inside the EDA_3D_CANVAS, it was initialized before settings are read, and can be set to raytracing, although we always start 3D viewer in opengl mode, thus creating a incorrect (not working) initialization. |
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.. | ||
board_adapter.cpp | ||
board_adapter.h | ||
create_3Dgraphic_brd_items.cpp | ||
create_layer_items.cpp | ||
create_layer_poly.cpp | ||
eda_3d_canvas.cpp | ||
eda_3d_canvas.h | ||
eda_3d_canvas_pivot.cpp |