2020-11-07 21:42:43 +00:00
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<!--
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crossfire: distributed brute force infrastructure
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Copyright (C) 2020 haskal
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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-->
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2020-11-07 21:12:53 +00:00
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# crossfire
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2020-10-25 05:49:31 +00:00
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2020-11-07 21:12:53 +00:00
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distributed brute force infrastructure
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2020-10-25 05:49:31 +00:00
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2020-11-07 21:12:53 +00:00
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takes the difficulty out of creating custom brute force jobs
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2020-10-25 05:49:31 +00:00
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2020-12-29 07:16:31 +00:00
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## getting started with the extremely basic but currently working MVP
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`cd` to the repo directory. hopefully you're already here :P
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add user-level racket dir to your PATH
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```bash
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export PATH=$HOME/.racket/$(racket -e "(displayln (version))")/bin:$PATH
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```
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install package from repo
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```bash
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raco pkg install ./crossfire
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```
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setup development environment
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```bash
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export DATABASE_URL="sqlite:lib/crossfire.sqlite"
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mkdir -p lib/projects
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```
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initialize server with some temporary dev commands (this assumes your computer is x86_64 linux)
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the arch corresponds to the output of `gcc -dumpmachine` for the target
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```bash
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crossfire-server dev-new-agent meow x86_64-pc-linux-gnu # exports lib/meow.rktd
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crossfire-server dev-export-client # exports lib/client0.rktd
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```
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start the server and a development version of the agent (WIP) using the exported agent config
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```bash
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crossfire-server
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# somewhere else
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racket crossfire/agent.rkt -c lib/meow.rktd
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```
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set up the client with access to the server using the previous client config
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```bash
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crossfire-client setup lib/client0.rktd
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```
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create a new project
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```bash
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crossfire-client new meow2
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cd meow2
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```
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edit config `manifest.rktd`
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- change `(mode stdio)` to `(mode callback)` (stdio mode isn't working yet)
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- change `(command ...)` to `(command "./meow")`
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generate files (Makefile, crossfire.c, crossfire.h -- these are support code for running your code
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on agents. in callback mode, your code registers a callback with crossfire that gets called for each
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possible input, and returns true or false)
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```
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crossfire-client generate
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```
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create a new source file `meow.c` with the following
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```c
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#include "crossfire.h"
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bool my_callback( vartype a,vartype b,vartype c,vartype d,vartype e,vartype f) {
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return e == '4' && f == '2';
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}
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int main(int argc, char* argv[]) {
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return crossfire_main(argc, argv, my_callback);
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}
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```
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update the makefile
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```make
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.PHONY: all clean
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CC=gcc
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CFLAGS=-std=c11 -O3
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LDFLAGS=-static
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all: meow
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meow: meow.o crossfire.o
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clean:
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$(RM) meow meow.o
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# crossfire rules
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### leave this section alone
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```
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build project
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```bash
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make
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```
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now we're ready to submit
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```bash
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crossfire-client submit
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```
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check status of projects
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```bash
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crossfire-client status
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```
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2020-12-29 07:17:51 +00:00
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this one completes pretty fast, so you should see 100% progress and one match
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2020-12-29 07:16:31 +00:00
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let's show the match (assuming the project ID from the status command is `1`)
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```bash
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crossfire-client show 1
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```
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aaaaand yeah that's all for now. smp is not supported yet. stdio mode is also not supported yet.
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lots of stuff still probably broken tbh
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contributions welcome,,,,
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2020-11-07 21:12:53 +00:00
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## status
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### base
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- 🚧 input space manipulation functions
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2020-11-16 23:38:49 +00:00
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- ✅ data types: using data/integer-set, pattern (vector of integer-set)
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- ✅ basic manipulation functions
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- ✅ representation of input space as a flat integer
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2020-11-07 21:12:53 +00:00
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- 🚧 #lang for configuration/definitions
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- (input) mode
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- stdio: user program gets input by stdio, integers separated by space, one per line
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- callback: input generator compiled into user program, user main calls `crossfire_main`
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with callback function that returns true or false
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- other modes??
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- SMP: performed by crossfire or performed by the user code
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- "performed by user code" can also mean GPU, for example
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- 🚧 codegen for input generator (in C)
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2020-11-16 23:38:49 +00:00
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- ✅ stdio mode
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2020-11-07 21:12:53 +00:00
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- 🚧 callback mode
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2020-12-29 07:16:31 +00:00
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- ✅ success reporting mechanism
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2020-11-07 21:12:53 +00:00
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- low priority: configurable "character" type -- currently a "character" is a uint64\_t
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### server: distribute jobs to workers
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2020-11-16 23:38:49 +00:00
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- ✅ base definitions of input classes and how to divide them
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2020-11-28 05:40:34 +00:00
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- ✅ dynamic slicing and scheduling based on agents' reported work rate
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2020-11-07 21:12:53 +00:00
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- low priority: randomized input space distribution
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2020-11-23 06:51:26 +00:00
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- low priority: store common configuration templates for clients
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- low priority: track upload/download progress
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- streaming interface for file transfers
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2020-11-28 05:40:34 +00:00
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- ✅ accept submitted projects (with client-compiled input generator) and distribute to agents
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2020-11-16 23:38:49 +00:00
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- ✅ low priority: support for multiple architectures
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2020-11-13 04:22:20 +00:00
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- ✅ agent authentication
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- ✅ client authentication
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2020-11-07 21:12:53 +00:00
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2020-12-27 08:13:43 +00:00
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### agent: accept and run jobs
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2020-11-13 04:22:20 +00:00
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- ✅ securely connect to server
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2020-12-26 09:00:42 +00:00
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- ✅ retrieve assigned tasks
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- handle smp correctly
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- ✅ report completions
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- 🚧 report errors
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- ✅ report successes
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2020-11-07 21:12:53 +00:00
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- low priority: defer to external brute force program (eg, hashcat on GPU)
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2020-11-30 08:05:40 +00:00
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- this could be implemented on top of the existing project format
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2020-11-23 06:51:26 +00:00
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- low priority: support finding _all_ matching inputs for a project, rather than just the first one
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2020-11-30 08:05:40 +00:00
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- the architecture currently doesn't stop on the first match so it could be a thing
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2020-11-07 21:12:53 +00:00
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2020-12-27 08:13:43 +00:00
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### client: submit jobs and view progress
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2020-11-13 04:22:20 +00:00
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- ✅securely connect to server
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2020-11-07 21:12:53 +00:00
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- command line interface
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2020-12-29 07:16:31 +00:00
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- ✅ `crossfire new`: create new crossfire project
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- ✅ `crossfire generate`: updates autogenerated files in a project
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- ✅ `crossfire check`: checks some common misconfiguration issues
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2020-11-07 21:12:53 +00:00
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- `crossfire test`: test project locally, replicates configuration of server with single local
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agent to debug issues
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2020-11-16 23:38:49 +00:00
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- low priority: `crossfire node-test`: submit a mini-task to a node that has the necessary
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resources to debug issues
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2020-12-29 07:16:31 +00:00
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- ✅ `crossfire submit`: submit task to server
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- ✅ `crossfire delete`: cancels/deletes submitted task
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- ✅ `crossfire status`: check status of server / task summary
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- ✅ `crossfire show`: shows task details
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- ✅ `crossfire setup`: sets up access to a server
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2020-11-16 23:38:49 +00:00
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- low priority: gui interface (racket/gui & framework time)
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2020-12-27 08:13:43 +00:00
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## misc
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### porting
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currently only linux is supported for the server and agent. the server might run on macOS but it's
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not guaranteed. if you are interested in porting this to a new platform, take a look at
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`agent-deployment` for the embedded build of racket for the all-in-one agent binary, and perhaps
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create additional makefiles for other platforms. additionally, platform-specific racket code is
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marked with an `XXX` comment
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