kicad/3d-viewer/3d_rendering/raytracing
Alex Shvartzkop 2ad3ccc4d8 Use 64-bit type to represent microseconds.
int and long are 32-bit on Windows, causing overflows.

(cherry picked from commit 85b1978408)
2024-03-03 21:47:23 +03:00
..
accelerators Remove stale TODOs. 2024-02-05 15:49:57 +00:00
shapes2D Overhaul 3D degenerate shape protection. 2023-09-14 12:33:54 +01:00
shapes3D Fix some more warnings 2023-05-20 08:00:16 -04:00
PerlinNoise.cpp Naming conventions. 2021-10-21 14:30:03 +01:00
PerlinNoise.h Naming conventions. 2021-10-21 14:30:03 +01:00
create_scene.cpp Use 64-bit type to represent microseconds. 2024-03-03 21:47:23 +03:00
frustum.cpp Naming conventions. 2021-10-21 14:30:03 +01:00
frustum.h Naming conventions. 2021-10-21 14:30:03 +01:00
hitinfo.h Naming conventions. 2021-10-21 14:30:03 +01:00
light.h Naming conventions. 2021-10-21 14:30:03 +01:00
material.cpp 3D-Viewer: assign correct copper material based on render plated option. 2022-05-25 00:11:46 +00:00
material.h Naming conventions. 2021-10-21 14:30:03 +01:00
mortoncodes.cpp Naming conventions. 2021-10-21 14:30:03 +01:00
mortoncodes.h Naming conventions. 2021-10-21 14:30:03 +01:00
ray.cpp Naming conventions. 2021-10-21 14:30:03 +01:00
ray.h Enable warnings on msvc 2023-04-11 00:17:50 +00:00
raypacket.cpp Naming conventions. 2021-10-21 14:30:03 +01:00
raypacket.h HIDPI_GL_3D_CANVAS needs CAMERA so move it over 2023-09-23 20:06:57 -04:00
render_3d_raytrace.cpp Reduce editing timeout in 3D viewer raytracing. 2023-11-20 21:57:43 +03:00
render_3d_raytrace.h Use 64-bit type to represent microseconds. 2024-03-03 21:47:23 +03:00