241 lines
5.9 KiB
C++
241 lines
5.9 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2013 CERN
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* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __COROUTINE_H
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#define __COROUTINE_H
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#include <cstdlib>
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#include <boost/context/fcontext.hpp>
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#include "delegate.h"
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/**
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Class COROUNTINE.
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Implements a coroutine. Wikipedia has a good explanation:
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"Coroutines are computer program components that generalize subroutines to
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allow multiple entry points for suspending and resuming execution at certain locations.
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Coroutines are well-suited for implementing more familiar program components such as cooperative
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tasks, exceptions, event loop, iterators, infinite lists and pipes."
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In other words, a coroutine can be considered a lightweight thread - which can be
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preempted only when it deliberately yields the control to the caller. This way,
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we avoid concurrency problems such as locking / race conditions.
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Uses boost::context library to do the actual context switching.
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This particular version takes a DELEGATE as an entry point, so it can invoke
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methods within a given object as separate coroutines.
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See coroutine_example.cpp for sample code.
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*/
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template<class ReturnType, class ArgType >
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class COROUTINE {
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public:
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COROUTINE ( )
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{
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m_stackSize = c_defaultStackSize;
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m_stack = NULL;
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m_saved = NULL;
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}
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/**
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* Constructor
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* Creates a coroutine from a member method of an object
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*/
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template<class T>
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COROUTINE ( T* object, ReturnType (T::*ptr)( ArgType ) ) :
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m_func (object, ptr),
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m_saved(NULL),
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m_stack(NULL),
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m_stackSize(c_defaultStackSize)
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{
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}
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/**
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* Constructor
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* Creates a coroutine from a delegate object
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*/
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COROUTINE( DELEGATE < ReturnType, ArgType > aEntry ) :
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m_func(aEntry),
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m_saved(NULL),
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m_stack(NULL),
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m_stackSize(c_defaultStackSize)
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{};
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~COROUTINE()
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{
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if(m_saved)
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delete m_saved;
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if(m_stack)
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free(m_stack);
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}
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/**
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* Function Yield()
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*
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* Stops execution of the coroutine and returns control to the caller.
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* After a yield, Call() or Resume() methods invoked by the caller will
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* immediately return true, indicating that we are not done yet, just asleep.
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*/
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void Yield( )
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{
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jump_fcontext(m_self, m_saved, 0);
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}
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/**
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* Function Yield()
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*
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* Yield with a value - passes a value of given type to the caller.
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* Useful for implementing generator objects.
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*/
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void Yield( ReturnType& retVal )
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{
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m_retVal = retVal;
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jump_fcontext(m_self, m_saved, 0);
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}
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/**
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* Function SetEntry()
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*
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* Defines the entry point for the coroutine, if not set in the constructor.
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*/
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void SetEntry ( DELEGATE < ReturnType, ArgType > aEntry )
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{
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m_func = aEntry;
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}
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/* Function Call()
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*
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* Starts execution of a coroutine, passing args as its arguments.
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* @return true, if the coroutine has yielded and false if it has finished its
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* execution (returned).
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*/
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bool Call( ArgType args )
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{
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// fixme: Clean up stack stuff. Add a guard
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m_stack = malloc(c_defaultStackSize);
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// align to 16 bytes
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void *sp = (void *) ((((ptrdiff_t) m_stack) + m_stackSize - 0xf) & 0xfffffff0);
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m_args = &args;
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m_self = boost::context::make_fcontext(sp, m_stackSize, callerStub );
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m_saved = new boost::context::fcontext_t();
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m_running = true;
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// off we go!
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boost::context::jump_fcontext(m_saved, m_self, reinterpret_cast<intptr_t> (this));
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return m_running;
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}
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/**
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* Function Resume()
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*
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* Resumes execution of a previously yielded coroutine.
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* @return true, if the coroutine has yielded again and false if it has finished its
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* execution (returned).
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*/
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bool Resume( )
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{
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jump_fcontext(m_saved, m_self, 0);
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return m_running;
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}
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/**
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* Function ReturnValue()
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*
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* Returns the yielded value (the argument Yield() was called with)
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*/
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const ReturnType& ReturnValue() const
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{
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return m_retVal;
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}
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/**
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* Function Running()
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*
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* @return true, if the coroutine is active
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*/
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bool Running() const
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{
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return m_running;
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}
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private:
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static const int c_defaultStackSize = 2000000;
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/* real entry point of the coroutine */
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static void callerStub(intptr_t data)
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{
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// get pointer to self
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COROUTINE<ReturnType, ArgType> *cor = reinterpret_cast<COROUTINE<ReturnType, ArgType> *> (data);
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// call the coroutine method
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cor->m_retVal = cor->m_func(*cor->m_args);
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cor->m_running = false;
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// go back to wherever we came from.
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boost::context::jump_fcontext(cor->m_self, cor->m_saved, 0); //reinterpret_cast<intptr_t> (this));
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}
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template <typename T> struct strip_ref {
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typedef T result;
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};
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template <typename T> struct strip_ref<T&> {
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typedef T result;
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};
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DELEGATE < ReturnType, ArgType > m_func;
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///< pointer to coroutine entry arguments. Stripped of references
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///< to avoid compiler errors.
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typename strip_ref<ArgType>::result *m_args;
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ReturnType m_retVal;
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///< saved caller context
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boost::context::fcontext_t *m_saved;
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///< saved coroutine context
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boost::context::fcontext_t *m_self;
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///< coroutine stack
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void *m_stack;
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size_t m_stackSize;
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bool m_running;
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};
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#endif
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