169 lines
3.9 KiB
C
169 lines
3.9 KiB
C
/* MSPDebug - debugging tool for MSP430 MCUs
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* Copyright (C) 2009-2012 Daniel Beer
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef THREAD_H_
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#define THREAD_H_
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/* Thread start routine signature for all OSes */
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typedef void (*thread_func_t)(void *user_data);
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#ifdef __Windows__
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#include <windows.h>
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/* Windows threads. Threads are identified by a HANDLE, which becomes
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* signalled when the thread exits.
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*
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* thread_create() returns 0 on success or -1 if an error occurs.
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*/
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typedef HANDLE thread_t;
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static inline int thread_create(thread_t *t, thread_func_t func, void *arg)
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{
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*t = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)func, arg,
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0, NULL);
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return (*t) ? 0 : -1;
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}
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static inline void thread_join(thread_t t)
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{
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WaitForSingleObject(t, INFINITE);
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}
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/* Windows mutexes. We use critical sections, because we don't need to
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* share between processes.
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*
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* None of these functions are expected to fail, although
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* InitializeCriticalSection may raise an exception on some versions of
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* Windows under low memory conditions.
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*/
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typedef CRITICAL_SECTION thread_lock_t;
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static inline void thread_lock_init(thread_lock_t *lock)
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{
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InitializeCriticalSection(lock);
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}
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static inline void thread_lock_destroy(thread_lock_t *lock)
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{
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DeleteCriticalSection(lock);
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}
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static inline void thread_lock_acquire(thread_lock_t *lock)
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{
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EnterCriticalSection(lock);
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}
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static inline void thread_lock_release(thread_lock_t *lock)
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{
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LeaveCriticalSection(lock);
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}
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/* Windows condition variables. These are simulated using kernel event
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* objects. Note that this implementation is correct _only_ for the
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* case of a single waiter.
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*/
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typedef HANDLE thread_cond_t;
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static inline void thread_cond_init(thread_cond_t *c)
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{
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*c = CreateEvent(0, TRUE, FALSE, NULL);
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}
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static inline void thread_cond_destroy(thread_cond_t *c) {
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CloseHandle(*c);
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}
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static inline void thread_cond_wait(thread_cond_t *c, thread_lock_t *m)
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{
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thread_lock_release(m);
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WaitForSingleObject(*c, INFINITE);
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thread_lock_acquire(m);
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ResetEvent(*c);
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}
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static inline void thread_cond_notify(thread_cond_t *c)
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{
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SetEvent(*c);
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}
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#else /* __Windows__ */
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#include <pthread.h>
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/* POSIX thread creation. */
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typedef pthread_t thread_t;
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static inline int thread_create(thread_t *t, thread_func_t func, void *arg)
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{
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return pthread_create(t, NULL, (void *(*)(void *))func, arg);
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}
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static inline void thread_join(thread_t t)
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{
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pthread_join(t, NULL);
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}
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/* POSIX mutexes. */
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typedef pthread_mutex_t thread_lock_t;
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static inline void thread_lock_init(thread_lock_t *lock)
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{
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pthread_mutex_init(lock, NULL);
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}
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static inline void thread_lock_destroy(thread_lock_t *lock)
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{
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pthread_mutex_destroy(lock);
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}
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static inline void thread_lock_acquire(thread_lock_t *lock)
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{
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pthread_mutex_lock(lock);
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}
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static inline void thread_lock_release(thread_lock_t *lock)
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{
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pthread_mutex_unlock(lock);
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}
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/* POSIX condition variables. */
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typedef pthread_cond_t thread_cond_t;
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static inline void thread_cond_init(thread_cond_t *c)
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{
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pthread_cond_init(c, NULL);
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}
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static inline void thread_cond_destroy(thread_cond_t *c)
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{
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pthread_cond_destroy(c);
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}
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static inline void thread_cond_wait(thread_cond_t *c, thread_lock_t *m)
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{
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pthread_cond_wait(c, m);
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}
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static inline void thread_cond_notify(thread_cond_t *c)
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{
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pthread_cond_signal(c);
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}
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#endif
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#endif
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