Commit Graph

26 Commits

Author SHA1 Message Date
Wayne Stambaugh 4c457b5ed3 More NULL expunging. 2021-07-18 14:31:55 -04:00
Mark Roszko ae785194ce Silence/fix double to float conversion warnings 2019-12-12 21:51:21 +00:00
Seth Hillbrand b5f021ff9f Cleanup: Replace push_back with emplace_back
In cases where we create a new item and immediately push into a
container, the emplace idiom is faster and more efficient.
2019-12-05 13:41:21 -08:00
Marvin Schmidt 69974b73db Remove some extra semicolons 2017-11-09 19:52:18 +01:00
Cirilo Bernardo 68bcdec87e Workaround for non-ASCII filenames in Windows 2017-03-03 14:30:47 -05:00
Cirilo Bernardo d3771d53ef Updated VRML exporter and fixed some VRML related bugs 2016-09-21 09:31:52 -04:00
Bernhard Stegmaier 5b0a250609 Fix compilation and install for OSX plus general code cleanup 2016-03-01 10:08:19 +11:00
Cirilo Bernardo c5984b207b Changed IDF plugin debug log from stderr to wxLogTrace 2016-02-23 13:42:51 +11:00
Cirilo Bernardo 99aba8f261 Changed handling of ambientIntensity; change of major version in SG* lib 2016-02-07 08:41:27 +11:00
Cirilo Bernardo dddc3d91e9 Cleaned up 3D SceneGraph API by removing references to wxString 2016-01-29 11:52:42 +11:00
Cirilo Bernardo 3cb1924750 Suppressed 3D plugin VRML file output from default DEBUG build 2016-01-23 16:58:22 +11:00
Cirilo Bernardo 81977ed6b7 Finished checking debug/info messages and internationalization where appropriate 2016-01-12 18:03:17 +11:00
Cirilo Bernardo 012e0a2066 Clean up naming of plugin VRML test output 2016-01-02 14:04:28 +11:00
Cirilo Bernardo fad73f0e85 VRML2 3D plugin is now functional 2016-01-02 12:21:02 +11:00
Cirilo Bernardo 86c54ce636 Modified IDF plugin to support IDF assemblies (*.emn) in addition to component outlines (*.idf) 2015-12-18 19:43:27 +11:00
Cirilo Bernardo 85e438570f Fixed bug for MSWin build (bad variable name) 2015-12-17 20:32:24 +11:00
Cirilo Bernardo 879c445b55 Preparing IDF plugin to support EMN/EMP files 2015-12-17 14:46:09 +11:00
Cirilo Bernardo 008d8a540a + Fixed bug in SGSHAPE::Prepare() : bad assignment of color pointer
+ Reworked s3d_plugin_demo2.cpp to use per-vertex-per-face normals
+ Reworked s3d_plugin_idf.cpp to use per-vertex-per-face normals
2015-12-17 13:55:35 +11:00
Cirilo Bernardo 580f7aecfc Added model coloring to the IDF 3D model plugin 2015-12-16 15:11:54 +11:00
Cirilo Bernardo c251fbac75 + Improved the normals calculations (however it's still buggy)
+ Reworked 3D plugins to use normals calculations
2015-12-16 14:25:46 +11:00
Cirilo Bernardo 304cd81ebd + Bugfix: changed Plugin Loader to expect 'GetPluginVersion' instead of
'GetVersion'.
+ Introduced normal calculations. This is buggy due to multiple equal
  face normals distorting the vertex normal; this will be fixed by
  removing the redundant face normals from the calculations.
2015-12-15 18:53:03 +11:00
Cirilo Bernardo 6294e507f9 Changed function name to avoid name clash with MinGW system call 2015-12-15 09:17:10 +11:00
Cirilo Bernardo a2fe783f53 Finished refactor and introduction of generic Plugin scheme 2015-12-14 14:51:28 +11:00
Cirilo Bernardo 3ff8ca0caf Refactored to use new generic plugin base 2015-12-14 08:45:22 +11:00
Cirilo Bernardo 86042d86a6 Added partial render ability to IDF plugin 2015-12-11 17:37:42 +11:00
Cirilo Bernardo b46451ec81 Introducing the IDF 3D plugin and reorganizing directories 2015-12-11 08:34:52 +11:00