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accelerators
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improve anti-aliasing
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2016-10-27 10:22:21 -04:00 |
shapes2D
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(forget to staged modified files)
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2016-10-09 11:33:53 -04:00 |
shapes3D
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(forget to staged modified files)
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2016-10-09 11:33:53 -04:00 |
PerlinNoise.cpp
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Add missing include
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2016-10-10 19:44:46 -04:00 |
PerlinNoise.h
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(forget to staged modified files)
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2016-10-09 11:33:53 -04:00 |
c3d_render_createscene.cpp
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Performance counter rework: More comments, code cleaning, and move GetRunningMicroSecs() prototype from common.h to profile.h.
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2017-01-02 13:49:36 +01:00 |
c3d_render_raytracing.cpp
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Performance counter rework: More comments, code cleaning, and move GetRunningMicroSecs() prototype from common.h to profile.h.
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2017-01-02 13:49:36 +01:00 |
c3d_render_raytracing.h
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Improvements on 3DViewer raytracing render
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2016-12-22 16:18:20 -05:00 |
cfrustum.cpp
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3D Viewer: complete refactor of the 3D viewer.
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2016-07-19 13:35:25 -04:00 |
cfrustum.h
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3D Viewer: complete refactor of the 3D viewer.
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2016-07-19 13:35:25 -04:00 |
clight.h
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Improve board texture (make it square), add directional light to top/bot.
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2016-10-09 11:34:28 -04:00 |
cmaterial.cpp
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Soft plastic textures even more
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2016-12-22 16:18:38 -05:00 |
cmaterial.h
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Raytracing: implement brushed metal perturbator
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2016-10-09 11:34:09 -04:00 |
hitinfo.h
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(forget to staged modified files)
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2016-10-09 11:33:53 -04:00 |
mortoncodes.cpp
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3D Viewer: complete refactor of the 3D viewer.
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2016-07-19 13:35:25 -04:00 |
mortoncodes.h
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3D Viewer: complete refactor of the 3D viewer.
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2016-07-19 13:35:25 -04:00 |
ray.cpp
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3D Viewer: complete refactor of the 3D viewer.
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2016-07-19 13:35:25 -04:00 |
ray.h
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3D Viewer: complete refactor of the 3D viewer.
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2016-07-19 13:35:25 -04:00 |
raypacket.cpp
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improve anti-aliasing
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2016-10-27 10:22:21 -04:00 |
raypacket.h
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improve anti-aliasing
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2016-10-27 10:22:21 -04:00 |