kicad/pcbnew/controle.cpp

392 lines
12 KiB
C++

/********************************************************/
/* Routines generales de gestion des commandes usuelles */
/********************************************************/
/* controle.cpp */
#include "fctsys.h"
#include "common.h"
#include "class_drawpanel.h"
#include "pcbnew.h"
#include "wxPcbStruct.h"
#include "protos.h"
#include "pcbnew_id.h"
#include "collectors.h"
//external funtions used here:
extern bool Magnetize( BOARD* m_Pcb, WinEDA_PcbFrame* frame,
int aCurrentTool, wxSize grid, wxPoint on_grid, wxPoint* curpos );
/*************************************************************************************/
static BOARD_ITEM* AllAreModulesAndReturnSmallestIfSo( GENERAL_COLLECTOR* aCollector )
/*************************************************************************************/
/**
* Function AllAreModulesAndReturnSmallestIfSo
* tests that all items in the collection are MODULEs and if so, returns the
* smallest MODULE.
* @return BOARD_ITEM* - The smallest or NULL.
*/
{
int count = aCollector->GetCount();
for( int i = 0; i<count; ++i )
{
if( (*aCollector)[i]->Type() != TYPE_MODULE )
return NULL;
}
// all are modules, now find smallest MODULE
int minDim = 0x7FFFFFFF;
int minNdx = 0;
for( int i = 0; i<count; ++i )
{
MODULE* module = (MODULE*) (*aCollector)[i];
int lx = module->m_BoundaryBox.GetWidth();
int ly = module->m_BoundaryBox.GetHeight();
int lmin = MIN( lx, ly );
if( lmin <= minDim )
{
minDim = lmin;
minNdx = i;
}
}
return (*aCollector)[minNdx];
}
/****************************************************************************/
BOARD_ITEM* WinEDA_BasePcbFrame::PcbGeneralLocateAndDisplay( int aHotKeyCode )
/****************************************************************************/
{
BOARD_ITEM* item;
GENERAL_COLLECTORS_GUIDE guide = GetCollectorsGuide();
// Assign to scanList the proper item types desired based on tool type
// or hotkey that is in play.
const KICAD_T* scanList = NULL;
if( aHotKeyCode )
{
// @todo: add switch here and add calls to PcbGeneralLocateAndDisplay( int aHotKeyCode )
// when searching is needed from a hotkey handler
}
else if( m_ID_current_state == 0 )
{
switch( m_HTOOL_current_state )
{
case ID_TOOLBARH_PCB_MODE_MODULE:
scanList = GENERAL_COLLECTOR::ModuleItems;
break;
default:
scanList = DisplayOpt.DisplayZonesMode == 0 ?
GENERAL_COLLECTOR::AllBoardItems :
GENERAL_COLLECTOR::AllButZones;
break;
}
}
else
{
switch( m_ID_current_state )
{
case ID_PCB_SHOW_1_RATSNEST_BUTT:
scanList = GENERAL_COLLECTOR::PadsOrModules;
break;
case ID_TRACK_BUTT:
scanList = GENERAL_COLLECTOR::Tracks;
break;
case ID_COMPONENT_BUTT:
scanList = GENERAL_COLLECTOR::ModuleItems;
break;
default:
scanList = DisplayOpt.DisplayZonesMode == 0 ?
GENERAL_COLLECTOR::AllBoardItems :
GENERAL_COLLECTOR::AllButZones;
}
}
m_Collector->Collect( m_Pcb, scanList, GetScreen()->RefPos( true ), guide );
#if 0
// debugging: print out the collected items, showing their priority order too.
for( int i = 0; i<m_Collector->GetCount(); ++i )
(*m_Collector)[i]->Show( 0, std::cout );
#endif
/* Remove redundancies: sometime, zones are found twice,
* because zones can be filled by overlapping segments (this is a fill option)
*/
unsigned long timestampzone = 0;
for( int ii = 0; ii < m_Collector->GetCount(); ii++ )
{
item = (*m_Collector)[ii];
if( item->Type() != TYPE_ZONE )
continue;
/* Found a TYPE ZONE */
if( item->m_TimeStamp == timestampzone ) // Remove it, redundant, zone already found
{
m_Collector->Remove( ii );
ii--;
}
else
timestampzone = item->m_TimeStamp;
}
if( m_Collector->GetCount() <= 1 )
{
item = (*m_Collector)[0];
SetCurItem( item );
}
// If the count is 2, and first item is a pad or moduletext, and the 2nd item is its parent module:
else if( m_Collector->GetCount() == 2
&& ( (*m_Collector)[0]->Type() == TYPE_PAD || (*m_Collector)[0]->Type() ==
TYPE_TEXTE_MODULE )
&& (*m_Collector)[1]->Type() == TYPE_MODULE && (*m_Collector)[0]->GetParent()==
(*m_Collector)[1] )
{
item = (*m_Collector)[0];
SetCurItem( item );
}
// if all are modules, find the smallest one amoung the primary choices
else if( ( item = AllAreModulesAndReturnSmallestIfSo( m_Collector ) ) != NULL )
{
SetCurItem( item );
}
else // we can't figure out which item user wants, do popup menu so user can choose
{
wxMenu itemMenu;
/* Give a title to the selection menu. This is also a cancel menu item */
wxMenuItem * item_title = new wxMenuItem(&itemMenu, -1, _( "Selection Clarification" ) );
#ifdef __WINDOWS__
wxFont bold_font(*wxNORMAL_FONT);
bold_font.SetWeight(wxFONTWEIGHT_BOLD);
bold_font.SetStyle( wxFONTSTYLE_ITALIC);
item_title->SetFont(bold_font);
#endif
itemMenu.Append(item_title);
itemMenu.AppendSeparator();
int limit = MIN( MAX_ITEMS_IN_PICKER, m_Collector->GetCount() );
for( int i = 0; i<limit; ++i )
{
wxString text;
const char** xpm;
item = (*m_Collector)[i];
text = item->MenuText( m_Pcb );
xpm = item->MenuIcon();
ADD_MENUITEM( &itemMenu, ID_POPUP_PCB_ITEM_SELECTION_START + i, text, xpm );
}
/* @todo: rather than assignment to TRUE, these should be increment and decrement operators throughout _everywhere_.
* That way we can handle nesting.
* But I tried that and found there cases where the assignment to TRUE (converted to a m_IgnoreMouseEvents++ )
* was not balanced with the -- (now m_IgnoreMouseEvents=FALSE), so I had to revert.
* Somebody should track down these and make them balanced.
* DrawPanel->m_IgnoreMouseEvents = TRUE;
*/
// this menu's handler is void WinEDA_BasePcbFrame::ProcessItemSelection()
// and it calls SetCurItem() which in turn calls DisplayInfo() on the item.
DrawPanel->m_AbortRequest = true; // changed in false if an item
PopupMenu( &itemMenu ); // m_AbortRequest = false if an item is selected
DrawPanel->MouseToCursorSchema();
// DrawPanel->m_IgnoreMouseEvents = FALSE;
// The function ProcessItemSelection() has set the current item, return it.
item = GetCurItem();
}
return item;
}
/****************************************************************/
void WinEDA_PcbFrame::GeneralControle( wxDC* DC, wxPoint Mouse )
/*****************************************************************/
{
wxRealPoint delta;
wxPoint curpos, oldpos;
int hotkey = 0;
ActiveScreen = GetScreen();
// Save the board after the time out :
int CurrentTime = time( NULL );
if( !GetScreen()->IsModify() || GetScreen()->IsSave() )
{
/* If no change, reset the time out */
g_SaveTime = CurrentTime;
}
if( (CurrentTime - g_SaveTime) > g_TimeOut )
{
wxString tmpFileName = GetScreen()->m_FileName;
wxFileName fn = wxFileName( wxEmptyString, g_SaveFileName, PcbFileExtension );
bool flgmodify = GetScreen()->IsModify();
SavePcbFile( fn.GetFullPath() );
if( flgmodify ) // Set the flags m_Modify cleared by SavePcbFile()
{
OnModify();
GetScreen()->SetSave(); // Set the flags m_FlagSave cleared by SetModify()
}
GetScreen()->m_FileName = tmpFileName;
SetTitle( GetScreen()->m_FileName );
}
double scalar = GetScreen()->GetScalingFactor();
curpos = DrawPanel->CursorRealPosition( Mouse );
oldpos = GetScreen()->m_Curseur;
delta = GetScreen()->GetGridSize();
delta.x *= scalar;
delta.y *= scalar;
if( delta.x <= 0 )
delta.x = 1;
if( delta.y <= 0 )
delta.y = 1;
switch( g_KeyPressed )
{
case WXK_NUMPAD8: /* Deplacement curseur vers le haut */
case WXK_UP:
Mouse.y -= wxRound(delta.y);
DrawPanel->MouseTo( Mouse );
break;
case WXK_NUMPAD2: /* Deplacement curseur vers le bas */
case WXK_DOWN:
Mouse.y += wxRound(delta.y);
DrawPanel->MouseTo( Mouse );
break;
case WXK_NUMPAD4: /* Deplacement curseur vers la gauche */
case WXK_LEFT:
Mouse.x -= wxRound(delta.x);
DrawPanel->MouseTo( Mouse );
break;
case WXK_NUMPAD6: /* Deplacement curseur vers la droite */
case WXK_RIGHT:
Mouse.x += wxRound(delta.x);
DrawPanel->MouseTo( Mouse );
break;
default:
hotkey = g_KeyPressed;
break;
}
/* Put cursor in new position, according to the zoom keys (if any) */
GetScreen()->m_Curseur = curpos;
/* Put cursor on grid or a pad centre if requested
* But if the tool DELETE is active the cursor is left off grid
* this is better to reach items to delete off grid
*/
bool keep_on_grid = TRUE;
if( m_ID_current_state == ID_PCB_DELETE_ITEM_BUTT )
keep_on_grid = FALSE;
/* Cursor is left off grid if no block in progress and no moving object */
if( GetScreen()->m_BlockLocate.m_State != STATE_NO_BLOCK )
keep_on_grid = TRUE;
EDA_BaseStruct* DrawStruct = GetScreen()->GetCurItem();
if( DrawStruct && DrawStruct->m_Flags )
keep_on_grid = TRUE;
if( keep_on_grid )
{
wxPoint on_grid = curpos;
PutOnGrid( &on_grid );
wxSize grid;
grid.x = (int) GetScreen()->GetGridSize().x;
grid.y = (int) GetScreen()->GetGridSize().y;
if( Magnetize(m_Pcb, (WinEDA_PcbFrame *) this, m_ID_current_state,
grid, on_grid, &curpos) )
{
GetScreen()->m_Curseur = curpos;
}
else
{
// If there's no intrusion and DRC is active, we pass the cursor
// "as is", and let ShowNewTrackWhenMovingCursor figure out what to do.
if( !Drc_On || !g_CurrentTrackSegment
|| g_CurrentTrackSegment != this->GetCurItem()
|| !LocateIntrusion( m_Pcb->m_Track, g_CurrentTrackSegment ))
{
GetScreen()->m_Curseur = on_grid;
}
}
}
if( oldpos != GetScreen()->m_Curseur )
{
curpos = GetScreen()->m_Curseur;
GetScreen()->m_Curseur = oldpos;
DrawPanel->CursorOff( DC );
GetScreen()->m_Curseur = curpos;
DrawPanel->CursorOn( DC );
if( DrawPanel->ManageCurseur )
{
#ifdef __WXMAC__
wxDCOverlay oDC( DrawPanel->m_overlay, DC );
oDC.Clear();
DrawPanel->ManageCurseur( DrawPanel, DC, FALSE );
#else
DrawPanel->ManageCurseur( DrawPanel, DC, TRUE );
#endif
}
#ifdef __WXMAC__
else
DrawPanel->m_overlay.Reset();
#endif
}
if( hotkey )
{
OnHotKey( DC, hotkey, NULL );
}
if( GetScreen()->IsRefreshReq() )
{
DrawPanel->Refresh( );
wxSafeYield();
}
SetToolbars();
UpdateStatusBar(); /* Display new cursor coordinates */
}