491 lines
23 KiB
Markdown
491 lines
23 KiB
Markdown
# Building KiCad from Source #
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If you are a user and not a developer, please consider using one of the prebuilt packages
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of KiCad which can be found at the [download][] page on the [KiCad website][]. Building KiCad
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from source is not for the faint of heart and is not recommended unless you have reasonable
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software development experience. This document contains the instructions on how to build KiCad
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from source on the supported platforms. It is not intended as a guide for installing or building
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[library dependencies](#library_dependencies). Please consult your platforms documentation for
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installing packages or the source code when building the library dependencies. Currently the
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supported platforms are Windows Versions 7-10, just about any version of Linux, and macOS
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10.9-10.13. You may be able to build KiCad on other platforms but it is not supported. On
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Windows and Linux the [GNU GCC][] is the only supported compiler and on macOS [Clang][] is the
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only supported compiler.
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[TOC]
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# Development Tools # {#development_tools}
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Before you begin building KiCad, there are a few tools required in addition to your compiler.
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Some of these tools are required to build from source and some are optional.
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## CMake Build Configuration Tool ## {#cmake}
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[CMake][] is the build configuration and makefile generation tool used by KiCad. It is required.
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## GIT Version Control System ## {#git}
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The official source code repository is hosted on [Launchpad][] and requires [git][] to get
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the latest source. If you prefer to use [GitHub][] there is a read only mirror of the official
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KiCad repository. Do not submit pull requests to GitHub. Changes should be sent to the KiCad
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developer's [mailing list][] using `git format-patch` and attaching the patch with [PATCH] at
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the beginning of the subject or using `git send-email` to send your commit directly to the
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developer's [mailing list][].
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## Doxygen Code Documentation Generator ## {#doxygen_section}
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The KiCad source code is documented using [Doxygen][] which parses the KiCad source code files
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and builds a dependency tree along with the source documentation into HTML. Doxygen is only
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required if you are going to build the KiCad documentation.
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## SWIG Simplified Wrapper and Interface Generator ## {#swig}
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[SWIG][] is used to generate the Python scripting language extensions for KiCad. SWIG is not
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required if you are not going to build the KiCad scripting extension.
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# Library Dependencies # {#library_dependencies}
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This section includes a list of library dependencies required to build KiCad. It does not
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include any dependencies of the libraries. Please consult the library's documentation for any
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additional dependencies. Some of these libraries are optional depending on you build
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configuration. This is not a guide on how to install the library dependencies using you systems
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package management tools or how to build the library from source. Consult the appropriate
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documentation to perform these tasks.
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## wxWidgets Cross Platform GUI Library## {#wxwidgets}
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[wxWidgets][] is the graphical user interface (GUI) library used by KiCad. The current minimum
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version is 3.0.0. However, 3.0.2 should be used whenever possible as there are some known bugs
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in prior versions that can cause problems on some platforms. Please note that there are also
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some platform specific patches that must be applied before building wxWidgets from source. These
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patches can be found in the [patches folder][] in the KiCad source. These patches are named by
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the wxWidgets version and platform name they should be applied against. wxWidgets must be built
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with the --with-opengl option. If you installed the packaged version of wxWidgets on your system,
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verify that it was built with this option.
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## Boost C++ Libraries ## {#boost}
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The [Boost][] C++ library is required only if you intend to build KiCad with the system installed
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version of Boost instead of the default internally built version. If you use the system installed
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version of Boost, version 1.56 or greater is required. Please note there are some platform
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specific patches required to build a working Boost library. These patches can be found in the
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[patches folder][] in the KiCad source. These patches are named by the platform name they should
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be applied against.
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## GLEW OpenGL Extension Wrangler Library ## {#glew}
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The [OpenGL Extension Wrangler][GLEW] is an OpenGL helper library used by the KiCad graphics
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abstraction library [GAL] and is always required to build KiCad.
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## GLM OpenGL Mathematics Library ## {#glm}
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The [OpenGL Mathematics Library][GLM] is an OpenGL helper library used by the KiCad graphics
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abstraction library [GAL] and is always required to build KiCad.
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## GLUT OpenGL Utility Toolkit Library ## {#glut}
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The [OpenGL Utility Toolkit][GLUT] is an OpenGL helper library used by the KiCad graphics
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abstraction library [GAL] and is always required to build KiCad.
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## Cairo 2D Graphics Library ## {#cairo}
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The [Cairo][] 2D graphics library is used as a fallback rendering canvas when OpenGL is not
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available and is always required to build KiCad.
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## Python Programming Language ## {#python}
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The [Python][] programming language is used to provide scripting support to KiCad. It needs
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to be installed unless the [KiCad scripting](#kicad_scripting) build configuration option is
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disabled.
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## wxPython Library ## {#wxpython}
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The [wxPython][] library is used to provide a scripting console for Pcbnew. It needs to be
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installed unless the [wxPython scripting](#wxpython_scripting) build configuration option is
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disabled. When building KiCad with wxPython support, make sure the version of the wxWidgets
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library and the version of wxPython installed on your system are the same. Mismatched versions
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have been known to cause runtime issues.
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## Curl Multi-Protocol File Transfer Library ## {#curl}
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The [Curl Multi-Protocol File Transfer Library][libcurl] is used to provide secure internet
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file transfer access for the [GitHub][] plug in. This library needs to be installed unless
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the GitHub plug build option is disabled.
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## OpenCascade Library ## {#oce}
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The [OpenCascade Community Edition (OCE)][liboce] is used to provide support for loading and saving
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3D model file formats such as STEP. This library needs to be installed unless the OCE build
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option is disabled.
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[Open CASCSADE Technology (OCC)][libocc] should also work as an alternative to OCE. Selection of
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library Cascade library can be specified at build time. See the [STEP/IGES support](#oce_opt)
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section.
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## Ngspice Library ## {#ngspice}
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The [Ngspice Library][libngsice] is used to provide Spice simulation support in the schematic
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editor. Make sure the the version of ngspice library used was built with the--with-ngshared
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option. This library needs to be installed unless the Spice build option is disabled.
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# KiCad Build Configuration Options # {#build_opts}
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KiCad has many build options that can be configured to build different options depending on
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the availability of support for each option on a given platform. This section documents
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these options and their default values.
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## Advanced Graphics Context ## {#graphics_context_opt}
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The USE_WX_GRAPHICS_CONTEXT option replaces wxDC with wxGraphicsContext for graphics rendering.
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This option is disabled by default. Warning: the is experimental and has not been maintained
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so use at your own risk.
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## Graphics Context Overlay ## {#overlay_opt}
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The USE_WX_OVERLAY option is used to enable the optional wxOverlay class for graphics rendering
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on macOS. This is enabled on macOS by default and disabled on all other platforms.
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## Scripting Support ## {#scripting_opt}
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The KICAD_SCRIPTING option is used to enable building the Python scripting support into Pcbnew.
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This options is enabled by default.
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## Scripting Module Support ## {#scripting_mod_opt}
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The KICAD_SCRIPTING_MODULES option is used to enable building and installing the Python modules
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supplied by KiCad. This option is enabled by default.
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## Python 3 Scripting Support ## {#python3}
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The KICAD_SCRIPTING_PYTHON3 option is used to enable building of the Python 3 interface instead
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of Python 2. This option is disabled by default.
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## wxPython Scripting Support ## {#wxpython_opt}
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The KICAD_SCRIPTING_WXPYTHON option is used to enable building the wxPython interface into
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Pcbnew including the wxPython console. This option is enabled by default.
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## wxPython Phoenix Scripting Support ## {#wxpython_phoenix}
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The KICAD_SCRIPTING_WXPYTHON_PHOENIX option is used to enable building the wxPython interface with
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the new Phoenix binding instead of the legacy one. This option is disabled by default.
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## GitHub Plugin ## {#github_opt}
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The BUILD_GITHUB_PLUGIN option is used to control if the GitHub plug in is built. This option is
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enabled by default.
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## Integrated Spice simulator ## {#spice_opt}
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The KICAD_SPICE option is used to control if the Spice simulator interface for Eeschema is
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built. When this option is enabled, it requires [ngspice][] to be available as a shared
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library. This option is enabled by default.
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## STEP/IGES support for the 3D viewer ## {#oce_opt}
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The KICAD_USE_OCE is used for the 3D viewer plugin to support STEP and IGES 3D models. Build tools
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and plugins related to OpenCascade Community Edition (OCE) are enabled with this option. When
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enabled it requires [liboce][] to be available, and the location of the installed OCE library to be
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passed via the OCE_DIR flag. This option is enabled by default.
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Alternatively KICAD_USE_OCC can be used instead of OCE. Both options are not supposed to be enabled
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at the same time.
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## Demos and Examples ## {#demo_install_opt}
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The KiCad source code includes some demos and examples to showcase the program. You can choose
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whether install them or not with the KICAD_INSTALL_DEMOS option. You can also select where to
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install them with the KICAD_DEMOS variable. On Linux the demos are installed in
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$PREFIX/share/kicad/demos by default.
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## Python Scripting Action Menu Support ## {#python_action_menu_opt}
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The KICAD_SCRIPTING_ACTION_MENU option allows Python scripts to be added directly to the Pcbnew
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menu. This option is disabled by default. Please note that this option is highly experimental
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and can cause Pcbnew to crash if Python scripts create an invalid object state within Pcbnew.
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## KiCad Build Version ## {#build_version_opt}
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The KiCad version string is defined by the output of `git describe --dirty` when git is available
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or the version string defined in CMakeModules/KiCadVersion.cmake with the value of
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KICAD_VERSION_EXTRA appended to the former. If the KICAD_VERSION_EXTRA variable is not define,
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it is not appended to the version string. If the KICAD_VERSION_EXTRA variable is defined it
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is appended along with a leading '-' to the full version string as follows:
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(KICAD_VERSION[-KICAD_VERSION_EXTRA])
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The build script automatically creates the version string information from the [git][] repository
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information as follows:
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(5.0.0-rc2-dev-100-g5a33f0960)
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output of `git describe --dirty` if git is available.
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# Getting the KiCad Source Code ## {#getting_src}
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There are several ways to get the KiCad source. If you want to build the stable version you
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can down load the source archive from the [KiCad Launchpad][] developers page. Use tar or some
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other archive program to extract the source on your system. If you are using tar, use the
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following command:
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tar -xaf kicad_src_archive.tar.xz
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If you are contributing directly to the KiCad project on Launchpad, you can create a local
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copy on your machine by using the following command:
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git clone -b master https://git.launchpad.net/kicad
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Here is a list of source links:
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Stable release archive: https://launchpad.net/kicad/5.0/5.0.2/+download/kicad-5.0.2.tar.xz
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Development branch: https://code.launchpad.net/~kicad-product-committers/kicad/+git/product-git/+ref/master
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GitHub mirror: https://github.com/KiCad/kicad-source-mirror
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# Building KiCad on Linux # {#build_linux}
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To perform a full build on Linux, run the following commands:
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cd <your kicad source mirror>
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mkdir -p build/release
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mkdir build/debug # Optional for debug build.
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cd build/release
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cmake -DCMAKE_BUILD_TYPE=Release \
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../../
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make
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sudo make install
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If the CMake configuration fails, determine the missing dependencies and install them on your
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system. By default, CMake sets the install path on Linux to /usr/local. Use the
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CMAKE_INSTALL_PREFIX option to specify a different install path.
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# Building KiCad on Windows # {#build_windows}
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The preferred Windows build environment is [MSYS2][]. The [MinGW][] build environment is still
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supported but it is not recommended because the developer is responsible for building *all* of
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the dependencies from source which is a huge and frustrating undertaking. The [MSYS2][] project
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provides packages for all of the require dependencies to build KiCad. To setup the [MSYS2][]
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build environment, depending on your system download and run either the [MSYS2 32-bit Installer][]
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or the [MSYS2 64-bit Installer][]. After the installer is finished, update to the latest
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package versions by running the `msys2_shell.cmd` file located in the MSYS2 install path and
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running the command `pacman -Syu`. If the msys2-runtime package is updated, close the shell
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and run `msys2_shell.cmd`.
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## Building using MSYS2 ## {#msys2_build}
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The following commands assume you are building for 64-bit Windows, and that you already have
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the KiCad source code in a folder called `kicad-source` in your home directory. See below
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for changes if you need to build for 32-bit instead. Run `mingw64.exe` from the MSYS2
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install path. At the command prompt run the the following commands:
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pacman -S base-devel \
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git \
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mingw-w64-x86_64-cmake \
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mingw-w64-x86_64-doxygen \
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mingw-w64-x86_64-gcc \
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mingw-w64-x86_64-python2 \
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mingw-w64-x86_64-pkg-config \
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mingw-w64-x86_64-swig \
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mingw-w64-x86_64-boost \
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mingw-w64-x86_64-cairo \
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mingw-w64-x86_64-glew \
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mingw-w64-x86_64-curl \
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mingw-w64-x86_64-wxPython \
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mingw-w64-x86_64-wxWidgets \
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mingw-w64-x86_64-toolchain \
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mingw-w64-x86_64-glm \
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mingw-w64-x86_64-oce \
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mingw-w64-x86_64-ngspice
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cd kicad-source
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mkdir -p build/release
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mkdir build/debug # Optional for debug build.
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cd build/release
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cmake -DCMAKE_BUILD_TYPE=Release \
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-G "MSYS Makefiles" \
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-DCMAKE_PREFIX_PATH=/mingw64 \
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-DCMAKE_INSTALL_PREFIX=/mingw64 \
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-DDEFAULT_INSTALL_PATH=/mingw64 \
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../../
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make install
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For 32-bit builds, run `mingw32.exe` and change `x86_64` to `i686` in the package names and
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change the paths in the cmake configuration from `/mingw64` to `/mingw32`.
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For debug builds, run the cmake command with `-DCMAKE_BUILD_TYPE=Debug` from the `build/debug` folder.
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## Known MSYS2 Build Issues ## {#known_issues_msys2}
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There are some known issues that are specific to MSYS2. This section provides a list of the
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currently known issues when building KiCad using MSYS2.
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### 64-bit Package of Boost 1.59 ### {#ki_msys2_64bit_boost}
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The context library of the x86_64 package of Boost version 1.59 is broken and will cause KiCad
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to crash. You must downgrade to version 1.57 by running the command:
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pacman -U /var/cache/pacman/pkg/mingw-w64-x86_64-boost-1.57.0-4-any.pkg.tar.xz
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If the file mingw-w64-x86_64-boost-1.57.0-4-any.pkg.tar.xz is no longer in your pacman cache,
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you will have to download it from the [MSYS2 64-bit SourceForge repo][]. You should also
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configure pacman to prevent upgrading the 64-bit Boost package by adding:
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IgnorePkg = mingw-w64-x86_64-boost
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to your /etc/pacman.conf file.
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### Building OCE from source
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KiCad requires OCE by default, and the version installed by `pacman` can cause build errors in
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x86_64 systems as of March 2018. In order to work around this, you can build OCE from source on
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these systems. Building OCE on Windows requires that you place the source code in a very short
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directory path, otherwise you will run into errors caused by the maximum path length on Windows.
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In the example below, the `MINGW-packages` repository is cloned to `/c/mwp`, which is equivalent to
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`C:\mwp` in Windows path terminology. You may wish to change the destination of the `git clone`
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command if you do not want to place it on the root of your C drive, but if you run in to strange
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compilation errors about missing files, it is probably because your path is too long.
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git clone https://github.com/Alexpux/MINGW-packages /c/mwp
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cd /c/mwp/mingw-w64-oce
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makepkg-mingw -is
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# Building KiCad on macOS # {#build_osx}
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As of V5, building and packaging for macOS can be done using [kicad-mac-builder][],
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which downloads, patches, builds, and packages for macOS. It is used to create the official
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releases and nightlies, and it reduces the complexity of setting up a build environment to a command
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or two. Usage of kicad-mac-builder is detailed at on its website.
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If you wish to build without kicad-mac-builder, please use the following and its source code
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as reference. Building on macOS requires building dependency libraries that require patching
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in order to work correctly.
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In the following set of commands, replace the macOS version number (i.e. 10.11) with the desired
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minimum version. It may be easiest to build for the same version you are running.
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KiCad currently won't work with a stock version of wxWidgets that can be downloaded or
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installed by package managers like MacPorts or Homebrew. To avoid having to deal with
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patches a [KiCad fork of wxWidgets][] is being maintained on GitHub. All the needed patches
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and some other fixes/improvements are contained in the `kicad/macos-wx-3.0` branch.
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To perform a wxWidgets build, execute the following commands:
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cd <your wxWidgets build folder>
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git clone -b kicad/macos-wx-3.0 https://github.com/KiCad/wxWidgets
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mkdir wx-build
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cd wx-build
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../wxWidgets/configure \
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--prefix=`pwd`/../wx-bin \
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--with-opengl \
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--enable-aui \
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--enable-utf8 \
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--enable-html \
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--enable-stl \
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--with-libjpeg=builtin \
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--with-libpng=builtin \
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--with-regex=builtin \
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--with-libtiff=builtin \
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--with-zlib=builtin \
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--with-expat=builtin \
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--without-liblzma \
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--with-macosx-version-min=10.11 \
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--enable-universal-binary=i386,x86_64 \
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CC=clang \
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CXX=clang++
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make
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make install
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If everything works you will find the wxWidgets binaries in `<your wxWidgets build folder>/wx-bin`.
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Now, build a basic KiCad without Python scripting using the following commands:
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cd <your kicad source mirror>
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mkdir -p build/release
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mkdir build/debug # Optional for debug build.
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cd build/release
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cmake -DCMAKE_C_COMPILER=clang \
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-DCMAKE_CXX_COMPILER=clang++ \
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-DCMAKE_OSX_DEPLOYMENT_TARGET=10.11 \
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-DwxWidgets_CONFIG_EXECUTABLE=<your wxWidgets build folder>/wx-bin/bin/wx-config \
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-DKICAD_SCRIPTING=OFF \
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-DKICAD_SCRIPTING_MODULES=OFF \
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-DKICAD_SCRIPTING_WXPYTHON=OFF \
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-DCMAKE_INSTALL_PREFIX=../bin \
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-DCMAKE_BUILD_TYPE=Release \
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../../
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make
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make install
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If the CMake configuration fails, determine the missing dependencies and install them on your
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system or disable the corresponding KiCad feature. If everything works you will get self-contained
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application bundles in the `build/bin` folder.
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Building KiCad with Python scripting is more complex and won't be covered in detail here.
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You will have to build wxPython against the wxWidgets source of the KiCad fork - a stock wxWidgets
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that might be bundled with the wxPython package won't work. Please see wxPython documentation
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or [macOS bundle build scripts][] (`compile_wx.sh`) on how to do this. Then, use a CMake
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configuration as follows to point it to your own wxWidgets/wxPython:
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cmake -DCMAKE_C_COMPILER=clang \
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-DCMAKE_CXX_COMPILER=clang++ \
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-DCMAKE_OSX_DEPLOYMENT_TARGET=10.9 \
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-DwxWidgets_CONFIG_EXECUTABLE=<your wxWidgets build folder>/wx-bin/bin/wx-config \
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-DPYTHON_EXECUTABLE=<path-to-python-exe>/python \
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-DPYTHON_SITE_PACKAGE_PATH=<your wxWidgets build folder>/wx-bin/lib/python2.7/site-packages \
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-DCMAKE_INSTALL_PREFIX=../bin \
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-DCMAKE_BUILD_TYPE=Release \
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../../
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# Known Issues # {#known_issues}
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There are some known issues that effect all platforms. This section provides a list of the
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currently known issues when building KiCad on any platform.
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## Boost C++ Library Issues ## {#boost_issue}
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As of version 5 of [GNU GCC][], using the default configuration of downloading, patching, and
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building of Boost 1.54 will cause the KiCad build to fail. Therefore a newer version of Boost
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|
must be used to build KiCad. If your system has Boost 1.56 or greater installed, you job is
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|
straight forward. If your system does not have Boost 1.56 or greater installed, you will have
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|
to download and [build Boost][] from source. If you are building Boost on windows using [MinGW][]
|
|
you will have to apply the Boost patches in the KiCad source [patches folder][].
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|
|
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[download]: http://kicad-pcb.org/download/
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|
[KiCad website]: http://kicad-pcb.org/
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|
[KiCad Launchpad]: https://launchpad.net/kicad
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|
[GNU GCC]: https://gcc.gnu.org/
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|
[Clang]: http://clang.llvm.org/
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|
[CMake]: https://cmake.org/
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|
[Launchpad]: https://code.launchpad.net/kicad/
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|
[GIT]: https://git-scm.com/
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|
[GitHub]: https://github.com/KiCad/kicad-source-mirror
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|
[ngspice]: http://ngspice.sourceforge.net/
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|
[Doxygen]: http://www.doxygen.nl
|
|
[mailing list]: https://launchpad.net/~kicad-developers
|
|
[SWIG]: http://www.swig.org/
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|
[wxWidgets]: http://wxwidgets.org/
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|
[patches folder]: http://bazaar.launchpad.net/~kicad-product-committers/kicad/product/files/head:/patches/
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|
[Boost]: http://www.boost.org/
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|
[GLEW]: http://glew.sourceforge.net/
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|
[GLUT]: https://www.opengl.org/resources/libraries/glut/
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|
[Cairo]: http://cairographics.org/
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|
[Python]: https://www.python.org/
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[wxPython]: http://wxpython.org/
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|
[MSYS2]: http://www.msys2.org/
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|
[MSYS2 32-bit Installer]: http://repo.msys2.org/distrib/i686/msys2-i686-20161025.exe
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|
[MSYS2 64-bit Installer]: http://repo.msys2.org/distrib/x86_64/msys2-x86_64-20161025.exe
|
|
[PKGBUILD]: https://github.com/Alexpux/MINGW-packages/blob/master/mingw-w64-kicad-git/PKGBUILD
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|
[kicad-mac-builder]:https://github.com/KiCad/kicad-mac-builder
|
|
[KiCad fork of wxWidgets]:https://github.com/KiCad/wxWidgets
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|
[MinGW]: http://mingw.org/
|
|
[build Boost]: http://www.boost.org/doc/libs/1_59_0/more/getting_started/index.html
|
|
[MSYS2 64-bit SourceForge repo]: http://sourceforge.net/projects/msys2/files/REPOS/MINGW/x86_64/
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|
[libcurl]: http://curl.haxx.se/libcurl/
|
|
[GLM]: http://glm.g-truc.net/
|
|
[git]: https://git-scm.com/
|
|
[liboce]: https://github.com/tpaviot/oce
|
|
[libocc]: https://www.opencascade.com/content/overview
|
|
[libngspice]: https://sourceforge.net/projects/ngspice/
|