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inside the EDA_3D_CANVAS, it was initialized before settings are read, and can be set to raytracing, although we always start 3D viewer in opengl mode, thus creating a incorrect (not working) initialization. |
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.. | ||
tools | ||
3d_menubar.cpp | ||
3d_toolbar.cpp | ||
eda_3d_viewer_frame.cpp | ||
eda_3d_viewer_frame.h | ||
eda_3d_viewer_settings.cpp | ||
eda_3d_viewer_settings.h |