2013-12-05 20:36:18 +00:00
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#include <stdio.h>
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#include <string>
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#include <wx/string.h>
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2013-12-06 20:22:10 +00:00
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#include <assert.h>
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2013-12-05 20:36:18 +00:00
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/**
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* Class UTF8
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2013-12-06 20:22:10 +00:00
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* is an 8 bit std::string that is assuredly encoded in UTF8, and supplies special
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* conversion support to and from wxString, and has iteration over unicode characters.
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*
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2013-12-08 06:48:25 +00:00
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* <p>I've been careful to supply only conversion facillities and not try
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* and duplicate wxString() with many member functions. In the end it is
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* to be a std::string. There are multiple ways to create text into a std::string
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* without the need of member functions. std::ostringstream.
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*
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* <p>Because this class used no virtuals, it should be possible to cast any
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* std::string into a UTF8 using this kind of cast: (UTF8 &) without construction
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* or copying being the effect of the cast.
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*
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2013-12-06 20:22:10 +00:00
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* @author Dick Hollenbeck
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2013-12-05 20:36:18 +00:00
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*/
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class UTF8 : public std::string
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{
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public:
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UTF8( const wxString& o );
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2013-12-05 20:36:18 +00:00
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2013-12-06 20:22:10 +00:00
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/// This is the only constructor for which you could end up with
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/// non-UTF8 encoding, but that would be your fault.
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2013-12-05 20:36:18 +00:00
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UTF8( const char* txt ) :
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std::string( txt )
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{
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}
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2013-12-08 06:48:25 +00:00
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/// For use with _() function on wx 2.8:
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UTF8( const wchar_t* txt );
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explicit UTF8( const std::string& o ) :
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std::string( o )
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{
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}
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UTF8() :
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std::string()
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{
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}
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2013-12-06 20:22:10 +00:00
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UTF8& operator=( const wxString& o );
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UTF8& operator=( const std::string& o )
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{
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std::string::operator=( o );
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return *this;
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2013-12-05 20:36:18 +00:00
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}
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operator wxString () const;
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/// This one is not in std::string, and one wonders why... might be a solid
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/// enough reason to remove it still.
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operator char* () const
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{
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return (char*) c_str();
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}
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2013-12-06 20:22:10 +00:00
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/**
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* Function uni_forward
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2013-12-08 06:48:25 +00:00
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* advances over a single UTF8 encoded multibyte character, capturing the
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* unicode character as it goes, and returning the number of bytes consumed.
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*
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* @param aSequence is the UTF8 byte sequence, must be aligned on start of character.
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* @param aResult is where to put the unicode character, and may be NULL if no interest.
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* @return int - the count of bytes consumed.
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*/
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static int uni_forward( unsigned char* aSequence, unsigned* aResult = NULL );
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/**
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* class uni_iter
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* is a non-mutable iterator that walks through code points in the UTF8 encoded
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* string. The normal ++(), ++(int), ->(), and *() operators are all supported and
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* they return an unsigned holding the unicode character appropriate for respective
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* operation.
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*/
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2013-12-06 13:32:33 +00:00
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class uni_iter
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{
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friend class UTF8;
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2013-12-06 13:32:33 +00:00
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unsigned char* it;
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// private constructor.
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uni_iter( const char* start ) :
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it( (unsigned char*) start )
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{
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// for the human: assert( sizeof(unsigned) >= 4 );
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}
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public:
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/// pre-increment and return unicode at new position
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unsigned operator++()
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{
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unsigned result;
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// advance over current, and toss the unicode result
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it += uni_forward( it );
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// get the next unicode result, but do not advance:
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uni_forward( it, &result );
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return result;
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}
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/// post-increment and return unicode at initial position
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unsigned operator++( int )
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{
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unsigned result;
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// grab the result and advance.
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it += uni_forward( it, &result );
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return result;
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}
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/// return unicode at current position
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unsigned operator->() const
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{
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unsigned result;
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// grab the result, do not advance
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uni_forward( it, &result );
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return result;
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}
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/// return unicode at current position
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unsigned operator*() const
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{
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unsigned result;
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// grab the result, do not advance
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uni_forward( it, &result );
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return result;
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}
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bool operator==( const uni_iter& other ) const { return it == other.it; }
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bool operator!=( const uni_iter& other ) const { return it != other.it; }
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bool operator< ( const uni_iter& other ) const { return it < other.it; }
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bool operator<=( const uni_iter& other ) const { return it <= other.it; }
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bool operator> ( const uni_iter& other ) const { return it > other.it; }
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bool operator>=( const uni_iter& other ) const { return it >= other.it; }
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};
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2013-12-06 20:22:10 +00:00
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/**
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* Function ubegin
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* returns a @a uni_iter initialized to the start of this UTF8 byte sequence.
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*/
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uni_iter ubegin() const
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{
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return uni_iter( data() );
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}
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/**
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* Function uend
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* returns a @a uni_iter initialized to the end of this UTF8 byte sequence.
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*/
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uni_iter uend() const
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{
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return uni_iter( data() + size() );
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}
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};
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2013-12-06 20:22:10 +00:00
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wxString wxFunctionTaking_wxString( const wxString& wx )
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{
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printf( "%s:'%s'\n", __func__, (char*) UTF8( wx ) );
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printf( "%s:'%s'\n", __func__, (const char*) UTF8( wx ) );
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printf( "%s:'%s'\n", __func__, UTF8( wx ).c_str() );
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return wx;
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}
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int main()
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{
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std::string str = "input";
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UTF8 u0 = L"wide string";
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UTF8 u1 = "initial";
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wxString wx = wxT( "input2" );
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printf( "u0:'%s'\n", u0.c_str() );
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printf( "u1:'%s'\n", u1.c_str() );
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u1 = str;
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wxString wx2 = u1;
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2013-12-08 06:48:25 +00:00
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// force a std::string into a UTF8, then into a wxString, then copy construct:
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wxString wx3 = (UTF8&) u1;
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2013-12-06 12:51:39 +00:00
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UTF8 u2 = wx2;
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u2 += 'X';
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printf( "u2:'%s'\n", u2.c_str() );
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2013-12-06 12:51:39 +00:00
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// key accomplishments here:
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// 1) passing a UTF8 to a function which normally takes a wxString.
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// 2) return a wxString back into a UTF8.
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UTF8 result = wxFunctionTaking_wxString( u2 );
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printf( "result:'%s'\n", result.c_str() );
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// test the unicode iterator:
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for( UTF8::uni_iter it = u2.ubegin(); it < u2.uend(); )
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{
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// test post-increment:
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printf( " _%c_", it++ );
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2013-12-06 20:22:10 +00:00
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// after UTF8::uni_forward() is implemented, %c is no longer useable.
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// printf( " _%02x_", it++ );
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}
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printf( "\n" );
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return 0;
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}
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2013-12-08 06:48:25 +00:00
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/*
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These to go into a library *.cpp, they are not inlined so that significant
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code space is saved by encapsulating the creation of intermediate objects
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and referencing wxConvUTF8.
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*/
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UTF8::UTF8( const wxString& o ) :
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std::string( (const char*) o.utf8_str() )
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{
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}
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UTF8::operator wxString () const
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{
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return wxString( c_str(), wxConvUTF8 );
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}
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UTF8& UTF8::operator=( const wxString& o )
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{
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std::string::operator=( (const char*) o.utf8_str() );
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return *this;
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}
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static const unsigned char utf8_len[256] = {
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// Map encoded prefix byte to sequence length. Zero means
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// illegal prefix. See RFC 3629 for details
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/*
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 00-0F
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 70-7F
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*/
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 80-8F
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // B0-BF
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0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, // C0-C1 + C2-CF
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2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, // D0-DF
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3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, // E0-EF
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4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 // F0-F4 + F5-FF
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};
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#ifndef THROW_IO_ERROR
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#define THROW_IO_ERROR(x) // nothing
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#endif
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// There is no wxWidgets function that does this, because wchar_t is 16 bits
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// on windows and wx wants to encode the output in UTF16 for such.
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int UTF8::uni_forward( unsigned char* aSequence, unsigned* aResult )
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{
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unsigned ch = *aSequence;
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if( ch < 0x80 )
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{
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if( aResult )
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*aResult = ch;
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return 1;
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}
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unsigned char* s = aSequence;
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int len = utf8_len[ *s - 0x80 /* top half of table is missing */ ];
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switch( len )
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|
|
{
|
|
|
|
default:
|
|
|
|
case 0:
|
|
|
|
THROW_IO_ERROR( "invalid start byte" );
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 2:
|
|
|
|
if( ( s[1] & 0xc0 ) != 0x80 )
|
|
|
|
{
|
|
|
|
THROW_IO_ERROR( "invalid continuation byte" );
|
|
|
|
}
|
|
|
|
|
|
|
|
ch = ((s[0] & 0x1f) << 6) +
|
|
|
|
((s[1] & 0x3f) << 0);
|
|
|
|
|
|
|
|
assert( ch > 0x007F && ch <= 0x07FF );
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 3:
|
|
|
|
if( (s[1] & 0xc0) != 0x80 ||
|
|
|
|
(s[2] & 0xc0) != 0x80 ||
|
|
|
|
(s[0] == 0xE0 && s[1] < 0xA0)
|
|
|
|
// || (s[0] == 0xED && s[1] > 0x9F)
|
|
|
|
)
|
|
|
|
{
|
|
|
|
THROW_IO_ERROR( "invalid continuation byte" );
|
|
|
|
}
|
|
|
|
|
|
|
|
ch = ((s[0] & 0x0f) << 12) +
|
|
|
|
((s[1] & 0x3f) << 6 ) +
|
|
|
|
((s[2] & 0x3f) << 0 );
|
|
|
|
|
|
|
|
assert( ch > 0x07FF && ch <= 0xFFFF );
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 4:
|
|
|
|
if( (s[1] & 0xc0) != 0x80 ||
|
|
|
|
(s[2] & 0xc0) != 0x80 ||
|
|
|
|
(s[3] & 0xc0) != 0x80 ||
|
|
|
|
(s[0] == 0xF0 && s[1] < 0x90) ||
|
|
|
|
(s[0] == 0xF4 && s[1] > 0x8F) )
|
|
|
|
{
|
|
|
|
THROW_IO_ERROR( "invalid continuation byte" );
|
|
|
|
}
|
|
|
|
|
|
|
|
ch = ((s[0] & 0x7) << 18) +
|
|
|
|
((s[1] & 0x3f) << 12) +
|
|
|
|
((s[2] & 0x3f) << 6 ) +
|
|
|
|
((s[3] & 0x3f) << 0 );
|
|
|
|
|
|
|
|
assert( ch > 0xFFFF && ch <= 0x10ffff );
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( aResult )
|
|
|
|
{
|
|
|
|
*aResult = ch;
|
|
|
|
}
|
|
|
|
|
|
|
|
return len;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
UTF8::UTF8( const wchar_t* txt ) :
|
|
|
|
// size initial string safely large enough, then shrink to known size later.
|
|
|
|
std::string( wcslen( txt ) * 4, 0 )
|
|
|
|
{
|
|
|
|
/*
|
|
|
|
|
|
|
|
"this" string was sized to hold the worst case UTF8 encoded byte
|
|
|
|
sequence, and was initialized with all nul bytes. Overwrite some of
|
|
|
|
those nuls, then resize, shrinking down to actual size.
|
|
|
|
|
|
|
|
Use the wx 2.8 function, not new FromWChar(). It knows about wchar_t
|
|
|
|
possibly being 16 bits wide on Windows and holding UTF16 input.
|
|
|
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
int sz = wxConvUTF8.WC2MB( (char*) data(), txt, size() );
|
|
|
|
|
|
|
|
resize( sz );
|
|
|
|
}
|
|
|
|
|