722 lines
24 KiB
C++
722 lines
24 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2009-2018 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 1992-2019 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <fctsys.h>
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#include <vector>
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#include <bezier_curves.h>
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#include <base_units.h> // for IU_PER_MM
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#include <gr_text.h>
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#include <pcbnew.h>
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#include <pcb_edit_frame.h>
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#include <trigo.h>
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#include <class_board.h>
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#include <class_pad.h>
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#include <class_track.h>
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#include <class_drawsegment.h>
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#include <class_pcb_text.h>
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#include <class_zone.h>
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#include <class_module.h>
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#include <class_edge_mod.h>
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#include <convert_basic_shapes_to_polygon.h>
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#include <geometry/geometry_utils.h>
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#include <math/util.h> // for KiROUND
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// A helper struct for the callback function
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// These variables are parameters used in addTextSegmToPoly.
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// But addTextSegmToPoly is a call-back function,
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// so we cannot send them as arguments.
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struct TSEGM_2_POLY_PRMS {
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int m_textWidth;
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int m_error;
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SHAPE_POLY_SET* m_cornerBuffer;
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};
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TSEGM_2_POLY_PRMS prms;
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// This is a call back function, used by GRText to draw the 3D text shape:
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static void addTextSegmToPoly( int x0, int y0, int xf, int yf, void* aData )
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{
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TSEGM_2_POLY_PRMS* prm = static_cast<TSEGM_2_POLY_PRMS*>( aData );
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TransformSegmentToPolygon( *prm->m_cornerBuffer,
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wxPoint( x0, y0 ), wxPoint( xf, yf ),
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prm->m_error, prm->m_textWidth );
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}
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void BOARD::ConvertBrdLayerToPolygonalContours( PCB_LAYER_ID aLayer, SHAPE_POLY_SET& aOutlines )
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{
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// convert tracks and vias:
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for( auto track : m_tracks )
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{
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if( !track->IsOnLayer( aLayer ) )
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continue;
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track->TransformShapeWithClearanceToPolygon( aOutlines, 0 );
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}
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// convert pads
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for( auto module : m_modules )
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{
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module->TransformPadsShapesWithClearanceToPolygon( aLayer, aOutlines, 0 );
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// Micro-wave modules may have items on copper layers
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module->TransformGraphicShapesWithClearanceToPolygonSet( aLayer, aOutlines, 0 );
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}
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// convert copper zones
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for( int ii = 0; ii < GetAreaCount(); ii++ )
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{
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ZONE_CONTAINER* zone = GetArea( ii );
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PCB_LAYER_ID zonelayer = zone->GetLayer();
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if( zonelayer == aLayer )
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zone->TransformSolidAreasShapesToPolygonSet( aOutlines );
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}
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// convert graphic items on copper layers (texts)
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for( auto item : m_drawings )
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{
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if( !item->IsOnLayer( aLayer ) )
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continue;
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switch( item->Type() )
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{
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case PCB_LINE_T:
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( (DRAWSEGMENT*) item )->TransformShapeWithClearanceToPolygon( aOutlines, 0 );
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break;
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case PCB_TEXT_T:
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( (TEXTE_PCB*) item )->TransformShapeWithClearanceToPolygonSet( aOutlines, 0 );
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break;
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default:
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break;
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}
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}
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}
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void MODULE::TransformPadsShapesWithClearanceToPolygon( PCB_LAYER_ID aLayer,
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SHAPE_POLY_SET& aCornerBuffer, int aInflateValue, int aMaxError,
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bool aSkipNPTHPadsWihNoCopper ) const
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{
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for( auto pad : m_pads )
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{
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if( aLayer != UNDEFINED_LAYER && !pad->IsOnLayer(aLayer) )
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continue;
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// NPTH pads are not drawn on layers if the shape size and pos is the same
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// as their hole:
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if( aSkipNPTHPadsWihNoCopper && pad->GetAttribute() == PAD_ATTRIB_HOLE_NOT_PLATED )
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{
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if( pad->GetDrillSize() == pad->GetSize() && pad->GetOffset() == wxPoint( 0, 0 ) )
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{
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switch( pad->GetShape() )
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{
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case PAD_SHAPE_CIRCLE:
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if( pad->GetDrillShape() == PAD_DRILL_SHAPE_CIRCLE )
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continue;
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break;
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case PAD_SHAPE_OVAL:
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if( pad->GetDrillShape() != PAD_DRILL_SHAPE_CIRCLE )
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continue;
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break;
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default:
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break;
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}
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}
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}
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wxSize margin;
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int clearance = aInflateValue;
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switch( aLayer )
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{
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case F_Mask:
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case B_Mask:
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clearance += pad->GetSolderMaskMargin();
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break;
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case F_Paste:
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case B_Paste:
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margin = pad->GetSolderPasteMargin();
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clearance += ( margin.x + margin.y ) / 2;
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break;
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default:
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break;
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}
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pad->TransformShapeWithClearanceToPolygon( aCornerBuffer, clearance );
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}
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}
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/**
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* Generate shapes of graphic items (outlines) as polygons added to a buffer.
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* @aCornerBuffer = the buffer to store polygons
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* @aInflateValue = a value to inflate shapes
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* @aError = the maximum error to allow when approximating curves with segments
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* @aIncludeText = indicates footprint text items (reference, value, etc.) should be included
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* in the outline
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*/
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void MODULE::TransformGraphicShapesWithClearanceToPolygonSet( PCB_LAYER_ID aLayer,
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SHAPE_POLY_SET& aCornerBuffer,
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int aInflateValue,
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int aError,
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bool aIncludeText,
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bool aIncludeEdges ) const
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{
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std::vector<TEXTE_MODULE *> texts; // List of TEXTE_MODULE to convert
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for( auto item : GraphicalItems() )
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{
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if( item->Type() == PCB_MODULE_TEXT_T && aIncludeText )
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{
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TEXTE_MODULE* text = static_cast<TEXTE_MODULE*>( item );
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if( aLayer != UNDEFINED_LAYER && text->GetLayer() == aLayer && text->IsVisible() )
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texts.push_back( text );
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}
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if( item->Type() == PCB_MODULE_EDGE_T && aIncludeEdges )
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{
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EDGE_MODULE* outline = (EDGE_MODULE*) item;
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if( aLayer != UNDEFINED_LAYER && outline->GetLayer() == aLayer )
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outline->TransformShapeWithClearanceToPolygon( aCornerBuffer, 0, aError );
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}
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}
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if( aIncludeText )
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{
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if( Reference().GetLayer() == aLayer && Reference().IsVisible() )
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texts.push_back( &Reference() );
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if( Value().GetLayer() == aLayer && Value().IsVisible() )
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texts.push_back( &Value() );
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}
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prms.m_cornerBuffer = &aCornerBuffer;
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for( TEXTE_MODULE* textmod : texts )
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{
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bool forceBold = true;
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int penWidth = 0; // force max width for bold text
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prms.m_textWidth = textmod->GetEffectiveTextPenWidth( nullptr ) + ( 2 * aInflateValue );
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prms.m_error = aError;
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wxSize size = textmod->GetTextSize();
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if( textmod->IsMirrored() )
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size.x = -size.x;
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GRText( NULL, textmod->GetTextPos(), BLACK, textmod->GetShownText(),
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textmod->GetDrawRotation(), size, textmod->GetHorizJustify(),
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textmod->GetVertJustify(), penWidth, textmod->IsItalic(),
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forceBold, addTextSegmToPoly, &prms );
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}
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}
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void ZONE_CONTAINER::TransformSolidAreasShapesToPolygonSet( SHAPE_POLY_SET& aCornerBuffer,
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int aError ) const
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{
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if( GetFilledPolysList().IsEmpty() )
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return;
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// add filled areas polygons
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aCornerBuffer.Append( m_FilledPolysList );
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auto board = GetBoard();
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int maxError = ARC_HIGH_DEF;
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if( board )
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maxError = board->GetDesignSettings().m_MaxError;
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// add filled areas outlines, which are drawn with thick lines
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for( int i = 0; i < m_FilledPolysList.OutlineCount(); i++ )
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{
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const SHAPE_LINE_CHAIN& path = m_FilledPolysList.COutline( i );
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for( int j = 0; j < path.PointCount(); j++ )
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{
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const VECTOR2I& a = path.CPoint( j );
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const VECTOR2I& b = path.CPoint( j + 1 );
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int width = GetMinThickness();
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TransformSegmentToPolygon( aCornerBuffer, (wxPoint) a, (wxPoint) b, maxError, width );
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}
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}
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}
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void EDA_TEXT::TransformBoundingBoxWithClearanceToPolygon( SHAPE_POLY_SET* aCornerBuffer,
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int aClearanceValue ) const
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{
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if( GetText().Length() == 0 )
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return;
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wxPoint corners[4]; // Buffer of polygon corners
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EDA_RECT rect = GetTextBox( nullptr );
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rect.Inflate( aClearanceValue + Millimeter2iu( DEFAULT_TEXT_WIDTH ) );
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corners[0].x = rect.GetOrigin().x;
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corners[0].y = rect.GetOrigin().y;
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corners[1].y = corners[0].y;
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corners[1].x = rect.GetRight();
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corners[2].x = corners[1].x;
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corners[2].y = rect.GetBottom();
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corners[3].y = corners[2].y;
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corners[3].x = corners[0].x;
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aCornerBuffer->NewOutline();
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for( wxPoint& corner : corners )
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{
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// Rotate polygon
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RotatePoint( &corner.x, &corner.y, GetTextPos().x, GetTextPos().y, GetTextAngle() );
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aCornerBuffer->Append( corner.x, corner.y );
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}
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}
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/**
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* Function TransformShapeWithClearanceToPolygonSet
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* Convert the text shape to a set of polygons (one per segment).
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* @aCornerBuffer = SHAPE_POLY_SET to store the polygon corners
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* @aClearanceValue = the clearance around the text
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* @aError = the maximum error to allow when approximating curves
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*/
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void TEXTE_PCB::TransformShapeWithClearanceToPolygonSet( SHAPE_POLY_SET& aCornerBuffer,
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int aClearanceValue, int aError ) const
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{
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wxSize size = GetTextSize();
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if( IsMirrored() )
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size.x = -size.x;
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bool forceBold = true;
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int penWidth = 0; // force max width for bold text
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prms.m_cornerBuffer = &aCornerBuffer;
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prms.m_textWidth = GetEffectiveTextPenWidth( nullptr ) + ( 2 * aClearanceValue );
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prms.m_error = aError;
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COLOR4D color = COLOR4D::BLACK; // not actually used, but needed by GRText
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if( IsMultilineAllowed() )
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{
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wxArrayString strings_list;
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wxStringSplit( GetShownText(), strings_list, '\n' );
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std::vector<wxPoint> positions;
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positions.reserve( strings_list.Count() );
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GetPositionsOfLinesOfMultilineText( positions, strings_list.Count() );
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for( unsigned ii = 0; ii < strings_list.Count(); ii++ )
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{
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wxString txt = strings_list.Item( ii );
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GRText( NULL, positions[ii], color, txt, GetTextAngle(), size, GetHorizJustify(),
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GetVertJustify(), penWidth, IsItalic(), forceBold, addTextSegmToPoly, &prms );
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}
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}
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else
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{
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GRText( NULL, GetTextPos(), color, GetShownText(), GetTextAngle(), size, GetHorizJustify(),
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GetVertJustify(), penWidth, IsItalic(), forceBold, addTextSegmToPoly, &prms );
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}
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}
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void DRAWSEGMENT::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer,
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int aClearanceValue, int aError,
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bool ignoreLineWidth ) const
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{
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int width = ignoreLineWidth ? 0 : m_Width;
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width += 2 * aClearanceValue;
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// Creating a reliable clearance shape for circles and arcs is not so easy, due to
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// the error created by segment approximation.
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// for a circle this is not so hard: create a polygon from a circle slightly bigger:
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// thickness = width + s_error_max, and radius = initial radius + s_error_max/2
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// giving a shape with a suitable internal radius and external radius
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// For an arc this is more tricky: TODO
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switch( m_Shape )
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{
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case S_CIRCLE:
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TransformRingToPolygon( aCornerBuffer, GetCenter(), GetRadius(), aError, width );
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break;
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case S_ARC:
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TransformArcToPolygon( aCornerBuffer, GetCenter(), GetArcStart(), m_Angle, aError, width );
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break;
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case S_SEGMENT:
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TransformOvalToPolygon( aCornerBuffer, m_Start, m_End, width, aError );
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break;
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case S_POLYGON:
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if( IsPolyShapeValid() )
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{
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// The polygon is expected to be a simple polygon
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// not self intersecting, no hole.
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MODULE* module = GetParentModule(); // NULL for items not in footprints
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double orientation = module ? module->GetOrientation() : 0.0;
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wxPoint offset;
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if( module )
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offset = module->GetPosition();
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// Build the polygon with the actual position and orientation:
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std::vector< wxPoint> poly;
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poly = BuildPolyPointsList();
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for( wxPoint& point : poly )
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{
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RotatePoint( &point, orientation );
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point += offset;
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}
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// If the polygon is not filled, treat it as a closed set of lines
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if( !IsPolygonFilled() )
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{
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for( size_t ii = 1; ii < poly.size(); ii++ )
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TransformOvalToPolygon( aCornerBuffer, poly[ii-1], poly[ii], width, aError );
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TransformOvalToPolygon( aCornerBuffer, poly.back(), poly.front(), width, aError );
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break;
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}
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// Generate polygons for the outline + clearance
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// This code is compatible with a polygon with holes linked to external outline
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// by overlapping segments.
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// Insert the initial polygon:
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aCornerBuffer.NewOutline();
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for( wxPoint& point : poly )
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aCornerBuffer.Append( point.x, point.y );
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if( width != 0 ) // Add thick outlines
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{
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wxPoint pt1( poly[ poly.size() - 1] );
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for( wxPoint pt2 : poly )
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{
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if( pt2 != pt1 )
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TransformSegmentToPolygon( aCornerBuffer, pt1, pt2, aError, width );
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pt1 = pt2;
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}
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}
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}
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break;
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case S_CURVE: // Bezier curve
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{
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std::vector<wxPoint> ctrlPoints = { m_Start, m_BezierC1, m_BezierC2, m_End };
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BEZIER_POLY converter( ctrlPoints );
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std::vector< wxPoint> poly;
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converter.GetPoly( poly, m_Width );
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if( width != 0 )
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{
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for( unsigned ii = 1; ii < poly.size(); ii++ )
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TransformSegmentToPolygon( aCornerBuffer, poly[ii-1], poly[ii], aError, width );
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}
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}
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break;
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default:
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break;
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}
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}
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void TRACK::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer,
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int aClearanceValue, int aError,
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bool ignoreLineWidth ) const
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{
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wxASSERT_MSG( !ignoreLineWidth, "IgnoreLineWidth has no meaning for tracks." );
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int width = m_Width + ( 2 * aClearanceValue );
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switch( Type() )
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{
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case PCB_VIA_T:
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{
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int radius = ( m_Width / 2 ) + aClearanceValue;
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TransformCircleToPolygon( aCornerBuffer, m_Start, radius, aError );
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}
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break;
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case PCB_ARC_T:
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{
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const ARC* arc = static_cast<const ARC*>( this );
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VECTOR2D center( arc->GetCenter() );
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double arc_angle = arc->GetAngle();
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TransformArcToPolygon( aCornerBuffer, wxPoint( center.x, center.y ),
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GetStart(), arc_angle, aError, width );
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}
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break;
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default:
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TransformOvalToPolygon( aCornerBuffer, m_Start, m_End, width, aError );
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break;
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}
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}
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void D_PAD::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer,
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int aClearanceValue, int aError,
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bool ignoreLineWidth ) const
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{
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wxASSERT_MSG( !ignoreLineWidth, "IgnoreLineWidth has no meaning for pads." );
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// minimal segment count to approximate a circle to create the polygonal pad shape
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// This minimal value is mainly for very small pads, like SM0402.
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// Most of time pads are using the segment count given by aError value.
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const int pad_min_seg_per_circle_count = 16;
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double angle = m_Orient;
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int dx = (m_Size.x / 2) + aClearanceValue;
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int dy = (m_Size.y / 2) + aClearanceValue;
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wxPoint padShapePos = ShapePos(); // Note: for pad having a shape offset,
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// the pad position is NOT the shape position
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switch( GetShape() )
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{
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|
case PAD_SHAPE_CIRCLE:
|
|
TransformCircleToPolygon( aCornerBuffer, padShapePos, dx, aError );
|
|
break;
|
|
|
|
case PAD_SHAPE_OVAL:
|
|
|
|
// If the oval is actually a circle (same x/y size), treat it the same
|
|
if( dx == dy )
|
|
{
|
|
TransformCircleToPolygon( aCornerBuffer, padShapePos, dx, aError );
|
|
}
|
|
else
|
|
{
|
|
int width;
|
|
wxPoint shape_offset;
|
|
if( dy > dx ) // Oval pad X/Y ratio for choosing translation axis
|
|
{
|
|
shape_offset.y = dy - dx;
|
|
width = dx * 2;
|
|
}
|
|
else //if( dy <= dx )
|
|
{
|
|
shape_offset.x = dy - dx;
|
|
width = dy * 2;
|
|
}
|
|
|
|
RotatePoint( &shape_offset, angle );
|
|
wxPoint start = padShapePos - shape_offset;
|
|
wxPoint end = padShapePos + shape_offset;
|
|
TransformOvalToPolygon( aCornerBuffer, start, end, width, aError );
|
|
}
|
|
|
|
break;
|
|
|
|
case PAD_SHAPE_TRAPEZOID:
|
|
case PAD_SHAPE_RECT:
|
|
{
|
|
wxPoint corners[4];
|
|
BuildPadPolygon( corners, wxSize( 0, 0 ), angle );
|
|
|
|
SHAPE_POLY_SET outline;
|
|
outline.NewOutline();
|
|
|
|
for( wxPoint& corner : corners )
|
|
{
|
|
corner += padShapePos;
|
|
outline.Append( corner.x, corner.y );
|
|
}
|
|
|
|
if( aClearanceValue )
|
|
{
|
|
int numSegs = std::max( GetArcToSegmentCount( aClearanceValue, aError, 360.0 ),
|
|
pad_min_seg_per_circle_count );
|
|
double correction = GetCircletoPolyCorrectionFactor( numSegs );
|
|
int clearance = KiROUND( aClearanceValue * correction );
|
|
outline.Inflate( clearance, numSegs );
|
|
}
|
|
|
|
aCornerBuffer.Append( outline );
|
|
}
|
|
break;
|
|
|
|
case PAD_SHAPE_CHAMFERED_RECT:
|
|
case PAD_SHAPE_ROUNDRECT:
|
|
{
|
|
int radius = GetRoundRectCornerRadius() + aClearanceValue;
|
|
int numSegs = std::max( GetArcToSegmentCount( radius, aError, 360.0 ),
|
|
pad_min_seg_per_circle_count );
|
|
double correction = GetCircletoPolyCorrectionFactor( numSegs );
|
|
int clearance = KiROUND( aClearanceValue * correction );
|
|
wxSize shapesize( m_Size );
|
|
|
|
radius = KiROUND( radius * correction );
|
|
shapesize.x += clearance * 2;
|
|
shapesize.y += clearance * 2;
|
|
bool doChamfer = GetShape() == PAD_SHAPE_CHAMFERED_RECT;
|
|
|
|
SHAPE_POLY_SET outline;
|
|
TransformRoundChamferedRectToPolygon( outline, padShapePos, shapesize, angle, radius,
|
|
doChamfer ? GetChamferRectRatio() : 0.0,
|
|
doChamfer ? GetChamferPositions() : 0, aError );
|
|
|
|
aCornerBuffer.Append( outline );
|
|
}
|
|
break;
|
|
|
|
case PAD_SHAPE_CUSTOM:
|
|
{
|
|
SHAPE_POLY_SET outline; // Will contain the corners in board coordinates
|
|
outline.Append( m_customShapeAsPolygon );
|
|
CustomShapeAsPolygonToBoardPosition( &outline, GetPosition(), GetOrientation() );
|
|
// TODO: do we need the Simplify() & Fracture() if we're not inflating?
|
|
outline.Simplify( SHAPE_POLY_SET::PM_FAST );
|
|
|
|
if( aClearanceValue )
|
|
{
|
|
int numSegs = std::max( GetArcToSegmentCount( aClearanceValue, aError, 360.0 ),
|
|
pad_min_seg_per_circle_count );
|
|
double correction = GetCircletoPolyCorrectionFactor( numSegs );
|
|
int clearance = KiROUND( aClearanceValue * correction );
|
|
|
|
outline.Inflate( clearance, numSegs );
|
|
}
|
|
|
|
outline.Fracture( SHAPE_POLY_SET::PM_FAST );
|
|
aCornerBuffer.Append( outline );
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
* Function BuildPadShapePolygon
|
|
* Build the corner list of the polygonal shape, depending on shape, clearance and orientation
|
|
* Note: for round & oval pads this function is equivalent to TransformShapeWithClearanceToPolygon,
|
|
* but not for other shapes
|
|
*/
|
|
void D_PAD::BuildPadShapePolygon( SHAPE_POLY_SET& aCornerBuffer, wxSize aInflateValue,
|
|
int aError ) const
|
|
{
|
|
switch( GetShape() )
|
|
{
|
|
case PAD_SHAPE_CIRCLE:
|
|
case PAD_SHAPE_OVAL:
|
|
case PAD_SHAPE_ROUNDRECT:
|
|
case PAD_SHAPE_CHAMFERED_RECT:
|
|
{
|
|
// We are using TransformShapeWithClearanceToPolygon to build the shape.
|
|
// Currently, this method uses only the same inflate value for X and Y dirs.
|
|
// so because here this is not the case, we use a inflated dummy pad to build
|
|
// the polygonal shape
|
|
// TODO: remove this dummy pad when TransformShapeWithClearanceToPolygon will use
|
|
// a wxSize to inflate the pad size
|
|
D_PAD dummy( *this );
|
|
dummy.SetSize( GetSize() + aInflateValue + aInflateValue );
|
|
dummy.TransformShapeWithClearanceToPolygon( aCornerBuffer, 0 );
|
|
}
|
|
break;
|
|
|
|
case PAD_SHAPE_TRAPEZOID:
|
|
case PAD_SHAPE_RECT:
|
|
{
|
|
wxPoint corners[4];
|
|
wxPoint padShapePos = ShapePos(); // Note: for pad having a shape offset,
|
|
// the pad position is NOT the shape position
|
|
|
|
aCornerBuffer.NewOutline();
|
|
BuildPadPolygon( corners, aInflateValue, m_Orient );
|
|
|
|
for( wxPoint& corner : corners )
|
|
{
|
|
corner += padShapePos; // Shift origin to position
|
|
aCornerBuffer.Append( corner.x, corner.y );
|
|
}
|
|
}
|
|
break;
|
|
|
|
case PAD_SHAPE_CUSTOM:
|
|
{
|
|
// For a custom shape, that is in fact a polygon (with holes), we use only a single
|
|
// inflate value (different values for X and Y have no definition for a custom pad).
|
|
int inflate = ( aInflateValue.x + aInflateValue.y ) / 2;
|
|
|
|
TransformShapeWithClearanceToPolygon( aCornerBuffer, inflate );
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
bool D_PAD::BuildPadDrillShapePolygon(
|
|
SHAPE_POLY_SET& aCornerBuffer, int aInflateValue, int aError ) const
|
|
{
|
|
wxSize drillsize = GetDrillSize();
|
|
|
|
if( !drillsize.x || !drillsize.y )
|
|
return false;
|
|
|
|
if( drillsize.x == drillsize.y ) // usual round hole
|
|
{
|
|
int radius = ( drillsize.x / 2 ) + aInflateValue;
|
|
TransformCircleToPolygon( aCornerBuffer, GetPosition(), radius, aError );
|
|
}
|
|
else // Oblong hole
|
|
{
|
|
wxPoint start, end;
|
|
int width;
|
|
|
|
GetOblongDrillGeometry( start, end, width );
|
|
|
|
start += GetPosition();
|
|
end += GetPosition();
|
|
width += aInflateValue * 2;
|
|
|
|
TransformSegmentToPolygon( aCornerBuffer, start, end, aError, width );
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
void ZONE_CONTAINER::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer,
|
|
int aClearanceValue, int aError,
|
|
bool ignoreLineWidth ) const
|
|
{
|
|
wxASSERT_MSG( !ignoreLineWidth, "IgnoreLineWidth has no meaning for zones." );
|
|
|
|
aCornerBuffer = m_FilledPolysList;
|
|
aCornerBuffer.Simplify( SHAPE_POLY_SET::PM_STRICTLY_SIMPLE );
|
|
}
|