kicad/include/gal/opengl
Jeff Young 6c34fdefd7 Better exception handling and context locking for GAL.
This prevents deadlocks when exceptions are thrown and the context
ends up not getting unlocked.

It also removes an earlier hack to try and minimize this which
didn't work anyway.
2018-10-12 23:44:49 +01:00
..
cached_container.h Upload correct amount of vertex data in CACHED_CONTAINER_RAM 2017-09-09 21:07:32 +02:00
cached_container_gpu.h Moved VERTEX_CONTAINERs intialization to the constructors 2017-08-08 15:33:57 +02:00
cached_container_ram.h Moved VERTEX_CONTAINERs intialization to the constructors 2017-08-08 15:33:57 +02:00
gpu_manager.h Fixes for video cards unable to use gl{Un,}MapBuffer correctly 2017-08-08 14:26:05 +02:00
noncached_container.h VERTEX_CONTAINER documentation update 2017-08-21 13:30:35 +02:00
opengl_compositor.h Multiple improvements concerning colors, configuration handling and legacy features in pcbnew: 2017-08-04 16:06:57 +02:00
opengl_gal.h Better exception handling and context locking for GAL. 2018-10-12 23:44:49 +01:00
shader.h More code formatting 2017-01-13 10:36:59 +01:00
utils.h OpenGL driver debug routines 2017-08-08 09:31:57 +02:00
vertex_common.h gal/opengl: handle single-pixel line width clamping in hardware (new shader). Correct grid rendering in GAL for pixel-sized lines 2018-10-12 19:13:54 +02:00
vertex_container.h VERTEX_CONTAINER documentation update 2017-08-21 13:30:35 +02:00
vertex_item.h Fixes for video cards unable to use gl{Un,}MapBuffer correctly 2017-08-08 14:26:05 +02:00
vertex_manager.h gal/opengl: handle single-pixel line width clamping in hardware (new shader). Correct grid rendering in GAL for pixel-sized lines 2018-10-12 19:13:54 +02:00