133 lines
5.1 KiB
C++
133 lines
5.1 KiB
C++
/**********************************/
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/* class_pad.h : Pads description */
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/**********************************/
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class Pcb3D_GLCanvas;
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/* forme des pastilles : (parametre .forme) */
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#define CIRCLE 1
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#define RECT 2
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#define OVALE 3
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#define TRAPEZE 4 // trapeze: traversante ou surfacique
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#define SPECIAL_PAD 5 // description libre
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/* Attributs des PADS */
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#define STANDARD 0 // pad classique
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#define SMD 1 // surfacique, generation d'un masque d'empatement
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#define CONN 2 // surfacique, peut etre dore
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#define P_HOLE 3 // trou simple, utile sur pad stack
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#define MECA 4 // PAD "mecanique" (fixation, zone cuivre...)
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#define PAD_STACK 0x80 // bit 7 de .attrib (flag)
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/* Definition type Structure d'un pad */
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class D_PAD : public BOARD_ITEM
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{
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public:
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union
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{
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unsigned long m_NumPadName;
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char m_Padname[4]; /* nom (numero) de la pastille (assimilable a un long)*/
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};
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wxString m_Netname; /* Net Name */
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int m_Masque_Layer; // (Bit a Bit :1= cuivre, 15= cmp,
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// 2..14 = interne
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// 16 .. 31 = couches non cuivre
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int m_PadShape; // forme CERCLE, RECT, OVALE, TRAPEZE ou libre
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int m_DrillShape; // forme CERCLE, OVAL
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wxPoint m_Pos; // Position de reference du pad
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wxSize m_Drill; // Drill diam (drill shape = CIRCLE) or drill size(shape = OVAL)
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// for drill shape = CIRCLE, drill diam = m_Drill.x
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wxSize m_Offset; // Offset de la forme (pastilles excentrees)
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wxSize m_Size; // Dimensions X et Y ( si orient 0 x = axe X
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// y = axe Y
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wxSize m_DeltaSize; // delta sur formes rectangle -> trapezes
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wxPoint m_Pos0; // Coord relatives a l'ancre du pad en orientation 0
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int m_Rayon; // rayon du cercle exinscrit du pad
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int m_Attribut; // NORMAL, SMD, CONN, Bit 7 = STACK
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int m_Orient; // en 1/10 degres
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int m_NetCode; /* Numero de net pour comparaisons rapides */
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int m_logical_connexion; // variable utilisee lors du calcul du chevelu:
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// contient de numero de block pour une connexion type ratsnet
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int m_physical_connexion; // variable utilisee lors du calcul de la connexit<69>
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// contient de numero de block pour une connexion type piste
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public:
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D_PAD( MODULE* parent );
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D_PAD( D_PAD* pad );
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~D_PAD( void );
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void Copy( D_PAD* source );
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D_PAD* Next( void ) { return (D_PAD*) Pnext; }
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/* supprime du chainage la structure Struct */
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void UnLink( void );
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/* Reading and writing data on files */
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int ReadDescr( FILE* File, int* LineNum = NULL );
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int WriteDescr( FILE* File );
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/* drawing functions */
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void Draw( WinEDA_DrawPanel* panel, wxDC* DC, const wxPoint& offset, int draw_mode );
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void Draw3D( Pcb3D_GLCanvas* glcanvas );
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// autres
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void SetPadName( const wxString& name ); // Change pad name
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wxString ReturnStringPadName( void ); // Return pad name as string in a wxString
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void ReturnStringPadName( wxString& text ); // Return pad name as string in a buffer
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void ComputeRayon( void ); // met a jour m_Rayon, rayon du cercle exinscrit
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const wxPoint ReturnShapePos( void ); // retourne la position
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/**
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* Function Display_Infos
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* has knowledge about the frame and how and where to put status information
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* about this object into the frame's message panel.
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* Is virtual from EDA_BaseStruct.
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* @param frame A WinEDA_BasePcbFrame in which to print status information.
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*/
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void Display_Infos( WinEDA_DrawFrame* frame );
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/**
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* Function HitTest
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* tests if the given wxPoint is within the bounds of this object.
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* @param refPos A wxPoint to test
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* @return bool - true if a hit, else false
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*/
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bool HitTest( const wxPoint& refPos );
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#if defined(DEBUG)
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/**
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* Function GetClass
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* returns the class name.
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* @return wxString
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*/
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virtual wxString GetClass() const
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{
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return wxT( "PAD" );
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}
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/**
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* Function Show
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* is used to output the object tree, currently for debugging only.
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* @param nestLevel An aid to prettier tree indenting, and is the level
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* of nesting of this object within the overall tree.
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* @param os The ostream& to output to.
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*/
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virtual void Show( int nestLevel, std::ostream& os );
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#endif
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};
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typedef class D_PAD * LISTE_PAD;
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