kicad/eeschema/class_screen.cpp

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#include "fctsys.h"
#include "gr_basic.h"
#include "common.h"
#include "id.h"
#include "class_drawpanel.h"
#include "program.h"
#include "libcmp.h"
#include "general.h"
#include "protos.h"
/******************************************************************/
void SetaParent( EDA_BaseStruct* Struct, BASE_SCREEN* Screen )
/******************************************************************/
{
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switch( Struct->Type() )
{
case DRAW_POLYLINE_STRUCT_TYPE:
case DRAW_JUNCTION_STRUCT_TYPE:
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case TYPE_SCH_TEXT:
case TYPE_SCH_LABEL:
case TYPE_SCH_GLOBALLABEL:
case TYPE_SCH_HIERLABEL:
case TYPE_SCH_COMPONENT:
case DRAW_SEGMENT_STRUCT_TYPE:
case DRAW_BUSENTRY_STRUCT_TYPE:
case DRAW_SHEET_STRUCT_TYPE:
case DRAW_MARKER_STRUCT_TYPE:
case DRAW_NOCONNECT_STRUCT_TYPE:
Struct->SetParent( Screen );
break;
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case DRAW_HIERARCHICAL_PIN_SHEET_STRUCT_TYPE:
case DRAW_PICK_ITEM_STRUCT_TYPE:
break;
default:
break;
}
}
/***************************************************************/
void SCH_ITEM::Place( WinEDA_SchematicFrame* frame, wxDC* DC )
/***************************************************************/
/* place the struct in EEDrawList.
* if it is a new item, it it also put in undo list
* for an "old" item, saving it in undo list must be done before editiing,
* and not here!
*/
{
if( m_Flags & IS_NEW )
{
SCH_SCREEN* screen = frame->GetScreen();
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if( !screen->CheckIfOnDrawList( this ) ) //don't want a loop!
screen->AddToDrawList( this );
g_ItemToRepeat = this;
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frame->SaveCopyInUndoList( this, IS_NEW );
}
m_Flags = 0;
frame->GetScreen()->SetModify();
frame->GetScreen()->SetCurItem( NULL );
frame->DrawPanel->ManageCurseur = NULL;
frame->DrawPanel->ForceCloseManageCurseur = NULL;
if( DC )
{
frame->DrawPanel->CursorOff( DC ); // Erase schematic cursor
RedrawOneStruct( frame->DrawPanel, DC, this, GR_DEFAULT_DRAWMODE );
frame->DrawPanel->CursorOn( DC ); // Display schematic cursor
}
}
/***********************************************************************/
/* Class SCH_SCREEN: classe de gestion d'un affichage pour schematique */
/***********************************************************************/
/* Default EESchema zoom values. Limited to 17 values to keep a decent size to menus
*/
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static int SchematicZoomList[] =
{
5, 7, 10, 15, 20, 30, 40, 60, 80, 120, 160, 230, 320, 480, 640, 800, 1280
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};
#define SCHEMATIC_ZOOM_LIST_CNT ( sizeof( SchematicZoomList ) / \
sizeof( int ) )
/* Default grid sizes for the schematic editor. */
static GRID_TYPE SchematicGridList[] = {
{ ID_POPUP_GRID_LEVEL_50, wxRealPoint( 50, 50 ) },
{ ID_POPUP_GRID_LEVEL_25, wxRealPoint( 25, 25 ) },
{ ID_POPUP_GRID_LEVEL_10, wxRealPoint( 10, 10 ) },
{ ID_POPUP_GRID_LEVEL_5, wxRealPoint( 5, 5 ) },
{ ID_POPUP_GRID_LEVEL_2, wxRealPoint( 2, 2 ) },
{ ID_POPUP_GRID_LEVEL_1, wxRealPoint( 1, 1 ) }
};
#define SCHEMATIC_GRID_LIST_CNT ( sizeof( SchematicGridList ) / \
sizeof( GRID_TYPE ) )
/* Constructeur de SCREEN */
SCH_SCREEN::SCH_SCREEN( KICAD_T type ) : BASE_SCREEN( type )
{
size_t i;
EEDrawList = NULL; /* Schematic items list */
m_Zoom = 32;
for( i = 0; i < SCHEMATIC_ZOOM_LIST_CNT; i++ )
m_ZoomList.Add( SchematicZoomList[i] );
for( i = 0; i < SCHEMATIC_GRID_LIST_CNT; i++ )
AddGrid( SchematicGridList[i] );
SetGrid( wxRealPoint( 50, 50 ) ); /* usual grid size */
m_UndoRedoCountMax = 10; // Undo/redo levels count. 10 is a reasonnable value
m_RefCount = 0;
m_Center = false; // Suitable for schematic only. for libedit and viewlib, must be set to true
InitDatas();
}
/****************************/
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SCH_SCREEN::~SCH_SCREEN()
/****************************/
{
ClearUndoRedoList();
FreeDrawList();
}
/***********************************/
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void SCH_SCREEN::FreeDrawList()
/***********************************/
/* Routine to clear (free) EESchema drawing list of a screen.
*/
{
SCH_ITEM* DrawStruct;
while( EEDrawList != NULL )
{
DrawStruct = EEDrawList;
EEDrawList = EEDrawList->Next();
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SAFE_DELETE( DrawStruct );
}
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EEDrawList = NULL;
}
/**************************************************************/
void SCH_SCREEN::RemoveFromDrawList( SCH_ITEM * DrawStruct )
/**************************************************************/
/* If found in EEDrawList, remove DrawStruct from EEDrawList.
* DrawStruct is not deleted or modified
*/
{
if( DrawStruct == EEDrawList )
EEDrawList = EEDrawList->Next();
else
{
EDA_BaseStruct* DrawList = EEDrawList;
while( DrawList && DrawList->Next() )
{
if( DrawList->Next() == DrawStruct )
{
DrawList->SetNext( DrawList->Next()->Next() );
break;
}
DrawList = DrawList->Next();
}
}
}
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/**************************************************************/
bool SCH_SCREEN::CheckIfOnDrawList( SCH_ITEM* st )
/**************************************************************/
{
SCH_ITEM * DrawList = EEDrawList;
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while( DrawList )
{
if( DrawList == st )
return true;
DrawList = DrawList->Next();
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}
return false;
}
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/**************************************************************/
void SCH_SCREEN::AddToDrawList( SCH_ITEM* st )
/**************************************************************/
{ //simple function to add to the head of the drawlist.
st->SetNext( EEDrawList );
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EEDrawList = st;
}
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/*********************************************************************/
/* Class EDA_ScreenList to handle the list of screens in a hierarchy */
/*********************************************************************/
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/********************************/
EDA_ScreenList::EDA_ScreenList()
/********************************/
{
m_Index = 0;
BuildScreenList( g_RootSheet );
}
/*****************************************/
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SCH_SCREEN* EDA_ScreenList::GetFirst()
/*****************************************/
{
m_Index = 0;
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if( m_List.GetCount() > 0 )
return m_List[0];
return NULL;
}
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/*****************************************/
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SCH_SCREEN* EDA_ScreenList::GetNext()
/*****************************************/
{
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if( m_Index < m_List.GetCount() )
m_Index++;
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return GetScreen( m_Index );
}
/************************************************/
SCH_SCREEN* EDA_ScreenList::GetScreen( unsigned int index )
/************************************************/
/* return the m_List[index] item
*/
{
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if( index < m_List.GetCount() )
return m_List[index];
return NULL;
}
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/************************************************/
void EDA_ScreenList::AddScreenToList( SCH_SCREEN* testscreen )
/************************************************/
{
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if( testscreen == NULL )
return;
for( unsigned int i = 0; i< m_List.GetCount(); i++ )
{
if( m_List[i] == testscreen )
return;
}
m_List.Add( testscreen );
#ifdef DEBUG
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printf( "EDA_ScreenList::AddScreenToList adding %s\n",
(const char*) testscreen->m_FileName.mb_str() );
#endif
}
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/************************************************************************/
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void EDA_ScreenList::BuildScreenList( EDA_BaseStruct* s )
/************************************************************************/
{
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if( s && s->Type() == DRAW_SHEET_STRUCT_TYPE )
{
DrawSheetStruct* ds = (DrawSheetStruct*) s;
s = ds->m_AssociatedScreen;
}
if( s && s->Type() == SCREEN_STRUCT_TYPE )
{
SCH_SCREEN* screen = (SCH_SCREEN*) s;
AddScreenToList( screen );
EDA_BaseStruct* strct = screen->EEDrawList;
while( strct )
{
if( strct->Type() == DRAW_SHEET_STRUCT_TYPE )
{
BuildScreenList( strct );
}
strct = strct->Next();
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}
}
}
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