Commit Graph

18 Commits

Author SHA1 Message Date
Jeff Young 8dd8740fa3 Performance enhancement for pad drawing.
Fixes: lp:1843065
* https://bugs.launchpad.net/kicad/+bug/1843065
2019-09-09 13:45:06 +01:00
jean-pierre charras 8085899d0a Pcbnew: better approximation of arcs by polygons for pads having a very small size.
Especially, small round rect pads have a ugly shape because the number of segments is
small and the 90 deg arcs are not very well approximated.
The minimal seg count for 90 deg arcs is now 4 (16 segm/circle) for pads.

Fixes: lp:1833005
https://bugs.launchpad.net/kicad/+bug/1833005
2019-06-17 17:26:15 +02:00
Seth Hillbrand ac435ecd68 Moving further arc approximations down
This corrects an issue with fill segments-per-circle and moves the error
to segmetns calculation down in a number of functions to expose the
single value for approximation
2019-05-22 14:35:17 -07:00
Seth Hillbrand 44e111b37e pcbnew: Add remaining Eagle pad types
This adds octagon and offset pad types to the Eagle pcb importer.

Fixes: lp:1814498
* https://bugs.launchpad.net/kicad/+bug/1814498
2019-05-15 11:12:16 -07:00
jean-pierre charras d259459a14 Pcbnew: add a new primitive pad shape: chamfered round rect pad.
Allows 0 to 4 chamfered corners, not only one.

A custom shape allow this kind of shape. However because it is a primitive,
it is easier to edit and it support thermal reliefs.
2019-03-11 10:26:15 +01:00
jean-pierre charras 1db14d44b7 Better calculation of polygon clearance area of oval pads. Wip. 2018-01-20 19:34:50 +01:00
jean-pierre charras 996bcdf458 Fix a few doxygen warnings 2017-06-16 09:18:31 +02:00
jean-pierre charras 5658ed9c8e Prepare rounded rect and custom shaped pads: add plot functions. It fixes also a pcbnew crash in HPGL mode when plotting trapezoidal pads. 2016-02-10 17:02:40 +01:00
Simon Wells 09ef795a02 Minor coding style fixes in headers 2016-01-12 11:33:33 -05:00
Tomasz Wlostowski 63b35f40a7 Removed all dependencies on boost::polygon except for bitmap2component. Replaced almost all instances of CPOLYGONS_LIST with SHAPE_POLY_SET. 2015-07-27 21:45:57 +02:00
Maciej Suminski d2ebf688f9 Reverted commits that remove boost::polygon dependency (need more testing). 2015-07-14 22:23:13 +02:00
Tomasz Wlostowski 41c753b05d Removed all dependencies on boost::polygon except for bitmap2component. Replaced almost all instances of CPOLYGONS_LIST with SHAPE_POLY_SET. 2015-07-14 13:36:24 +02:00
Dick Hollenbeck 8ccf0320b4 1) Add "rules" to base of tree for copying into BZR_HOME/rules.
File "rules" has instructional text as comments near top.

2) Convert all text files in repo to LF line ending form.
   Any checkout done with "rules" in play will convert the working
   tree to native line ending, while keeping repo as LF line ending.
2013-05-25 23:36:44 -05:00
jean-pierre charras 2e6969fe96 More work on CPOLYGONS_LIST class. 2013-05-08 20:20:58 +02:00
Lorenzo Marcantonio d00c83cde9 Migrated the interfaces accepting angles to the double type
The plan goes like this:
- eeschema still uses int in decidegrees
- all the other things internally use double in decidegrees (or radians
  in temporaries)
- in pcbnew UI the unit is *still* int in decidegrees

The idea is to have better precision everywhere while keeping the user with int i
angles. Hopefully, if a fractional angle doesn't come in from the outside, everything
should *look* like an integer angle (unless I forgot something and it broke)

When the time comes, simply updating the UI for allowing doubles from the user should
be enough to get arbitrary angles in pcbnew.
2013-05-05 09:17:48 +02:00
jean-pierre charras b2a76062c7 All: use CPOLYGONS_LIST, a typedef of std::vector<CPolyPt> to handle a Corners Polygons List.
This is a starting point of some code enhancements relative to polygons in Pcbew and 3D viewer.
2013-05-03 19:51:10 +02:00
jean-pierre charras 4ac7dd5845 3D viewer: Modify yhe way board items shapes are built:
* All items shapes  are converted to polygons.
* Polygons are merged layer by layer (for calculation time reasons,zones are not merged)
* for copper layers, vias and pads holes are substracted from polygons (but, for calculation time reasons,  not inside zones areas).
* the look is better, mainly when displaying the copper thickness
* solder and paste layers are now shown in 3D viewer.
* the code was seriously cleaned (but still needs to be enhanced).
* Note this is a work in progress which needs refinements.
2013-05-01 21:01:14 +02:00
jean-pierre charras b19cc14ef2 3d-viewer and polygon functions: remove duplicate code about conversion from basic shapes to polygons. 2012-08-23 21:15:58 +02:00