* ref(web): removes video blur when ICE is disconnected.
Removes the blur effect from the large video and stops showing
the network connectivity issues message when ICE disconnects.
The feature has been considered too disruptive and there's a plan to
have it replaced with a more subtle indication.
* remove RECONNECTING key from main.json
Config.js will allow to specify both BOSH and Websocket URLs. In such
case the web app will prefer Websocket over BOSH. The reason is that it
appears to be more stable and a bit fast on web, while on mobile
websocket is dropped fast(killed by the OS) on network changes.
Fallback to the non-ConnectionService case for any error. Also, handle errors
when registering the phone account; Pixel C devices throw UnsupportedException.
This addresses a bug, in which submitting a password
through the iframe api no longer closes RoomLockPrompt,
by explicitly closing prompts for a lock or password.
Some Samsung devices will fail to fully engage ConnectionService if no SIM card
was ever installed on the device. We could check for it, but it would require
the CALL_PHONE permission, which is not something we want to do, so fallback to
not using ConnectionService.
Some devices seem to have a bug in their Android versions and startCall fails
with SecurityError because the CALL_PHONE permissions is not granted. This is
not a requirement for self-managed connection services as per the official
documentation though:
https://developer.android.com/guide/topics/connectivity/telecom/selfManaged
Alas, connection services takes over audio device management too, so let's
handle the error and disable CS if we get SecurityError.
- Adds the ability to share video as a "PiP" when screenshare is in progress.
- Add a method for creating a local presenter track.
- Make sure isLocalVideoTrackMuted returns the correct mute state when only screenshare is present.
- Make sure we get the updated window size of the window being shared before painting it on the canvas.
- Make sure we check if the shared window has been resized
Instead let the mobile OS take care of opening the URL
in the appropriate application. Without target _blank,
iOS 13.2.2 on Chrome will open about:blank and immediately
close the tab instead of opening the store.
* Adds an option to set email through iframe API init and to stats.
* Simplifies configuring email and displayName in stats.
Removes enableStatsID as not needed as when off we are sending as callstats id xmpp resource which is unique per call and id must be something that sticks between calls (callstatsUsername).
* Adds email and displayName in stats config for mobile.
* chore(deps): Updates lib-jitsi-meet to latest dd31f0a.
* Removes enableStatsID from config and whitelist.
It crashes on Android. Well, on the JSC version React Native uses on Android.
While we could use this fallback only on Android, we have decided to use it
on all mobile platforms for consistency.
- Remove network-activity "feature"
- It wasn't in use
- It relied on internal React Native components, bound to break anytime
- Show an infinite loading indicator
- Style it just like the LoadConfigOverlay
- Since it kinda represents the opposite, an "unload" then SDK is done
We are downloading code off the Internet and executing it on the user's device,
so run it sandboxed to avoid potential bad actors.
Since it's impossible to eval() safely in JS and React Native doesn't offer
something akin to Node's vm module, here we are rolling our own.
On Android it uses the Duktape JavaScript engine and on iOS the builtin
JavaScriptCore engine. The extra JS engine is *only* used for evaluating the
downloaded code and returning a JSON string which is then passed back to RN.
- use AbortController for setting the fetch timeout
- use async / await syntax for clarify
- set the default timeout to 5s (previously non-existent, aka 0)
- add ability to load but not evaluate a script
They never worked on mobile and pose an impediment for makinf config.js more
future proof. Specially if we want to move to a non-executable form of
configuration.
This adds an option to disable video autoplay that will be used mostly with maleus (our selenium-based load testing tool for testing the new bridge). Disabling video rendering lowers the resource utilisation of the selenium nodes.
Bring back the workaround introduced in afd2aea7
but removed in 21dcc41d. On conference join,
several other actions have already been fired
that try to set the large video participant
and select the participant on the bridge.
The problem is there is no conference during
these actions so the select participant
never fires. Then subsequent actions do not
fire select participant because the large
video participant has not changed.
We try to load the configuration with every room change, even when there is no
room. There is a bad (corner) case: when we have no config cached (first boot or
wiped app data). In such case the user is trapped in an infinite loop because we
require the config to show the welcome page, oh well.
Pretend we have a configuration by creating the most minimal one to at least get
to the welcome page.
Audio streams are automatically played by WebRTC and this won't change, probably
ever. There is no point in having checks and an Audio component which does
nothing.
In iOS 13 if the call is not unmuted when we report it to the system as started,
an action to unmute it is dispatched automagically. Thanks, Apple.
So, delay synchronizing the muted state until the conference is started (after
the join action). This creates a small window for de-synchronization, but it's
very short and it seems unavoidable.
This change is only applied to operating systems built by the fruit company in
Cupertino.
These provide the ability to integrate the SDK with some other application
loggers.
At the time this was written we use Timber on Android and CocoaLumberjack on iOS.
In addition to the integration capabilities, a LogBridge React Native module
provides log transports for JavaScript code, thus centralizing all logs on the
native loggers.
Will emit new 'network.info' action with the online/offline status and
extra details for native like the network type and
'isConnectionExpensive' flag.
It need not always exist, since it's created asynchronousluy on app
initiualization. Make sure we are ready for it.
I've seen backtraces because of this.
Any overrides set on interfaceConfig are not
applied on module load. As such, call to get
the value of the auto pin setting, providing
time for the bootstrapping to set overrides.
Otherwise iframe api users cannot override
the setting.
React Native doesn't define __filename nor __dirname so do it artisanally. In
addition, this helps with centralizing the configuration passed to loggers.
Mobile uses a different logic for deciding whether to show the filmstrip or not:
if there are more than 1 participants or not, and there is no way to manually
toggle it.
This commit refactors device selection (more heavily on iOS) to make it
consistent across platforms.
Due to its complexity I couldn't break out each step into separate commits,
apologies to the reviewer.
Changes made to device handling:
- speaker is always the default, regardless of the mode
- "Phone" shows as a selectable option, even in video call mode
- "Phone" is not displayed when wired headphones are present
- Shared device picker between iOS and Android
- Runtime device updates while the picker is open
It's an evolution of audio-only mode, where we also allow for receiving a remote
screen-share.
Diving deeper: this basically sets last N to 1 or 0 depending on the
availability of a screen-share.
This prevents inserting any user overridden APP_NAME
values into html. A new translation key is being used
to immediately stop non-english languages from using the
problematic string.
Also tweaked the copy to remove the "eer" and fix
some grammar.
This refactors all handling of audio-only and last N to 2 features in preparation
for "low bandwidth mode".
The main motivation to do this is that lastN is a "global" setting so it helps
to have all processing for it in a single place.
* ref(feedback): emit api feedback submitted on completion
Compared to firing the event on submission because
the submission ajax will not be completed at that
time..
* squash: update package.json
When a participant is pinned in the UI we then proceed to mark it as selected on
the JVB. This will make the participant part of the last N set and will receive
the highest (or configured highest) video quality.
Pinning a participant at the JVB level just makes sure it will be part of the
last N set.
Since only one participant can be pinned in the UI, there is no point in pinning
it at the JVB level, since selecting it already achieved the same result.
Moves getCurrentConferenceUrl method to base/connection to allow reuse.
The new location is not ideal, but looks the best based on the imports
required (trying to avoid circular dependencies).
* Moves talk while muted as a new feature.
* Adds sound notification for talk while muted.
* Reorder imports and changes the dispatch of the notification.
* Introduces sounds.js for talk while muted.
* Removes unused translations.
* Fixes using translated strings.
* Moves using latest i18next versions and stop using compatibility modes.
* Sorts i18next options.
* Fixes defaultNS used by i18next.
This is used when translating html tags with data-i18n keys as attributes, used by jQuery-Impromptu.
* ref(user-interaction): remove storing of listener
* ref(user-interaction): move browser requirement check to lib-jitsi-meet
* ref(user-interaction): no inner function for listener, use module scope
* Listens for suspend events from jitsi-power-monitor on postis channel.
* Removes duplicated type and actions.
* Moves suspendDetected state from overlay to power-monitor feature.
* fix(invite): decode the meeting name
* squash: try to make mobile join same encoded meeting name as web
* Decodes and generated texts for share and copy meeting info.
Decodes in all cases except when it contains a space, as it will generate wrong links when pasted/shared in external applications.
* Adds a notification when remote lock happens.
* Updates translations.
Removes unused strings and extracts room password to separate translation, to be able to change it when deployment uses only digits.
* Formats the conference pin when showing it.
* Removes member from translation in favour of participant.
* Updates formatting of the pin.
* Adds a notification when password is remotely removed.
Join notifications are already supressed for the local
participant, so hide the left notification. For now
the notification is not being shown on mobile to keep
the same existing behavior and because a copy change
will be needed, but will be added once batching is
implemented.
When native SDK users end a meeting the view gets disposed and detached from
React, and then the entire app gets destroyed and these errors get printed at
the error level, throwing some people off.
* Fixes inviting more than one participant.
* Shows a notification when participants are invited.
* Adds support for both .id and .user_id props for people query results.
This was hit on a corner case when ConnectionService will deny
the request to start the call. I am not sure, but it could have been
that the conference object has been disposed or closed or something
else, but the fact is that 'conference.room' was not defined and things
crashed. It is not safe to access conference's private field 'room'. It
is true JitsiConference doesn't follow the practice of marking this
field as private with the underscore '_', but it is not a public field.
* Updates kick showing who kicked us.
* Notify participants that someone was kicked.
* Shows notification to user who is remotely muted.
* Updates the notification type.
* Muted by notification for mobile.
* Moves code to react and adds the kick notifications to mobile.
* Updates lib-jitsi-meet.
* Updates start silent, turning on startWithAudioMuted and few UI tweaks.
Disabled mic unmute button and removes remote participants volume slider.
* Adds analytics for start silent.
* Removes extra semi colon.
* Updates lib-jitsi-meet and updates meeting info text.
Checking if the calendar support in the reducer is not only useless but wrong,
since we don't have access to the entire store (the calendar support is checked
in the base/config feature). If calendar support is not enabled the actions
being reduced won't be dispatched anyway, so no harm is done by removing the
check.
When the video unmute button disabled audio-only, also unmute video. This fixes
a weird case in which the user need to "unmute twice" if they were muted beofre
they enabled audio-only mode. That's ok if the audio-only button was used, but
not if the video-unmute button was used, since the expectation is to have video,
of course.
Re-structure the custom routing to split between
platforms instead of between intended route features.
This made it easier for me to understand where to
do the checks for unsupported browser after deep-linking
had been checked.
If a value is not set in localStorage then null is
returned. null should not be converted to an empty
string (via _.escape) because that will then be
stored in localStorage as the user set preference
and will keep overriding any other values set
in localStorage for the displayname.
- Use actions to notify the rest of the app that
a mic or camera error has occurred
- Use middleware to respond to those notifications
of errors by showing in-app notifications and
notifying the external api
When in a conference, try to enter PiP when pressing the back button. If this is
not possible (because it's unsupported, not enabled, etc.) fall back to the
previous behavior of simply hanging up.
This PR changes the logic for connecting / disconnecting conferences. Instead of
doing it in mount / unmount events from the Conference component, it moves the
logic to the appNavigatee action.
This fixes a regression introduced in 774c5ecd when trying to make sure the
conference terminated event is always sent.
By moving the logic to appNavigate we no longer depend on side-effects for
connecting / disconnecting, and the code should be more maintainable moving
forward.
An improvement to this is the concept of sessions, which, while not tackled
here, was taken into consideration.
For the external api to fire update events out of the iframe, it
must first be initialized within the jitsi app. Any invocations
by the app to send updates events before initialization will
cause the api to swallow the events. The chosen fix is to
initialize the api earlier so the first update of app's redux
store fires update events that the api will also fire out of
the iframe.
This change will affect current behavior in that right now
the update event of the initial set of the avatar url is
blocked, but the change will make that event fire out of the
iframe.
Currently devices set through the api are stored
as ids, and not user selected. This can cause
other existing user selected devices to take
precedence over the devices passed into the api.
By making the container 100% height and position relative, that
would cause it to overlap any static-positioned elements below it.
The 100% makes it so that any watermarks intended for the bottom
of the page show up on the bottom of the page. However, it's not
needed because watermark stylings already try to position the
watermarks at the bottom.
* Fix detecting preferred audio output.
Fixes detecting when a new output device is found and we have stored user preference of using that device.
* Does not store which is the currently open device on save.
Does not save the currently opened device when saving settings dialog, this will be done once we successfully replace the tracks to use the new devices.
* Saves opened audio device after successfully changing it.
If we do it earlier _updateAudioDeviceId is using localAudio and can store wrong value.
* Adds notification for new non preferred devices.
A notification is shown which gives an option to the user to select and use the newly plugged devices.
Adding custom button and handler for the action to the notifications.
* Changes logic to search and handle all newly added devices from array.
* Moves some utility methods to features/base/devices.
The state about currently opened devices is filtered and not stored, where we only store when user selects a device preferences.
Also allow changing input devices for Firefox when we are not in a conference.
* Prints errors in case of wrong initialization.
Not printing can masks some errors in the code.
* Allow only one Follow Me moderator in a meeting.
* Sends Follow Me state with all presences of the moderator.
This fixes an issue where the moderator sends the Follow Me state and then for example mute or unmute video (this will produce a presence without Follow Me state) and the new comers will not reflect current Follow Me state till a change of it comes.
* Changes fixing comments.
* Changes fixing comments.
Dear reader, I'm not proud at all of what you are about to read, but sometimes
life just gives you lemons, so enjoy some lemonade!
Joining a conference implies first creating the XMPP connection and then joining
the MUC. It's very possible the XMPP connection was made but there was no chance
for the conference to be created.
This patch fixes this case by artificially genrating a conference terminated
event in such case. In order to have all the necessary knowledge for this event
to be sent the connection now keeps track of the conference that runs it.
In addition, there is an even more obscure corner case: it's not impossible to
try to disconnect when there is not even a connection. This was fixed by
creating a fake disconnect event. Alas the location URL is lost at this point,
but it's better than nothing I guess.