4ac7dd5845
* All items shapes are converted to polygons. * Polygons are merged layer by layer (for calculation time reasons,zones are not merged) * for copper layers, vias and pads holes are substracted from polygons (but, for calculation time reasons, not inside zones areas). * the look is better, mainly when displaying the copper thickness * solder and paste layers are now shown in 3D viewer. * the code was seriously cleaned (but still needs to be enhanced). * Note this is a work in progress which needs refinements. |
||
---|---|---|
.. | ||
3d_aux.cpp | ||
3d_canvas.cpp | ||
3d_canvas.h | ||
3d_class.cpp | ||
3d_draw.cpp | ||
3d_draw_basic_functions.cpp | ||
3d_draw_basic_functions.h | ||
3d_frame.cpp | ||
3d_read_mesh.cpp | ||
3d_struct.h | ||
3d_toolbar.cpp | ||
3d_viewer.h | ||
3d_viewer_id.h | ||
CMakeLists.txt | ||
info3d_visu.cpp | ||
info3d_visu.h | ||
modelparsers.h | ||
trackball.cpp | ||
trackball.h | ||
vrmlmodelparser.cpp | ||
x3dmodelparser.cpp |