2c6e9778a1
Improves rendering performance, esp. for large designs by: - using a separate glDrawArrays calls() for large buffers of contiguous vertices (e.g. large zone fills) - pooling smaller items into a small-sized index buffer held in system RAM (has to be DMAed to the GPU by the driver anyway) |
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.. | ||
cairo | ||
opengl | ||
color4d.h | ||
compositor.h | ||
cursors.h | ||
definitions.h | ||
dpi_scaling.h | ||
gal_display_options.h | ||
gal_print.h | ||
graphics_abstraction_layer.h | ||
hidpi_gl_canvas.h | ||
stroke_font.h |