406 lines
18 KiB
Markdown
406 lines
18 KiB
Markdown
# Building KiCad from Source #
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If you are a user and not a developer, please consider using one of the prebuilt packages
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of KiCad which can be found at the [download][] page on the [KiCad website][]. Building KiCad
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from source is not for the faint of heart and is not recommended unless you have reasonable
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software development experience. This document contains the instructions on how to build KiCad
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from source on the supported platforms. It is not intended as a guide for installing or building
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[library dependencies](#library_dependencies). Please consult your platforms documentation for
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installing packages or the source code when building the library dependencies. Currently the
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supported platforms are Windows Versions 7-10, just about any version of Linux, and OSX
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10.7-10.10. You may be able to build KiCad on other platforms but it is not supported. On
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Windows and Linux the [GNU GCC][] is the only supported compiler and on OSX [Clang][] is the
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only supported compiler.
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[TOC]
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# Development Tools # {#development_tools}
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Before you begin building KiCad, there are a few tools required in addition to your compiler.
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Some of these tools are required to build from source and some are optional.
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## CMake Build Configuration Tool ## {#cmake}
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[CMake][] is the build configuration and makefile generation tool used by KiCad. It is required.
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## Bazaar Version Control System ## {#bazaar}
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The official source code repository is hosted on [Launchpad][] and requires the [Bazaar][] version
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control system in order to create a branch of the latest source. Bazaar is not required if you are
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going to build a stable version of KiCad from a source archive.
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## GIT Version Control System ## {#git}
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If you prefer to use [GIT][] for version control, there is a mirror of the official KiCad
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repository on [GitHub][]. GIT is not required if you are going to build a stable version of
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KiCad from a source archive. Please note that the GitHub mirror is read only. Do not submit
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pull requests to GitHub. Changes should be sent to the KiCad developer's [mailing list][] as
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an attached patch with [PATCH] at the beginning of the subject.
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## Doxygen Code Documentation Generator ## {#doxygen_section}
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The KiCad source code is documented using [Doxygen][] which parses the KiCad source code files
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and builds a dependency tree along with the source documentation into HTML. Doxygen is only
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required if you are going to build the KiCad documentation.
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## SWIG Simplified Wrapper and Interface Generator ## {#swig}
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[SWIG][] is used to generate the Python scripting language extensions for KiCad. SWIG is not
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required if you are not going to build the KiCad scripting extension.
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# Library Dependencies # {#library_dependencies}
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This section includes a list of library dependencies required to build KiCad. It does not
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include any dependencies of the libraries. Please consult the library's documentation for any
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additional dependencies. Some of these libraries are optional depending on you build
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configuration. This is not a guide on how to install the library dependencies using you systems
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package management tools or how to build the library from source. Consult the appropriate
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documentation to perform these tasks.
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## wxWidgets Cross Platform GUI Library## {#wxwidgets}
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[wxWidgets][] is the graphical user interface (GUI) library used by KiCad. The current minimum
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version is 3.0.0. However, 3.0.2 should be used whenever possible as there are some known bugs
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in prior versions that can cause problems on some platforms. Please note that there are also
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some platform specific patches that must be applied before building wxWidgets from source. These
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patches can be found in the [patches folder][] in the KiCad source. These patches are named by
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the wxWidgets version and platform name they should be applied against. wxWidgets must be built
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with the --with-opengl option. If you installed the packaged version of wxWidgets on your system,
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verify that it was built with this option.
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## Boost C++ Libraries ## {#boost}
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The [Boost][] C++ library is required only if you intend to build KiCad with the system installed
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version of Boost instead of the default internally built version. If you use the system installed
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version of Boost, version 1.56 or greater is required. Please note there are some platform
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specific patches required to build a working Boost library. These patches can be found in the
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[patches folder][] in the KiCad source. These patches are named by the platform name they should
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be applied against.
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## GLEW OpenGL Extension Wrangler Library ## {#glew}
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The [OpenGL Extension Wrangler][GLEW] is an OpenGL helper library used by the KiCad graphics
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abstraction library [GAL] and is always required to build KiCad.
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## GLM OpenGL Mathematics Library ## {#glm}
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The [OpenGL Mathematics Library][GLM] is an OpenGL helper library used by the KiCad graphics
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abstraction library [GAL] and is always required to build KiCad.
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## GLUT OpenGL Utility Toolkit Library ## {#glut}
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The [OpenGL Utility Toolkit][GLUT] is an OpenGL helper library used by the KiCad graphics
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abstraction library [GAL] and is always required to build KiCad.
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## Cairo 2D Graphics Library ## {#cairo}
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The [Cairo][] 2D graphics library is used as a fallback rendering canvas when OpenGL is not
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available and is always required to build KiCad.
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## Python Programming Language ## {#python}
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The [Python][] programming language is used to provide scripting support to KiCad. It only needs
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to be install if the [KiCad scripting](#kicad_scripting) build configuration option is enabled.
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## wxPython Library ## {#wxpython}
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The [wxPython][] library is used to provide a scripting console for Pcbnew. It only needs to be
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installed if the [wxPython scripting](#wxpython_scripting) build configuration option is enabled.
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When building KiCad with wxPython support, make sure the version of the wxWidgets library and
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the version of wxPython installed on your system are the same. Mismatched versions have been
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known to cause runtime issues.
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## Curl Multi-Protocol File Transfer Library ## {#curl}
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The [Curl Multi-Protocol File Transfer Library][libcurl] is used to provide secure internet
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file transfer access for the [GitHub][] plug in. This library only needs to be installed if
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the GitHub plug build option is enabled.
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# KiCad Build Configuration Options # {#build_opts}
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KiCad has many build options that can be configured to build different options depending on
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the availability of support for each option on a given platform. This section documents
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these options and their default values.
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## Case Sensitivity ## {#case_sensitive_opt}
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The KICAD_KEEPCASE option allows you to build KiCad so that the string matching for component
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names is case sensitive of case insensitive. This option is enabled by default.
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## Advanced Graphics Context ## {#graphics_context_opt}
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The USE_WX_GRAPHICS_CONTEXT option replaces wxDC with wxGraphicsContext for graphics rendering.
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This option is disabled by default. Warning: the is experimental and has not been maintained
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so use at your own risk.
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## Graphics Context Overlay ## {#overlay_opt}
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The USE_WX_OVERLAY option is used to enable the optional wxOverlay class for graphics rendering
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on OSX. This is enabled on OSX by default and disabled on all other platforms.
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## Scripting Support ## {#scripting_opt}
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The KICAD_SCRIPTING option is used to enable building the Python scripting support into Pcbnew.
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This options is disabled by default.
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## Scripting Module Support ## {#scripting_mod_opt}
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The KICAD_SCRIPTING_MODULES option is used to enable building and installing the Python modules
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supplied by KiCad. This option is disabled by default.
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## wxPython Scripting Support ## {#wxpython_opt}
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The KICAD_SCRIPTING_WXPYTHON option is used to enable building the wxPython interface into
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Pcbnew including the wxPython console. This option is disabled by default.
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## GitHub Plugin ## {#github_opt}
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The BUILD_GITHUB_PLUGIN option is used to control if the GitHub plug in is built. This option is
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enabled by default.
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# Getting the KiCad Source Code ## {#getting_src}
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There are several ways to get the KiCad source. If you want to build the stable version you
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can down load the source archive from the [KiCad Launchpad][] developers page. Use tar or some
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other archive program to extract the source on your system. If you are using tar, use the
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following command:
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tar -xzf kicad_src_archive.tar.gz
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If you are contributing directly to the KiCad project on Launchpad, you can create a local
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branch on your machine by using the following command:
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bzr branch https://code.launchpad.net/~kicad-product-committers/kicad/product kicad_source
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If you prefer to use [GIT][] as you version control system, you can clone the KiCad mirror on
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GitHub using the following command:
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git clone https://github.com/KiCad/kicad-source-mirror
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Here is a list of source links:
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Stable release archive: https://launchpad.net/kicad/4.0/4.0.2/+download/kicad-4.0.2.tar.xz
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Development branch: https://code.launchpad.net/~kicad-product-committers/kicad/product
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GitHub mirror: https://github.com/KiCad/kicad-source-mirror
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# Building KiCad on Linux # {#build_linux}
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To perform a full build on Linux, run the following commands:
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cd <your kicad source mirror>
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mkdir -p build/release
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mkdir build/debug # Optional for debug build.
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cd build/release
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cmake -DCMAKE_BUILD_TYPE=Release \
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-DKICAD_SCRIPTING=ON \
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-DKICAD_SCRIPTING_MODULES=ON \
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-DKICAD_SCRIPTING_WXPYTHON=ON \
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../../
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make
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sudo make install
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If the CMake configuration fails, determine the missing dependencies and install them on your
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system. By default, CMake sets the install path on Linux to /usr/local. Use the
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CMAKE_INSTALL_PREFIX option to specify a different install path.
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# Building KiCad on Windows # {#build_windows}
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The preferred Windows build environment is [MSYS2][]. The [MinGW][] build environment is still
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supported but it is not recommended because the developer is responsible for building *all* of
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the dependencies from source which is a huge and frustrating undertaking. The [MSYS2][] project
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provides packages for all of the require dependencies to build KiCad. To setup the [MSYS2][]
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build environment, depending on your system download and run either the [MSYS2 32-bit Installer][]
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or the [MSYS2 64-bit Installer][]. After the installer is finished, update to the latest
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package versions by running the `msys2_shell.bat` file located in the MSYS2 install path and
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running the command `pacman -Syu`. If the msys2-runtime package is updated, close the shell
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and run `msys2_shell.bat`.
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## MSYS2 the Easy Way ## {#msys2_easy}
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The easiest way to build KiCad using the [MSYS2][] build environment is to use the KiCad
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[PKGBUILD][] provided by the MSYS2 project to build package using the head of the KiCad
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development branch. To build the KiCad package, run the `msys2_shell.bat` file located in the
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MSYS2 install path and run the following commands:
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pacman -S git
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mkdir src
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cd src
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git clone https://github.com/Alexpux/MINGW-packages
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cd MinGW-packages/mingw-w64-kicad-git
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makepkg-mingw -is
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This will download and install all of the build dependencies, clone the KiCad source mirror
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from GitHub, create both 32-bit and 64-bit KiCad packages depending on your MSYS setup, and
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install the newly built KiCad packages. Please note that this build process takes a very
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long time to build even on a fast system.
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## MSYS2 the Hard Way ## {#msys2_hard}
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If you do not want to create KiCad packages and prefer the traditional `make && make install`
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method of building KiCad, your task is significantly more involved. For 64 bit builds run
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the `mingw64_shell.bat` file located in the MSYS2 install path. At the command prompt run the
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the following commands:
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pacman -S mingw-w64-x86_64-cmake \
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mingw-w64-x86_64-doxygen \
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mingw-w64-x86_64-gcc \
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mingw-w64-x86_64-python2 \
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mingw-w64-x86_64-pkg-config \
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mingw-w64-x86_64-swig \
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mingw-w64-x86_64-boost \
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mingw-w64-x86_64-cairo \
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mingw-w64-x86_64-glew \
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mingw-w64-x86_64-curl \
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mingw-w64-x86_64-wxPython \
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mingw-w64-x86_64-wxWidgets \
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mingw-w64-x86_64-toolchain \
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mingw-w64-x86_64-glm
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cd kicad-source
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mkdir -p build/release
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mkdir build/debug # Optional for debug build.
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cd build/release
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cmake -DCMAKE_BUILD_TYPE=Release \
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-G "MSYS Makefiles" \
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-DCMAKE_PREFIX_PATH=/mingw64 \
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-DCMAKE_INSTALL_PREFIX=/mingw64 \
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-DDEFAULT_INSTALL_PATH=/mingw64 \
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-DKICAD_SCRIPTING=ON \
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-DKICAD_SCRIPTING_MODULES=ON \
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-DKICAD_SCRIPTING_WXPYTHON=ON \
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../../
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make install
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For 32-bit builds, run `mingw32_shell.bat` and change `x86_64` to `i686` in the package names and
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change the paths in the cmake configuration from `/mingw64` to `/mingw32`.
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## Known MSYS2 Build Issues ## {#known_issues_msys2}
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There are some known issues that are specific to MSYS2. This section provides a list of the
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currently known issues when building KiCad using MSYS2.
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### 64-bit Package of Boost 1.59 ### {#ki_msys2_64bit_boost}
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The context library of the x86_64 package of Boost version 1.59 is broken and will cause KiCad
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to crash. You must downgrade to version 1.57 by running the command:
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pacman -U /var/cache/pacman/pkg/mingw-w64-x86_64-boost-1.57.0-4-any.pkg.tar.xz
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If the file mingw-w64-x86_64-boost-1.57.0-4-any.pkg.tar.xz is no longer in your pacman cache,
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you will have to down load it from the [MSYS2 64-bit SourceForge repo][]. You should also
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configure pacman to prevent upgrading the 64-bit Boost package by adding:
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IgnorePkg = mingw-w64-x86_64-boost
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to your /etc/pacman.conf file.
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# Building KiCad on OSX # {#build_osx}
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Building on OSX is challenging at best. It typically requires building dependency libraries
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that require patching in order to work correctly. For more information on the complexities of
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building KiCad on OSX, see the [OSX bundle build scripts][].
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Download the wxPython source and build using the following commands:
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cd path-to-wxwidgets-src
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patch -p0 < path-to-kicad-src/patches/wxwidgets-3.0.0_macosx.patch
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patch -p0 < path-to-kicad-src/wxwidgets-3.0.0_macosx_bug_15908.patch
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patch -p0 < path-to-kicad-src/patches/wxwidgets-3.0.0_macosx_soname.patch
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patch -p0 < path-to-kicad-src/patches/wxwidgets-3.0.2_macosx_yosemite.patch
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patch -p0 < path-to-kicad-src/patches/wxwidgets-3.0.0_macosx_scrolledwindow.patch
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mkdir build
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cd build
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export MAC_OS_X_VERSION_MIN_REQUIRED=10.7
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../configure \
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--prefix=`pwd`/../wx-bin \
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--with-opengl \
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--enable-aui \
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--enable-utf8 \
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--enable-html \
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--enable-stl \
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--with-libjpeg=builtin \
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--with-libpng=builtin \
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--with-regex=builtin \
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--with-libtiff=builtin \
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--with-zlib=builtin \
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--with-expat=builtin \
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--without-liblzma \
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--with-macosx-version-min=10.7 \
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--enable-universal-binary=i386,x86_64 \
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CC=clang \
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CXX=clang++
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Build KiCad using the following commands:
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cd kicad-source
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mkdir -p build/release
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mkdir build/debug # Optional for debug build.
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cd build/release
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cmake -DCMAKE_C_COMPILER=clang \
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-DCMAKE_CXX_COMPILER=clang++ \
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-DCMAKE_OSX_DEPLOYMENT_TARGET=10.7 \
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-DwxWidgets_CONFIG_EXECUTABLE=path-to-wx-install/bin/wx-config \
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-DKICAD_SCRIPTING=ON \
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-DKICAD_SCRIPTING_MODULES=ON \
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-DKICAD_SCRIPTING_WXPYTHON=ON \
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-DPYTHON_EXECUTABLE=path-to-python-exe/python \
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-DPYTHON_SITE_PACKAGE_PATH=wx/wx-bin/lib/python2.7/site-packages \
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-DCMAKE_INSTALL_PREFIX=../bin \
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-DCMAKE_BUILD_TYPE=Release \
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../../
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make
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make install
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# Known Issues # {#known_issues}
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There are some known issues that effect all platforms. This section provides a list of the
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currently known issues when building KiCad on any platform.
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## Boost C++ Library Issues ## {#boost_issue}
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As of version 5 of [GNU GCC][], using the default configuration of downloading, patching, and
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building of Boost 1.54 will cause the KiCad build to fail. Therefore a newer version of Boost
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must be used to build KiCad. If your system has Boost 1.56 or greater installed, you job is
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straight forward. If your system does not have Boost 1.56 or greater installed, you will have
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to download and [build Boost][] from source. If you are building Boost on windows using [MinGW][]
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you will have to apply the Boost patches in the KiCad source [patches folder][].
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[download]: http://kicad-pcb.org/download/
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[KiCad website]: http://kicad-pcb.org/
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[KiCad Launchpad]: https://launchpad.net/kicad
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[GNU GCC]: https://gcc.gnu.org/
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[Clang]: http://clang.llvm.org/
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[CMake]: https://cmake.org/
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[Launchpad]: https://code.launchpad.net/~kicad-product-committers/kicad/product
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[Bazaar]: http://bazaar.canonical.com/en/
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[GIT]: https://git-scm.com/
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[GitHub]: https://github.com/KiCad/kicad-source-mirror
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[Doxygen]: http://www.stack.nl/~dimitri/doxygen/
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[mailing list]: https://launchpad.net/~kicad-developers
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[SWIG]: http://www.swig.org/
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[wxWidgets]: http://wxwidgets.org/
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[patches folder]: http://bazaar.launchpad.net/~kicad-product-committers/kicad/product/files/head:/patches/
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[Boost]: http://www.boost.org/
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[GLEW]: http://glew.sourceforge.net/
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[GLUT]: https://www.opengl.org/resources/libraries/glut/
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[Cairo]: http://cairographics.org/
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[Python]: https://www.python.org/
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[wxPython]: http://wxpython.org/
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[MSYS2]: http://msys2.github.io/
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[MSYS2 32-bit Installer]: http://repo.msys2.org/distrib/i686/msys2-i686-20150916.exe
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[MSYS2 64-bit Installer]: http://repo.msys2.org/distrib/x86_64/msys2-x86_64-20150916.exe
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[PKGBUILD]: https://github.com/Alexpux/MINGW-packages/blob/master/mingw-w64-kicad-git/PKGBUILD
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[OSX bundle build scripts]:http://bazaar.launchpad.net/~adamwolf/+junk/kicad-mac-packaging/files
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[MinGW]: http://mingw.org/
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[build Boost]: http://www.boost.org/doc/libs/1_59_0/more/getting_started/index.html
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[MSYS2 64-bit SourceForge repo]: http://sourceforge.net/projects/msys2/files/REPOS/MINGW/x86_64/
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[libcurl]: http://curl.haxx.se/libcurl/
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[GLM]: http://glm.g-truc.net/
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