Vertex memory allocation uses malloc and realloc without checking the result. Throw exceptions that can be caught in the DoRepaint() method in EDA_DRAW_PANEL_GAL when malloc and realloc return a null pointer. |
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.. | ||
cairo | ||
opengl | ||
color4d.cpp | ||
dpi_scaling.cpp | ||
gal_display_options.cpp | ||
graphics_abstraction_layer.cpp | ||
hidpi_gl_canvas.cpp | ||
stroke_font.cpp |