kicad/pcbnew/dialogs/dialog_edit_module_for_Boar...

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/**
* Module editor: Dialog for editing module properties in the pcb editor.
*/
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2012-06-09 09:38:58 +00:00
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2015 Dick Hollenbeck, dick@softplc.com
* Copyright (C) 2004-2016 KiCad Developers, see change_log.txt for contributors.
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*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <fctsys.h>
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
#include <kiface_i.h>
#include <gr_basic.h>
#include <class_drawpanel.h>
#include <confirm.h>
#include <pcbnew.h>
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
#include <pgm_base.h>
#include <gestfich.h>
#include <3d_struct.h>
#include <3d_viewer.h>
#include <wxPcbStruct.h>
#include <base_units.h>
#include <project.h>
#include <class_module.h>
#include <class_text_mod.h>
#include <validators.h>
#include <dialog_edit_module_for_BoardEditor.h>
#include <wildcards_and_files_ext.h>
#include "3d_cache/dialogs/panel_prev_model.h"
#include "3d_cache/dialogs/3d_cache_dialogs.h"
#include "3d_cache/3d_cache.h"
#include "3d_cache/3d_filename_resolver.h"
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size_t DIALOG_MODULE_BOARD_EDITOR::m_page = 0; // remember the last open page during session
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DIALOG_MODULE_BOARD_EDITOR::DIALOG_MODULE_BOARD_EDITOR( PCB_EDIT_FRAME* aParent,
MODULE* aModule,
wxDC* aDC ) :
DIALOG_MODULE_BOARD_EDITOR_BASE( aParent ),
m_OrientValidator( 1, &m_OrientValue )
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{
m_Parent = aParent;
m_DC = aDC;
m_CurrentModule = aModule;
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// Give an icon
wxIcon icon;
icon.CopyFromBitmap( KiBitmap( icon_modedit_xpm ) );
SetIcon( icon );
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m_OrientValidator.SetRange( -360.0, 360.0 );
m_OrientValueCtrl->SetValidator( m_OrientValidator );
m_OrientValidator.SetWindow( m_OrientValueCtrl );
aParent->Prj().Get3DCacheManager()->GetResolver()->SetProgramBase( &Pgm() );
m_PreviewPane = new PANEL_PREV_3D( m_Panel3D, aParent->Prj().Get3DCacheManager() );
bLowerSizer3D->Add( m_PreviewPane, 1, wxEXPAND, 5 );
m_NoteBook->SetSelection( m_page );
m_sdbSizerStdButtonsOK->SetDefault();
m_ReferenceCopy = NULL;
m_ValueCopy = NULL;
m_LastSelected3DShapeIndex = 0;
m_OrientValue = 0;
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GetSizer()->SetSizeHints( this );
Centre();
Layout();
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}
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DIALOG_MODULE_BOARD_EDITOR::~DIALOG_MODULE_BOARD_EDITOR()
{
for( unsigned ii = 0; ii < m_Shapes3D_list.size(); ii++ )
delete m_Shapes3D_list[ii];
m_Shapes3D_list.clear();
// free the memory used by all models, otherwise models which were
// browsed but not used would consume memory
Prj().Get3DCacheManager()->FlushCache( false );
// the GL canvas has to be visible before it is destroyed
m_page = m_NoteBook->GetSelection();
m_NoteBook->SetSelection( 1 );
delete m_PreviewPane;
m_PreviewPane = NULL; // just in case, to avoid double-free
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delete m_ReferenceCopy;
delete m_ValueCopy;
}
// Creation of the panel properties of the module editor.
void DIALOG_MODULE_BOARD_EDITOR::InitBoardProperties()
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{
PutValueInLocalUnits( *m_ModPositionX, m_CurrentModule->GetPosition().x );
m_XPosUnit->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) );
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PutValueInLocalUnits( *m_ModPositionY, m_CurrentModule->GetPosition().y );
m_YPosUnit->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) );
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m_LayerCtrl->SetSelection(
(m_CurrentModule->GetLayer() == B_Cu) ? 1 : 0 );
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bool custom_orientation = false;
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switch( int( m_CurrentModule->GetOrientation() ) )
{
case 0:
m_OrientCtrl->SetSelection( 0 );
break;
case 900:
case -2700:
m_OrientCtrl->SetSelection( 1 );
break;
case -900:
case 2700:
m_OrientCtrl->SetSelection( 2 );
break;
case -1800:
case 1800:
m_OrientCtrl->SetSelection( 3 );
break;
default:
m_OrientCtrl->SetSelection( 4 );
custom_orientation = true;
break;
}
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m_OrientValueCtrl->Enable( custom_orientation );
m_OrientValue = m_CurrentModule->GetOrientation() / 10.0;
m_OrientValidator.TransferToWindow();
// Initialize dialog relative to masks clearances
m_NetClearanceUnits->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) );
m_SolderMaskMarginUnits->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) );
m_SolderPasteMarginUnits->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) );
PutValueInLocalUnits( *m_NetClearanceValueCtrl, m_CurrentModule->GetLocalClearance() );
PutValueInLocalUnits( *m_SolderMaskMarginCtrl, m_CurrentModule->GetLocalSolderMaskMargin() );
// These 2 parameters are usually < 0, so prepare entering a negative
// value, if current is 0
PutValueInLocalUnits( *m_SolderPasteMarginCtrl, m_CurrentModule->GetLocalSolderPasteMargin() );
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if( m_CurrentModule->GetLocalSolderPasteMargin() == 0 )
m_SolderPasteMarginCtrl->SetValue( wxT( "-" ) +
m_SolderPasteMarginCtrl->GetValue() );
// Add solder paste margin ration in per cent
// for the usual default value 0.0, display -0.0 (or -0,0 in some countries)
wxString msg;
msg.Printf( wxT( "%f" ),
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m_CurrentModule->GetLocalSolderPasteMarginRatio() * 100.0 );
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if( m_CurrentModule->GetLocalSolderPasteMarginRatio() == 0.0 &&
msg[0] == '0') // Sometimes Printf adds a sign if the value is very small (0.0)
m_SolderPasteMarginRatioCtrl->SetValue( wxT("-") + msg );
else
m_SolderPasteMarginRatioCtrl->SetValue( msg );
switch( m_CurrentModule->GetZoneConnection() )
{
default:
case PAD_ZONE_CONN_INHERITED:
m_ZoneConnectionChoice->SetSelection( 0 );
break;
case PAD_ZONE_CONN_FULL:
m_ZoneConnectionChoice->SetSelection( 1 );
break;
case PAD_ZONE_CONN_THERMAL:
m_ZoneConnectionChoice->SetSelection( 2 );
break;
case PAD_ZONE_CONN_NONE:
m_ZoneConnectionChoice->SetSelection( 3 );
break;
}
}
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void DIALOG_MODULE_BOARD_EDITOR::GotoModuleEditor( wxCommandEvent& event )
{
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if( m_CurrentModule->GetTimeStamp() == 0 ) // Module Editor needs a non null timestamp
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{
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m_CurrentModule->SetTimeStamp( GetNewTimeStamp() );
m_Parent->OnModify();
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}
EndModal( PRM_EDITOR_WANT_MODEDIT );
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}
void DIALOG_MODULE_BOARD_EDITOR::ExchangeModule( wxCommandEvent& event )
{
EndModal( PRM_EDITOR_WANT_EXCHANGE_FP );
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}
void DIALOG_MODULE_BOARD_EDITOR::ModuleOrientEvent( wxCommandEvent& event )
{
bool custom_orientation = false;
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switch( m_OrientCtrl->GetSelection() )
{
case 0:
m_OrientValue = 0.0;
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break;
case 1:
m_OrientValue = 90.0;
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break;
case 2:
m_OrientValue = 270.0;
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break;
case 3:
m_OrientValue = 180.0;
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break;
default:
custom_orientation = true;
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break;
}
m_OrientValidator.TransferToWindow();
m_OrientValueCtrl->Enable( custom_orientation );
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}
void DIALOG_MODULE_BOARD_EDITOR::InitModeditProperties()
{
wxString default_path;
wxGetEnv( KISYS3DMOD, &default_path );
#ifdef __WINDOWS__
default_path.Replace( wxT( "/" ), wxT( "\\" ) );
#endif
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m_LastSelected3DShapeIndex = -1;
// Init 3D shape list
S3D_MASTER* draw3D = m_CurrentModule->Models();
wxString origPath;
wxString alias;
wxString shortPath;
S3D_FILENAME_RESOLVER* res = Prj().Get3DCacheManager()->GetResolver();
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while( draw3D )
{
if( !draw3D->GetShape3DName().IsEmpty() )
{
S3D_MASTER* draw3DCopy = new S3D_MASTER( NULL );
draw3DCopy->Copy( draw3D );
m_Shapes3D_list.push_back( draw3DCopy );
origPath = draw3DCopy->GetShape3DName();
if( res && res->SplitAlias( origPath, alias, shortPath ) )
{
origPath = alias;
origPath.append( wxT( ":" ) );
origPath.append( shortPath );
}
m_3D_ShapeNameListBox->Append( origPath );
}
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draw3D = (S3D_MASTER*) draw3D->Next();
}
m_ReferenceCopy = new TEXTE_MODULE( NULL );
m_ValueCopy = new TEXTE_MODULE( NULL );
m_ReferenceCopy->Copy( &m_CurrentModule->Reference() );
m_ValueCopy->Copy( &m_CurrentModule->Value() );
m_ReferenceCtrl->SetValue( m_ReferenceCopy->GetText() );
m_ValueCtrl->SetValue( m_ValueCopy->GetText() );
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// Shows the footprint's schematic path.
m_textCtrlSheetPath->SetValue( m_CurrentModule->GetPath() );
m_AttributsCtrl->SetItemToolTip( 0,
_( "Use this attribute for most non SMD components\n"
"Components with this option are not put in the footprint position list file" ) );
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m_AttributsCtrl->SetItemToolTip( 1,
_( "Use this attribute for SMD components.\n"
"Only components with this option are put in the footprint position list file" ) );
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m_AttributsCtrl->SetItemToolTip( 2,
_( "Use this attribute for \"virtual\" components drawn on board\n"
"(like a old ISA PC bus connector)" ) );
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// Controls on right side of the dialog
switch( m_CurrentModule->GetAttributes() & 255 )
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{
case 0:
m_AttributsCtrl->SetSelection( 0 );
break;
case MOD_CMS:
m_AttributsCtrl->SetSelection( 1 );
break;
case MOD_VIRTUAL:
m_AttributsCtrl->SetSelection( 2 );
break;
default:
m_AttributsCtrl->SetSelection( 0 );
break;
}
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if( m_CurrentModule->IsLocked() )
m_AutoPlaceCtrl->SetSelection( 2 );
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else if( m_CurrentModule->PadsLocked() )
m_AutoPlaceCtrl->SetSelection( 1 );
else
m_AutoPlaceCtrl->SetSelection( 0 );
m_AutoPlaceCtrl->SetItemToolTip( 0,
_( "Component can be freely moved and auto placed. User can arbitrarily select and edit component's pads." ) );
m_AutoPlaceCtrl->SetItemToolTip( 1,
_( "Component can be freely moved and auto placed, but its pads cannot be selected or edited." ) );
m_AutoPlaceCtrl->SetItemToolTip( 2,
_( "Component is locked: it cannot be freely moved or auto placed." ) );
m_CostRot90Ctrl->SetValue( m_CurrentModule->GetPlacementCost90() );
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m_CostRot180Ctrl->SetValue( m_CurrentModule->GetPlacementCost180() );
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// if m_3D_ShapeNameListBox is not empty, preselect first 3D shape
if( m_3D_ShapeNameListBox->GetCount() > 0 )
{
m_LastSelected3DShapeIndex = 0;
m_3D_ShapeNameListBox->SetSelection( m_LastSelected3DShapeIndex );
Transfert3DValuesToDisplay( m_Shapes3D_list[m_LastSelected3DShapeIndex] );
}
else
{
S3D_INFO params;
params.scale.x = 1.0;
params.scale.y = 1.0;
params.scale.z = 1.0;
m_PreviewPane->SetModelData( &params );
}
// We have modified the UI, so call Fit() for m_Panel3D
// to be sure the m_Panel3D sizers are initiliazed before opening the dialog
m_Panel3D->GetSizer()->Fit( m_Panel3D );
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}
/* Initialize 3D info displayed in dialog box from values in aStruct3DSource
*/
void DIALOG_MODULE_BOARD_EDITOR::Transfert3DValuesToDisplay(
S3D_MASTER* aStruct3DSource )
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{
S3D_INFO params;
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if( aStruct3DSource )
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{
params.filename = aStruct3DSource->GetShape3DName();
params.scale.x = aStruct3DSource->m_MatScale.x;
params.scale.y = aStruct3DSource->m_MatScale.y;
params.scale.z = aStruct3DSource->m_MatScale.z;
params.offset.x = aStruct3DSource->m_MatPosition.x;
params.offset.y = aStruct3DSource->m_MatPosition.y;
params.offset.z = aStruct3DSource->m_MatPosition.z;
params.rotation.x = aStruct3DSource->m_MatRotation.x;
params.rotation.y = aStruct3DSource->m_MatRotation.y;
params.rotation.z = aStruct3DSource->m_MatRotation.z;
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}
else
{
params.scale.x = 1.0;
params.scale.y = 1.0;
params.scale.z = 1.0;
params.offset.x = 0.0;
params.offset.y = 0.0;
params.offset.z = 0.0;
params.rotation = params.offset;
}
m_PreviewPane->SetModelData( &params );
return;
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}
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/** Copy 3D info displayed in dialog box to values in a item in m_Shapes3D_list
* @param aIndexSelection = item index in m_Shapes3D_list
*/
void DIALOG_MODULE_BOARD_EDITOR::TransfertDisplayTo3DValues(
int aIndexSelection )
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{
if( aIndexSelection >= (int) m_Shapes3D_list.size() )
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return;
S3D_MASTER* struct3DDest = m_Shapes3D_list[aIndexSelection];
S3D_INFO params;
m_PreviewPane->GetModelData( &params );
struct3DDest->m_MatScale.x = params.scale.x;
struct3DDest->m_MatScale.y = params.scale.y;
struct3DDest->m_MatScale.z = params.scale.z;
struct3DDest->m_MatRotation.x = params.rotation.x;
struct3DDest->m_MatRotation.y = params.rotation.y;
struct3DDest->m_MatRotation.z = params.rotation.z;
struct3DDest->m_MatPosition.x = params.offset.x;
struct3DDest->m_MatPosition.y = params.offset.y;
struct3DDest->m_MatPosition.z = params.offset.z;
return;
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}
void DIALOG_MODULE_BOARD_EDITOR::On3DShapeNameSelected( wxCommandEvent& event )
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{
if( m_LastSelected3DShapeIndex >= 0 )
TransfertDisplayTo3DValues( m_LastSelected3DShapeIndex );
m_LastSelected3DShapeIndex = m_3D_ShapeNameListBox->GetSelection();
if( m_LastSelected3DShapeIndex < 0 ) // happens under wxGTK when
// deleting an item in
// m_3D_ShapeNameListBox wxListBox
return;
if( m_LastSelected3DShapeIndex >= (int) m_Shapes3D_list.size() )
{
wxMessageBox( wxT( "On3DShapeNameSelected() error" ) );
m_LastSelected3DShapeIndex = -1;
return;
}
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Transfert3DValuesToDisplay( m_Shapes3D_list[m_LastSelected3DShapeIndex] );
}
void DIALOG_MODULE_BOARD_EDITOR::Remove3DShape( wxCommandEvent& event )
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{
if( m_LastSelected3DShapeIndex >= 0 )
TransfertDisplayTo3DValues( m_LastSelected3DShapeIndex );
int ii = m_3D_ShapeNameListBox->GetSelection();
if( ii < 0 )
return;
m_Shapes3D_list.erase( m_Shapes3D_list.begin() + ii );
m_3D_ShapeNameListBox->Delete( ii );
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if( m_3D_ShapeNameListBox->GetCount() == 0 )
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Transfert3DValuesToDisplay( NULL );
else
{
if( ii > 0 )
m_LastSelected3DShapeIndex = ii - 1;
else
m_LastSelected3DShapeIndex = 0;
m_3D_ShapeNameListBox->SetSelection( m_LastSelected3DShapeIndex );
Transfert3DValuesToDisplay(
m_Shapes3D_list[m_LastSelected3DShapeIndex] );
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}
return;
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}
void DIALOG_MODULE_BOARD_EDITOR::Edit3DShapeFileName()
{
int idx = m_3D_ShapeNameListBox->GetSelection();
if( idx < 0 )
return;
// ensure any updated parameters are not discarded
TransfertDisplayTo3DValues( idx );
// Edit filename
wxString filename = m_3D_ShapeNameListBox->GetStringSelection();
wxTextEntryDialog dlg( this, wxEmptyString, wxEmptyString, filename );
bool hasAlias;
S3D_FILENAME_RESOLVER* res = Prj().Get3DCacheManager()->GetResolver();
if( dlg.ShowModal() != wxID_OK )
return;
filename = dlg.GetValue();
if( filename.empty() )
return;
if( !res->ValidateFileName( filename, hasAlias ) )
{
wxString msg = _( "Invalid filename: " );
msg.append( filename );
wxMessageBox( msg, _T( "Edit 3D file name" ) );
return;
}
m_3D_ShapeNameListBox->SetString( idx, filename );
// if the user has specified an alias in the name then prepend ':'
if( hasAlias )
filename.insert( 0, wxT( ":" ) );
#ifdef __WINDOWS__
// In Kicad files, filenames and paths are stored using Unix notation
filename.Replace( wxT( "\\" ), wxT( "/" ) );
#endif
S3D_MASTER* new3DShape = new S3D_MASTER( NULL );
new3DShape->SetShape3DName( filename );
new3DShape->m_MatPosition = m_Shapes3D_list[idx]->m_MatPosition;
new3DShape->m_MatRotation = m_Shapes3D_list[idx]->m_MatRotation;
new3DShape->m_MatScale = m_Shapes3D_list[idx]->m_MatScale;
delete m_Shapes3D_list[idx];
m_Shapes3D_list[idx] = new3DShape;
Transfert3DValuesToDisplay( m_Shapes3D_list[idx] );
return;
}
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void DIALOG_MODULE_BOARD_EDITOR::BrowseAndAdd3DShapeFile()
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{
PROJECT& prj = Prj();
S3D_INFO model;
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
wxString initialpath = prj.GetRString( PROJECT::VIEWER_3D_PATH );
wxString sidx = prj.GetRString( PROJECT::VIEWER_3D_FILTER_INDEX );
int filter = 0;
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
if( !sidx.empty() )
{
long tmp;
sidx.ToLong( &tmp );
2009-08-11 10:27:21 +00:00
if( tmp > 0 && tmp <= 0x7FFFFFFF )
filter = (int) tmp;
}
if( !S3D::Select3DModel( this, Prj().Get3DCacheManager(),
initialpath, filter, &model ) || model.filename.empty() )
{
return;
}
prj.SetRString( PROJECT::VIEWER_3D_PATH, initialpath );
sidx = wxString::Format( wxT( "%i" ), filter );
prj.SetRString( PROJECT::VIEWER_3D_FILTER_INDEX, sidx );
wxString origPath = model.filename;
wxString alias;
wxString shortPath;
S3D_FILENAME_RESOLVER* res = Prj().Get3DCacheManager()->GetResolver();
if( res && res->SplitAlias( origPath, alias, shortPath ) )
{
origPath = alias;
origPath.append( wxT( ":" ) );
origPath.append( shortPath );
}
m_3D_ShapeNameListBox->Append( origPath );
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
#ifdef __WINDOWS__
// In Kicad files, filenames and paths are stored using Unix notation
model.filename.Replace( wxT( "\\" ), wxT( "/" ) );
#endif
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
S3D_MASTER* new3DShape = new S3D_MASTER( NULL );
new3DShape->SetShape3DName( model.filename );
new3DShape->m_MatScale.x = model.scale.x;
new3DShape->m_MatScale.y = model.scale.y;
new3DShape->m_MatScale.z = model.scale.z;
new3DShape->m_MatRotation.x = model.rotation.x;
new3DShape->m_MatRotation.y = model.rotation.y;
new3DShape->m_MatRotation.z = model.rotation.z;
new3DShape->m_MatPosition.x = model.offset.x;
new3DShape->m_MatPosition.y = model.offset.y;
new3DShape->m_MatPosition.z = model.offset.z;
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m_Shapes3D_list.push_back( new3DShape );
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m_LastSelected3DShapeIndex = m_3D_ShapeNameListBox->GetCount() - 1;
m_3D_ShapeNameListBox->SetSelection( m_LastSelected3DShapeIndex );
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Transfert3DValuesToDisplay( m_Shapes3D_list[m_LastSelected3DShapeIndex] );
return;
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}
bool DIALOG_MODULE_BOARD_EDITOR::TransferDataToWindow()
{
if( !wxDialog::TransferDataToWindow() )
return false;
if( !m_PanelProperties->TransferDataToWindow() )
return false;
if( !m_Panel3D->TransferDataToWindow() )
return false;
InitModeditProperties();
InitBoardProperties();
return true;
}
bool DIALOG_MODULE_BOARD_EDITOR::TransferDataFromWindow()
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{
wxPoint modpos;
wxString msg;
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if( !Validate() || !DIALOG_MODULE_BOARD_EDITOR_BASE::TransferDataFromWindow() )
return false;
if( !m_PanelProperties->TransferDataFromWindow() )
return false;
if( !m_Panel3D->TransferDataFromWindow() )
return false;
if( m_CurrentModule->GetFlags() == 0 ) // this is a simple edition, we
// must create an undo entry
2009-08-11 10:27:21 +00:00
m_Parent->SaveCopyInUndoList( m_CurrentModule, UR_CHANGED );
if( m_DC )
{
m_Parent->GetCanvas()->CrossHairOff( m_DC );
m_CurrentModule->Draw( m_Parent->GetCanvas(), m_DC, GR_XOR );
2009-08-11 10:27:21 +00:00
}
2012-04-06 18:03:16 +00:00
// Init Fields (should be first, because they can be moved or/and flipped later):
m_CurrentModule->Reference().Copy( m_ReferenceCopy );
m_CurrentModule->Value().Copy( m_ValueCopy );
2012-04-06 18:03:16 +00:00
// Initialize masks clearances
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
m_CurrentModule->SetLocalClearance( ValueFromTextCtrl( *m_NetClearanceValueCtrl ) );
m_CurrentModule->SetLocalSolderMaskMargin( ValueFromTextCtrl( *m_SolderMaskMarginCtrl ) );
m_CurrentModule->SetLocalSolderPasteMargin( ValueFromTextCtrl( *m_SolderPasteMarginCtrl ) );
2012-02-19 04:02:19 +00:00
double dtmp = 0.0;
msg = m_SolderPasteMarginRatioCtrl->GetValue();
msg.ToDouble( &dtmp );
// A -50% margin ratio means no paste on a pad, the ratio must be >= -50%
if( dtmp < -50.0 )
dtmp = -50.0;
// A margin ratio is always <= 0
// 0 means use full pad copper area
if( dtmp > 0.0 )
dtmp = 0.0;
2012-02-19 04:02:19 +00:00
m_CurrentModule->SetLocalSolderPasteMarginRatio( dtmp / 100 );
switch( m_ZoneConnectionChoice->GetSelection() )
{
default:
case 0:
m_CurrentModule->SetZoneConnection( PAD_ZONE_CONN_INHERITED );
break;
case 1:
m_CurrentModule->SetZoneConnection( PAD_ZONE_CONN_FULL );
break;
case 2:
m_CurrentModule->SetZoneConnection( PAD_ZONE_CONN_THERMAL );
break;
case 3:
m_CurrentModule->SetZoneConnection( PAD_ZONE_CONN_NONE );
break;
}
2009-08-11 10:27:21 +00:00
// Set Module Position
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
modpos.x = ValueFromTextCtrl( *m_ModPositionX );
modpos.y = ValueFromTextCtrl( *m_ModPositionY );
m_CurrentModule->SetPosition( modpos );
m_CurrentModule->SetLocked( m_AutoPlaceCtrl->GetSelection() == 2 );
m_CurrentModule->SetPadsLocked( m_AutoPlaceCtrl->GetSelection() == 1 );
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switch( m_AttributsCtrl->GetSelection() )
{
case 0:
m_CurrentModule->SetAttributes( 0 );
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break;
case 1:
m_CurrentModule->SetAttributes( MOD_CMS );
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break;
case 2:
m_CurrentModule->SetAttributes( MOD_VIRTUAL );
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break;
}
m_CurrentModule->SetPlacementCost90( m_CostRot90Ctrl->GetValue() );
m_CurrentModule->SetPlacementCost180( m_CostRot180Ctrl->GetValue() );
2009-08-11 10:27:21 +00:00
/* Now, set orientation. must be made after others changes,
* because rotation changes fields positions on board according to the new orientation
* (relative positions are not modified)
*/
int orient = KiROUND( m_OrientValue * 10.0 );
if( m_CurrentModule->GetOrientation() != orient )
m_CurrentModule->Rotate( m_CurrentModule->GetPosition(),
orient - m_CurrentModule->GetOrientation() );
// Set component side, that also have effect on the fields positions on board
bool change_layer = false;
if( m_LayerCtrl->GetSelection() == 0 ) // layer req = COMPONENT
{
if( m_CurrentModule->GetLayer() == B_Cu )
change_layer = true;
}
else if( m_CurrentModule->GetLayer() == F_Cu )
change_layer = true;
if( change_layer )
m_CurrentModule->Flip( m_CurrentModule->GetPosition() );
// Update 3D shape list
int idx = m_3D_ShapeNameListBox->GetSelection();
if( idx >= 0 )
TransfertDisplayTo3DValues( idx );
S3D_MASTER* draw3D = m_CurrentModule->Models();
2009-08-11 10:27:21 +00:00
for( unsigned ii = 0; ii < m_Shapes3D_list.size(); ii++ )
{
S3D_MASTER* draw3DCopy = m_Shapes3D_list[ii];
if( draw3DCopy->GetShape3DName().IsEmpty() )
2009-08-11 10:27:21 +00:00
continue;
2009-08-11 10:27:21 +00:00
if( draw3D == NULL )
{
draw3D = new S3D_MASTER( draw3D );
m_CurrentModule->Models().Append( draw3D );
2009-08-11 10:27:21 +00:00
}
draw3D->SetShape3DName( draw3DCopy->GetShape3DName() );
2009-08-11 10:27:21 +00:00
draw3D->m_MatScale = draw3DCopy->m_MatScale;
draw3D->m_MatRotation = draw3DCopy->m_MatRotation;
draw3D->m_MatPosition = draw3DCopy->m_MatPosition;
draw3D = draw3D->Next();
}
// Remove old extra 3D shapes
S3D_MASTER* nextdraw3D;
2009-08-11 10:27:21 +00:00
for( ; draw3D != NULL; draw3D = nextdraw3D )
{
nextdraw3D = (S3D_MASTER*) draw3D->Next();
delete m_CurrentModule->Models().Remove( draw3D );
2009-08-11 10:27:21 +00:00
}
// Fill shape list with one void entry, if no entry
if( m_CurrentModule->Models() == NULL )
m_CurrentModule->Models().PushBack( new S3D_MASTER( m_CurrentModule ) );
2009-08-11 10:27:21 +00:00
m_CurrentModule->CalculateBoundingBox();
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m_Parent->OnModify();
2009-08-11 10:27:21 +00:00
SetReturnCode( PRM_EDITOR_EDIT_OK );
2009-08-11 10:27:21 +00:00
if( m_DC )
{
m_CurrentModule->Draw( m_Parent->GetCanvas(), m_DC, GR_OR );
m_Parent->GetCanvas()->CrossHairOn( m_DC );
2009-08-11 10:27:21 +00:00
}
return true;
2009-08-11 10:27:21 +00:00
}
void DIALOG_MODULE_BOARD_EDITOR::OnEditReference( wxCommandEvent& event )
2009-08-11 10:27:21 +00:00
{
wxPoint tmp = m_Parent->GetCrossHairPosition();
m_Parent->SetCrossHairPosition( m_ReferenceCopy->GetTextPosition() );
m_ReferenceCopy->SetParent( m_CurrentModule );
2009-08-11 10:27:21 +00:00
m_Parent->InstallTextModOptionsFrame( m_ReferenceCopy, NULL );
m_Parent->SetCrossHairPosition( tmp );
m_ReferenceCtrl->SetValue( m_ReferenceCopy->GetText() );
2009-08-11 10:27:21 +00:00
}
void DIALOG_MODULE_BOARD_EDITOR::OnEditValue( wxCommandEvent& event )
2009-08-11 10:27:21 +00:00
{
wxPoint tmp = m_Parent->GetCrossHairPosition();
m_Parent->SetCrossHairPosition( m_ValueCopy->GetTextPosition() );
m_ValueCopy->SetParent( m_CurrentModule );
2009-08-11 10:27:21 +00:00
m_Parent->InstallTextModOptionsFrame( m_ValueCopy, NULL );
m_Parent->SetCrossHairPosition( tmp );
m_ValueCtrl->SetValue( m_ValueCopy->GetText() );
2009-08-11 10:27:21 +00:00
}
* KIWAY Milestone A): Make major modules into DLL/DSOs. ! The initial testing of this commit should be done using a Debug build so that all the wxASSERT()s are enabled. Also, be sure and keep enabled the USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it off is senseless anyways. If you want stable code, go back to a prior version, the one tagged with "stable". * Relocate all functionality out of the wxApp derivative into more finely targeted purposes: a) DLL/DSO specific b) PROJECT specific c) EXE or process specific d) configuration file specific data e) configuration file manipulations functions. All of this functionality was blended into an extremely large wxApp derivative and that was incompatible with the desire to support multiple concurrently loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects. An amazing amount of organization come from simply sorting each bit of functionality into the proper box. * Switch to wxConfigBase from wxConfig everywhere except instantiation. * Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD, PGM_SINGLE_TOP, * Remove "Return" prefix on many function names. * Remove obvious comments from CMakeLists.txt files, and from else() and endif()s. * Fix building boost for use in a DSO on linux. * Remove some of the assumptions in the CMakeLists.txt files that windows had to be the host platform when building windows binaries. * Reduce the number of wxStrings being constructed at program load time via static construction. * Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that these functions are useful even when the wxConfigBase comes from another source, as is the case in the KICAD_MANAGER_FRAME. * Move the setting of the KIPRJMOD environment variable into class PROJECT, so that it can be moved into a project variable soon, and out of FP_LIB_TABLE. * Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all its child wxFrames and wxDialogs now have a Kiway() member function which returns a KIWAY& that that window tree branch is in support of. This is like wxWindows DNA in that child windows get this member with proper value at time of construction. * Anticipate some of the needs for milestones B) and C) and make code adjustments now in an effort to reduce work in those milestones. * No testing has been done for python scripting, since milestone C) has that being largely reworked and re-thought-out.
2014-03-20 00:42:08 +00:00
void DIALOG_MODULE_BOARD_EDITOR::Cfg3DPath( wxCommandEvent& event )
{
S3D::Configure3DPaths( this, Prj().Get3DCacheManager()->GetResolver() );
}