159 lines
5.3 KiB
C++
159 lines
5.3 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2023 Alex Shvartzkop <dudesuchamazing@gmail.com>
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* Copyright (C) 2023 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "gfx_import_utils.h"
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#include <stdint.h>
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#include <lib_symbol.h>
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#include <lib_shape.h>
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#include <import_gfx/graphics_importer_lib_symbol.h>
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#include <import_gfx/svg_import_plugin.h>
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std::unordered_map<uint32_t, SHAPE_POLY_SET> ConvertImageToPolygons( wxImage img,
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VECTOR2D pixelScale )
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{
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bool hasAlpha = img.HasAlpha();
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// Quantize the image
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for( int y = 0; y < img.GetHeight(); y++ )
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{
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for( int x = 0; x < img.GetWidth(); x++ )
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{
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int r = img.GetRed( x, y );
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int g = img.GetGreen( x, y );
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int b = img.GetBlue( x, y );
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int a = hasAlpha ? img.GetAlpha( x, y ) : 255;
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int roundBits = 5; // 32
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r = std::min( r >> roundBits << roundBits, 0xFF );
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g = std::min( g >> roundBits << roundBits, 0xFF );
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b = std::min( b >> roundBits << roundBits, 0xFF );
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a = std::min( a >> roundBits << roundBits, 0xFF );
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img.SetRGB( x, y, r, g, b );
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if( hasAlpha )
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img.SetAlpha( x, y, a );
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}
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}
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std::unordered_map<uint32_t, SHAPE_POLY_SET> colorPolys;
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// Create polygon sets
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for( int y = 0; y < img.GetHeight(); y++ )
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{
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for( int x = 0; x < img.GetWidth(); x++ )
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{
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uint32_t r = img.GetRed( x, y );
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uint32_t g = img.GetGreen( x, y );
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uint32_t b = img.GetBlue( x, y );
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uint32_t a = hasAlpha ? img.GetAlpha( x, y ) : 255;
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if( a > 0 )
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{
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uint32_t color = r | ( g << 8 ) | ( b << 16 ) | ( a << 24 );
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SHAPE_POLY_SET& colorPoly = colorPolys[color];
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SHAPE_LINE_CHAIN chain;
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chain.Append( x * pixelScale.x, y * pixelScale.y, true );
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chain.Append( ( x + 1 ) * pixelScale.x, y * pixelScale.y, true );
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chain.Append( ( x + 1 ) * pixelScale.x, ( y + 1 ) * pixelScale.y, true );
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chain.Append( x * pixelScale.x, ( y + 1 ) * pixelScale.y, true );
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chain.SetClosed( true );
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colorPoly.AddOutline( chain );
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}
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}
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}
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for( auto& [color, polySet] : colorPolys )
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{
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polySet.Simplify( SHAPE_POLY_SET::PM_STRICTLY_SIMPLE );
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for( int i = 0; i < polySet.OutlineCount(); i++ )
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{
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SHAPE_POLY_SET::POLYGON& poly = polySet.Polygon( i );
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for( SHAPE_LINE_CHAIN& chain : poly )
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chain.Simplify();
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}
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}
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return colorPolys;
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}
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void ConvertImageToLibShapes( LIB_SYMBOL* aSymbol, int unit, wxImage img, VECTOR2D pixelScale,
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VECTOR2D offset )
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{
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std::unordered_map<uint32_t, SHAPE_POLY_SET> colorPolys =
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ConvertImageToPolygons( img, pixelScale );
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for( auto& [color, polySet] : colorPolys )
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{
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polySet.Fracture( SHAPE_POLY_SET::PM_STRICTLY_SIMPLE );
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for( const SHAPE_POLY_SET::POLYGON& poly : polySet.CPolygons() )
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{
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std::unique_ptr<LIB_SHAPE> shape =
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std::make_unique<LIB_SHAPE>( aSymbol, SHAPE_T::POLY );
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shape->SetPolyShape( poly );
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int r = color & 0xFF;
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int g = ( color >> 8 ) & 0xFF;
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int b = ( color >> 16 ) & 0xFF;
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int a = ( color >> 24 ) & 0xFF;
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shape->SetWidth( -1 );
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shape->SetFillMode( FILL_T::FILLED_WITH_COLOR );
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shape->SetFillColor( COLOR4D( r / 255.0, g / 255.0, b / 255.0, a / 255.0 ) );
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shape->SetUnit( unit );
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shape->Move( offset );
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aSymbol->AddDrawItem( shape.release() );
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}
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}
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}
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void ConvertSVGToLibShapes( LIB_SYMBOL* aSymbol, int unit, const wxMemoryBuffer& aImageData,
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VECTOR2D pixelScale, VECTOR2D offset )
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{
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SVG_IMPORT_PLUGIN svgImportPlugin;
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GRAPHICS_IMPORTER_LIB_SYMBOL libeditImporter( aSymbol, unit );
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libeditImporter.SetScale( pixelScale );
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libeditImporter.SetImportOffsetMM(
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VECTOR2D( schIUScale.IUTomm( offset.x ), schIUScale.IUTomm( offset.y ) ) );
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svgImportPlugin.SetImporter( &libeditImporter );
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svgImportPlugin.LoadFromMemory( aImageData );
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svgImportPlugin.Import();
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} |