This fixes some DXFs imports where unforunately CAD tools like SolidWorks randomly decide to mirror circle definitions across the "z" axis (resulting in x or y axis flips in 2d) Most likely live projection from 3D to 2D drawings introduces this. However this is DXF specification to describe it so obtusely with vectors for a 2d drawing. |
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.. | ||
geometry | ||
math | ||
bezier_curves.h | ||
convert_basic_shapes_to_polygon.h | ||
md5_hash.h | ||
trigo.h |