kicad/3d-viewer/3d_rendering/3d_render_raytracing
Ian McInerney 99dcadf7e6 Introduce new KI_FALLTHROUGH macro
Annotate purposeful fallthroughs in switch statements with the
KI_FALLTHROUGH macro.
2020-04-25 00:44:09 +01:00
..
accelerators Introduce new KI_FALLTHROUGH macro 2020-04-25 00:44:09 +01:00
shapes2D Comment-only changes 2020-01-10 16:43:01 -08:00
shapes3D Comment-only changes 2020-01-10 16:43:01 -08:00
PerlinNoise.cpp 3d: Fix initialization call 2019-11-07 04:45:46 -08:00
PerlinNoise.h (forget to staged modified files) 2016-10-09 11:33:53 -04:00
c3d_render_createscene.cpp 3d_viewer: Fix bottom view image being too dark when floor+shadows are enabled 2020-04-22 23:00:15 +00:00
c3d_render_raytracing.cpp 3D-Viewer: disable AA while moving 2020-04-23 09:29:38 +00:00
c3d_render_raytracing.h Rationalise 3D settings data-structure. 2020-03-28 16:09:40 +00:00
cfrustum.cpp 3D-Viewer: Fix precision issues (experienced on isometric mode) in frustum tests 2017-01-18 18:09:27 -05:00
cfrustum.h 3D Viewer: complete refactor of the 3D viewer. 2016-07-19 13:35:25 -04:00
clight.h Fixed a memleak in raytracer 2017-06-27 10:58:43 +02:00
cmaterial.cpp 3D-Viewer: improvements on reflections and on plastic normal texture 2017-01-26 07:22:46 -05:00
cmaterial.h Add virtual constructors to some classes that should have them 2020-02-05 22:19:14 +00:00
hitinfo.h (forget to staged modified files) 2016-10-09 11:33:53 -04:00
mortoncodes.cpp 3D Viewer: complete refactor of the 3D viewer. 2016-07-19 13:35:25 -04:00
mortoncodes.h Cleanup: Replace C-only deprecated headers 2019-12-05 11:03:15 -08:00
ray.cpp Scope 3d viewer enums 2019-12-30 13:01:06 +00:00
ray.h Scope 3d viewer enums 2019-12-30 13:01:06 +00:00
raypacket.cpp improve anti-aliasing 2016-10-27 10:22:21 -04:00
raypacket.h improve anti-aliasing 2016-10-27 10:22:21 -04:00