.. |
accelerators
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minor compil warning fix
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2020-11-11 12:28:37 +01:00 |
shapes2D
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3D-Viewer: OpenGL, remove outline polygons where it intersects a hole at edge of board
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2020-11-06 20:21:40 +00:00 |
shapes3D
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3D-Viewer: fix code style
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2020-11-06 20:21:40 +00:00 |
PerlinNoise.cpp
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3d: Fix initialization call
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2019-11-07 04:45:46 -08:00 |
PerlinNoise.h
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(forget to staged modified files)
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2016-10-09 11:33:53 -04:00 |
c3d_render_createscene.cpp
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3D-Viewer: when possible, uses only the board edges to calculate boundings
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2020-11-10 17:32:24 +00:00 |
c3d_render_raytracing.cpp
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Introduce EGL backend support for the OpenGL canvas
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2020-11-11 00:41:02 +00:00 |
c3d_render_raytracing.h
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3D-Viewer: raytracing, implement an outline board cut
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2020-11-06 20:21:40 +00:00 |
cfrustum.cpp
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3D-Viewer: Fix precision issues (experienced on isometric mode) in frustum tests
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2017-01-18 18:09:27 -05:00 |
cfrustum.h
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3D Viewer: complete refactor of the 3D viewer.
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2016-07-19 13:35:25 -04:00 |
clight.h
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Fixed a memleak in raytracer
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2017-06-27 10:58:43 +02:00 |
cmaterial.cpp
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3D-Viewer: implements plated copper texture
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2020-09-08 21:02:20 +00:00 |
cmaterial.h
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3D-Viewer: implements plated copper texture
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2020-09-08 21:02:20 +00:00 |
hitinfo.h
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(forget to staged modified files)
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2016-10-09 11:33:53 -04:00 |
mortoncodes.cpp
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3D Viewer: complete refactor of the 3D viewer.
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2016-07-19 13:35:25 -04:00 |
mortoncodes.h
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Cleanup: Replace C-only deprecated headers
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2019-12-05 11:03:15 -08:00 |
ray.cpp
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Various Coverity fixes
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2020-10-27 00:25:08 +00:00 |
ray.h
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Scope 3d viewer enums
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2019-12-30 13:01:06 +00:00 |
raypacket.cpp
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improve anti-aliasing
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2016-10-27 10:22:21 -04:00 |
raypacket.h
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improve anti-aliasing
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2016-10-27 10:22:21 -04:00 |