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dialogs
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1) Add "rules" to base of tree for copying into BZR_HOME/rules.
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2013-05-25 23:36:44 -05:00 |
3d_aux.cpp
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Angle and distances cleanup (preparing for angles in doubles)
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2013-05-01 19:32:36 +02:00 |
3d_canvas.cpp
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3d viewer: code cleaning. Display options are now stored in config.
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2012-12-15 09:52:02 +01:00 |
3d_canvas.h
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All: use CPOLYGONS_LIST, a typedef of std::vector<CPolyPt> to handle a Corners Polygons List.
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2013-05-03 19:51:10 +02:00 |
3d_class.cpp
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3D-viewer: code cleanup.
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2012-08-21 12:45:54 +02:00 |
3d_draw.cpp
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3D viewer: Add more options, to show/hide technical layers.
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2013-05-16 21:04:21 +02:00 |
3d_draw_basic_functions.cpp
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Changed D() macro to DBG() because of conflict with glm::D().
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2013-09-10 10:47:42 +02:00 |
3d_draw_basic_functions.h
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Migrated the interfaces accepting angles to the double type
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2013-05-05 09:17:48 +02:00 |
3d_frame.cpp
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3D viewer: fix Bug #1183581 (pcbnew 3D viewer: recent UI inconsistency )
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2013-05-25 11:01:44 +02:00 |
3d_read_mesh.cpp
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Fix X3D patch commit coding policy issues.
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2013-03-28 12:51:22 -04:00 |
3d_struct.h
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Commit patch for x3d file reader (with minor changes). Commit other minor patches and fixes
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2013-03-27 19:34:23 +01:00 |
3d_toolbar.cpp
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3D viewer: fix Bug #1183581 (pcbnew 3D viewer: recent UI inconsistency )
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2013-05-25 11:01:44 +02:00 |
3d_viewer.h
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3D viewer: fix Bug #1183581 (pcbnew 3D viewer: recent UI inconsistency )
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2013-05-25 11:01:44 +02:00 |
3d_viewer_id.h
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1) Add "rules" to base of tree for copying into BZR_HOME/rules.
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2013-05-25 23:36:44 -05:00 |
CMakeLists.txt
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3D viewer: Add more options, to show/hide technical layers.
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2013-05-16 21:04:21 +02:00 |
info3d_visu.cpp
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More int casts to rounding conversions
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2013-05-04 13:57:09 +02:00 |
info3d_visu.h
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3D viewer: Add more options, to show/hide technical layers.
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2013-05-16 21:04:21 +02:00 |
modelparsers.h
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Pcbnew NETLIST_READER improvements.
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2013-04-25 12:29:35 -04:00 |
trackball.cpp
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switch all <math.h> includes to <cmath> includes on an attempt to dodge some abiguous references to atan2()
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2012-09-21 12:02:54 -05:00 |
trackball.h
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Use double instead float when possible, ande code cleaning.
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2008-10-30 10:55:46 +00:00 |
vrmlmodelparser.cpp
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Changed D() macro to DBG() because of conflict with glm::D().
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2013-09-10 10:47:42 +02:00 |
x3dmodelparser.cpp
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Changed D() macro to DBG() because of conflict with glm::D().
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2013-09-10 10:47:42 +02:00 |