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docs | Custom Configuration - Plugin Development | plugins-configuration | This page documents how to add new configuration options to Vagrant, settable with "config.YOURKEY" in Vagrantfiles. Prior to reading this, you should be familiar with the plugin development basics. |
Plugin Development: Configuration
This page documents how to add new configuration options to Vagrant,
settable with config.YOURKEY
in Vagrantfiles. Prior to reading this,
you should be familiar with the
plugin development basics.
Definition Component
Within the context of a plugin definition, new configuration keys can be defined like so:
config "foo" do
require_relative "config"
Config
end
Configuration keys are defined with the config
method, which takes as an
argument the name of the configuration variable as the argument. This
means that the configuration object will be accessible via config.foo
in Vagrantfiles. Then, the block argument returns a class that implements
the Vagrant.plugin(2, :config)
interface.
Implementation
Implementations of configuration keys should subclass Vagrant.plugin(2, :config)
,
which is a Vagrant method that will return the proper subclass for a version
2 configuration section. The implementation is very simple, and acts mostly
as a plain Ruby object. Here is an example:
class Config < Vagrant.plugin(2, :config)
attr_accessor :widgets
def initialize
@widgets = UNSET_VALUE
end
def finalize!
@widgets = 0 if @widgets == UNSET_VALUE
end
end
When using this configuration class, it looks like the following:
Vagrant.configure("2") do |config|
# ...
config.foo.widgets = 12
end
Easy. The only odd thing is the UNSET_VALUE
bits above. This is actually
so that Vagrant can properly automatically merge multiple configurations.
Merging is covered in the next section, and UNSET_VALUE
will be explained
there.
Merging
Vagrant works by loading multiple Vagrantfiles and merging them.
This merge logic is built-in to configuration classes. When merging two
configuration objects, we will call them "old" and "new", it'll by default
take all the instance variables defined on "new" that are not UNSET_VALUE
and set them onto the merged result.
The reason UNSET_VALUE
is used instead of Ruby's nil
is because
it is possible that you want the default to be some value, and the user
actually wants to set the value to nil
, and it is impossible for Vagrant
to automatically determine whether the user set the instance variable, or
if it was defaulted as nil.
This merge logic is what you want almost every time. Hence, in the example
above, @widgets
is set to UNSET_VALUE
. If we had two Vagrant configuration
objects in the same file, then Vagrant would properly merge the follows.
The example below shows this:
Vagrant.configure("2") do |config|
config.widgets = 1
end
Vagrant.configure("2") do |config|
# ... other stuff
end
Vagrant.configure("2") do |config|
config.widgets = 2
end
If this were placed in a Vagrantfile, after merging, the value of widgets would be "2".
The finalize!
method is called only once ever on the final configuration
object in order to set defaults. If finalize!
is called, that configuration
will never be merged again, it is final. This lets you detect any UNSET_VALUE
and set the proper default, as we do in the above example.
Of course, sometimes you want custom merge logic. Let us say we
wanted our widgets to be additive. We can override the merge
method to
do this:
class Config < Vagrant.config("2", :config)
attr_accessor :widgets
def initialize
@widgets = 0
end
def merge(other)
super.tap do |result|
result.widgets = @widgets + other.widgets
end
end
end
In this case, we did not use UNSET_VALUE
for widgets because we did not
need that behavior. We default to 0 and always merge by summing the
two widgets. Now, if we ran the example above that had the 3 configuration
blocks, the final value of widgets would be "3".
Validation
Configuration classes are also responsible for validating their own
values. Vagrant will call the validate
method to do this. An example
validation method is shown below:
class Config < Vagrant.plugin("2", :config)
# ...
def validate(machine)
errors = _detected_errors
if @widgets <= 5
errors << "widgets must be greater than 5"
end
{ "foo" => errors }
end
end
The validation method is given a machine
object, since validation is
done for each machine that Vagrant is managing. This allows you to
conditionally validate some keys based on the state of the machine and so on.
The _detected_errors
method returns any errors already detected by Vagrant,
such as unknown configuration keys. This returns an array of error messages,
so be sure to turn it into the proper Hash object to return later.
The return value is a Ruby Hash object, where the key is a section name, and the value is a list of error messages. These will be displayed by Vagrant. The hash must not contain any values if there are no errors.
Accessing
After all the configuration options are merged and finalized, you will likely want to access the finalized value in your plugin. The initializer function varies with each type of plugin, but most plugins expose an initializer like this:
def initialize(machine, config)
@machine = machine
@config = config
end
When authoring a plugin, simply call super
in your initialize function to
setup these instance variables:
def initialize(*)
super
@config.is_now_available
# ...existing code
end
def my_helper
@config.is_here_too
end
For examples, take a look at Vagrant's own internal plugins in the plugins
folder in Vagrant's source on GitHub.