79 lines
1.4 KiB
C
79 lines
1.4 KiB
C
#ifndef PERMUTATIONS_H_
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#define PERMUTATIONS_H_
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#include <stdint.h>
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#include "api.h"
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#include "ascon.h"
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#include "config.h"
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#include "constants.h"
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#include "printstate.h"
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#include "round.h"
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forceinline void P12ROUNDS(ascon_state_t* s) {
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ROUND(s, RC0);
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ROUND(s, RC1);
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ROUND(s, RC2);
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ROUND(s, RC3);
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ROUND(s, RC4);
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ROUND(s, RC5);
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ROUND(s, RC6);
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ROUND(s, RC7);
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ROUND(s, RC8);
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ROUND(s, RC9);
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ROUND(s, RCa);
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ROUND(s, RCb);
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}
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forceinline void P8ROUNDS(ascon_state_t* s) {
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ROUND(s, RC4);
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ROUND(s, RC5);
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ROUND(s, RC6);
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ROUND(s, RC7);
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ROUND(s, RC8);
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ROUND(s, RC9);
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ROUND(s, RCa);
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ROUND(s, RCb);
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}
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forceinline void P6ROUNDS(ascon_state_t* s) {
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ROUND(s, RC6);
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ROUND(s, RC7);
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ROUND(s, RC8);
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ROUND(s, RC9);
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ROUND(s, RCa);
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ROUND(s, RCb);
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}
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#if ASCON_INLINE_PERM && ASCON_UNROLL_LOOPS
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forceinline void P(ascon_state_t* s, int nr) {
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if (nr == 12) P12ROUNDS(s);
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if (nr == 8) P8ROUNDS(s);
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if (nr == 6) P6ROUNDS(s);
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}
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#elif !ASCON_INLINE_PERM && ASCON_UNROLL_LOOPS
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void P12(ascon_state_t* s);
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void P8(ascon_state_t* s);
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void P6(ascon_state_t* s);
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forceinline void P(ascon_state_t* s, int nr) {
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if (nr == 12) P12(s);
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if (nr == 8) P8(s);
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if (nr == 6) P6(s);
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}
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#elif ASCON_INLINE_PERM && !ASCON_UNROLL_LOOPS
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forceinline void P(ascon_state_t* s, int nr) { PROUNDS(s, nr); }
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#else /* !ASCON_INLINE_PERM && !ASCON_UNROLL_LOOPS */
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void P(ascon_state_t* s, int nr);
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#endif
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#endif /* PERMUTATIONS_H_ */
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