|
*/
|
|
void GetSheetPaths( std::vector< std::vector< const SCH_SHEET* > >& aSheetPaths ) const;
|
|
|
|
/**
|
|
* Function GetRootSheet
|
|
*
|
|
* returns the root sheet of this SCH_SHEET object.
|
|
*
|
|
* The root (top level) sheet can be found by walking up the parent links until the only
|
|
* sheet that has no parent is found. The root sheet can be found from any sheet in the
|
|
* hierarchy.
|
|
*
|
|
* @return a SCH_SHEET pointer to the root sheet.
|
|
*/
|
|
const SCH_SHEET* GetRootSheet() const;
|
|
|
|
SCH_SHEET* GetRootSheet()
|
|
{
|
|
return const_cast< SCH_SHEET* >( static_cast< const SCH_SHEET&>( *this ).GetRootSheet() );
|
|
}
|
|
|
|
/**
|
|
* Function IsRootSheet
|
|
*
|
|
* returns true if `this` sheet has no parent which indicates it is the root (top level)
|
|
* sheet.
|
|
*
|
|
* @return true if this is the root sheet, otherwise false.
|
|
*/
|
|
bool IsRootSheet() const { return GetParent() == NULL; }
|
|
|
|
/**
|
|
* Function GetPath
|
|
*
|
|
* recurses up the parent branch up to the root sheet adding a pointer for each
|
|
* parent sheet to \a aSheetPath.
|
|
*
|
|
* @param aSheetPath is a refernce to an #SCH_SHEET object to populate.
|
|
*/
|
|
void GetPath( std::vector< const SCH_SHEET* >& aSheetPath ) const;
|
|
|
|
/**
|
|
* Function GetPath
|
|
*
|
|
* returns a wxString containing the sheet path of this SCH_SHEET.
|
|
*
|
|
* The SCH_SHEET path is a Posix like path containing the hexadecimal time stamps in
|
|
* the parent order of this SCH_SHEET. It looks something like /4567FEDC/AA2233DD/.
|
|
*/
|
|
wxString GetPath() const;
|
|
|
|
/**
|
|
* Function GetHumanReadablePath
|
|
*
|
|
* returns a wxString containing the human readable path of this sheet.
|
|
*
|
|
* Human readable SCH_SHEET paths are Posix like paths made up of the sheet names
|
|
* in the parent order of this SCH_SHEET. It looks something like /sheet1/sheet2.
|
|
*/
|
|
wxString GetHumanReadablePath() const;
|
|
|
|
void ClearAnnotation( bool aIncludeSubSheets = false );
|
|
|
|
/**
|
|
* Function IsModified
|
|
* checks the sheet and any of it's sub-sheets (hierarchy) for any modifications.
|
|
* @return true if the hierarchy is modified otherwise false.
|
|
*/
|
|
bool IsModified() const;
|
|
|
|
/**
|
|
* Function ClearModifyStatus
|
|
*
|
|
* clears the modification flag for everything in the sheet and all sub-sheets.
|
|
*/
|
|
void ClearModifyStatus();
|
|
|
|
/**
|
|
* Function IsAutoSaveRequired
|
|
* checks the entire hierarchy for any modifications that require auto save.
|
|
* @return True if the hierarchy is modified otherwise false.
|
|
*/
|
|
bool IsAutoSaveRequired();
|
|
|
|
/**
|
|
* Function AnnotatePowerSymbols
|
|
* annotates the power symbols only starting at \a aReference in the sheet path.
|
|
* @param aLibs the library list to use
|
|
* @param aReference A pointer to the number for the reference designator of the
|
|
* first power symbol to be annotated. If the pointer is NULL
|
|
* the annotation starts at 1. The number is incremented for
|
|
* each power symbol in the sheet that is annotated.
|
|
*/
|
|
void AnnotatePowerSymbols( PART_LIBS* aLibs, int* aReference );
|
|
|
|
/**
|
|
* Function UpdateAllScreenReferences
|
|
* updates the reference and the m_Multi parameter (part selection) for all
|
|
* components on a screen depending on the actual sheet.
|
|
* Mandatory in complex hierarchies because sheets use the same screen
|
|
* (basic schematic)
|
|
* but with different references and part selections according to the
|
|
* displayed sheet
|
|
*/
|
|
void UpdateAllScreenReferences();
|
|
|
|
/**
|
|
* Function GetComponents
|
|
* adds a SCH_REFERENCE() object to \a aReferences for each component in the sheet.
|
|
*
|
|
* @param aLibs the library list to use
|
|
* @param aReferences List of references to populate.
|
|
* @param aIncludePowerSymbols : false to only get normal components.
|
|
* @param aIncludeSubSheets true includes components of all sub-sheets and false includes
|
|
* only the components in this sheet.
|
|
*/
|
|
void GetComponents( PART_LIBS* aLibs, SCH_REFERENCE_LIST& aReferences,
|
|
bool aIncludePowerSymbols = true, bool aIncludeSubSheets = true );
|
|
|
|
/**
|
|
* Function GetMultiUnitComponents
|
|
* adds a SCH_REFERENCE_LIST object to \a aRefList for each component with multiple units
|
|
* that has the same reference designator for this sheet and all of it's sub-sheets. The
|
|
* map key for each element will be the reference designator.
|
|
*
|
|
* @param aLibs a pointer to the #PART_LIB to use.
|
|
* @param aRefList Map of reference designators to reference lists
|
|
* @param aIncludePowerSymbols : false to only get normal components.
|
|
*/
|
|
void GetMultiUnitComponents( PART_LIBS* aLibs, SCH_MULTI_UNIT_REFERENCE_MAP& aRefList,
|
|
bool aIncludePowerSymbols = true );
|
|
|
|
/**
|
|
* Function IsComplexHierarchy
|
|
* searches all of the sheets for duplicate files names which indicates a complex
|
|
* hierarchy.
|
|
*
|
|
* Typically this function would be called from the root sheet. However, it is possible
|
|
* to test only the sub-hierarchy from any #SCH_SHEET object.
|
|
*
|
|
* @return true if the #SCH_SHEET is a complex hierarchy.
|
|
*/
|
|
bool IsComplexHierarchy() const;
|
|
|
|
/**
|
|
* Find the next schematic item in this sheet object.
|
|
*
|
|
* @param aType - The type of schematic item object to search for.
|
|
* @param aLastItem - Start search from aLastItem. If no aLastItem, search from
|
|
* the beginning of the list.
|
|
* @param aWrap - Wrap around the end of the list to find the next item if aLastItem
|
|
* is defined.
|
|
* @return - The next schematic item if found. Otherwise, NULL is returned.
|
|
*/
|
|
SCH_ITEM* FindNextItem( KICAD_T aType, SCH_ITEM* aLastItem = NULL, bool aWrap = false ) const;
|
|
|
|
/**
|
|
* Function TestForRecursion
|
|
*
|
|
* test every SCH_SHEET in the SCH_SHEET hierarchy to verify if adding the sheets stored
|
|
* in \a aSrcSheetHierarchy to the sheet stored in \a aDestFileName will cause recursion.
|
|
*
|
|
* @param aSrcSheetHierarchy is a list #SCH_SHEET pointer lists of the source sheet add
|
|
* to \a aDestFileName.
|
|
* @param aDestFileName is the file name of the destination sheet for \a aSrcFileName.
|
|
* @return true if \a aFileName will cause recursion in the sheet path. Otherwise false.
|
|
*/
|
|
bool TestForRecursion( std::vector< std::vector< const SCH_SHEET* > >& aSrcSheetHierarchy,
|
|
const wxString& aDestFileName ) const;
|
|
|
|
#if defined(DEBUG)
|
|
void Show( int nestLevel, std::ostream& os ) const; // override
|
|
#endif
|
|
|
|
protected:
|
|
|
|
/**
|
|
* Renumber the sheet pins in the sheet.
|
|
*
|
|
* This method is used internally by SCH_SHEET to update the pin numbering
|
|
* when the pin list changes. Make sure you call this method any time a
|
|
* sheet pin is added or removed.
|
|
*/
|
|
void renumberPins();
|
|
};
|
|
|
|
|
|
#endif /* SCH_SHEEET_H */
|