..
accelerators
Fix comments for switch statement fall throughs
2020-01-11 19:16:32 +00:00
shapes2D
Comment-only changes
2020-01-10 16:43:01 -08:00
shapes3D
Comment-only changes
2020-01-10 16:43:01 -08:00
PerlinNoise.cpp
3d: Fix initialization call
2019-11-07 04:45:46 -08:00
PerlinNoise.h
(forget to staged modified files)
2016-10-09 11:33:53 -04:00
c3d_render_createscene.cpp
Rationalise 3D settings data-structure.
2020-03-28 16:09:40 +00:00
c3d_render_raytracing.cpp
Rationalise 3D settings data-structure.
2020-03-28 16:09:40 +00:00
c3d_render_raytracing.h
Rationalise 3D settings data-structure.
2020-03-28 16:09:40 +00:00
cfrustum.cpp
3D-Viewer: Fix precision issues (experienced on isometric mode) in frustum tests
2017-01-18 18:09:27 -05:00
cfrustum.h
3D Viewer: complete refactor of the 3D viewer.
2016-07-19 13:35:25 -04:00
clight.h
Fixed a memleak in raytracer
2017-06-27 10:58:43 +02:00
cmaterial.cpp
3D-Viewer: improvements on reflections and on plastic normal texture
2017-01-26 07:22:46 -05:00
cmaterial.h
Add virtual constructors to some classes that should have them
2020-02-05 22:19:14 +00:00
hitinfo.h
(forget to staged modified files)
2016-10-09 11:33:53 -04:00
mortoncodes.cpp
3D Viewer: complete refactor of the 3D viewer.
2016-07-19 13:35:25 -04:00
mortoncodes.h
Cleanup: Replace C-only deprecated headers
2019-12-05 11:03:15 -08:00
ray.cpp
Scope 3d viewer enums
2019-12-30 13:01:06 +00:00
ray.h
Scope 3d viewer enums
2019-12-30 13:01:06 +00:00
raypacket.cpp
improve anti-aliasing
2016-10-27 10:22:21 -04:00
raypacket.h
improve anti-aliasing
2016-10-27 10:22:21 -04:00