Commit Graph

33 Commits

Author SHA1 Message Date
luz paz f968fc8719 Fix source comment / documentation typos 2021-06-09 19:32:58 +00:00
Marek Roszko 53571bf742 Remove GLM_FORCE_PURE as a experiment 2021-02-14 14:56:56 -05:00
Marek Roszko bf2e7215a5 const SGPOINT::GetPoint args 2021-02-01 08:13:00 -05:00
Simon Richter 99c1d7cf96 Add noexcept to some functions in the 3d viewer. 2020-04-16 16:11:21 +00:00
Seth Hillbrand 7c28c3838a Comment-only changes
Makes class comments conform to coding standards
2020-01-10 16:43:01 -08:00
Marvin Schmidt 69974b73db Remove some extra semicolons 2017-11-09 19:52:18 +01:00
Tomasz Włostowski 90ab5860dc refactoring: removed dependency of libpcbcommon on 3d-viewer. 2017-11-03 20:01:42 +01:00
jean-pierre charras 6a3c1720b2 Fix a few doxygen warnings 2017-06-25 11:26:04 +02:00
Simon Richter 59c81976dc Explicitly mark overriding functions. 2016-09-24 14:53:15 -04:00
Mrio Luzeiro d8eab321f7 3D Viewer: complete refactor of the 3D viewer.
* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
  for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.
2016-07-19 13:35:25 -04:00
Simon Richter 1cb9260972 3D Viewer: drop extra copy ctors from IFSG_NODE.
* This is unnecessary.  Explicitly specifying the regular copy ctor will
  inhibit any generated versions.
2016-06-29 09:52:48 -04:00
Cirilo Bernardo 973786d75d Fix 3D Coverity issue, other minor fixes
* CID 143740:  Null pointer dereferences  (NULL_RETURNS)
A few minor cut/paste and style issues in the 3D code are also fixed.
2016-04-07 18:54:14 -04:00
Simon Richter a78a3f064e Drop dependency on <mm_malloc.h>
This appears to be unused.
2016-04-06 22:55:49 -04:00
Simon Richter 9f420e0e76 Fix condition for Windows-style DLL export 2016-04-06 22:41:07 -04:00
jean-pierre charras d18cdf1c53 merge 3d_initial_merge branch 2016-04-05 19:56:01 +02:00
Cirilo Bernardo 80f8e74797 Make changes to GLM header includes as per suggestions by Mario Luzeiro 2016-03-21 18:39:25 +11:00
Cirilo Bernardo d051a8f47e Changed IFSG* log reports from stderr/stdout to wxLogTrace 2016-02-23 16:28:41 +11:00
Cirilo Bernardo 99aba8f261 Changed handling of ambientIntensity; change of major version in SG* lib 2016-02-07 08:41:27 +11:00
Cirilo Bernardo 8dd744f635 Improved 3D cache manager's ability to replace outdated cache models 2016-01-31 13:21:12 +11:00
Cirilo Bernardo dddc3d91e9 Cleaned up 3D SceneGraph API by removing references to wxString 2016-01-29 11:52:42 +11:00
Cirilo Bernardo 9d55ad375f Removing redundant sg/ifsg colorindex files and references 2016-01-06 18:19:20 +11:00
Cirilo Bernardo 6b873ed46b Work in progress: implementing SG translation for VRML1 models 2016-01-06 15:34:14 +11:00
Cirilo Bernardo c798f8b545 Added support for FreeCAD VRML files 2016-01-04 18:10:15 +11:00
Cirilo Bernardo fad73f0e85 VRML2 3D plugin is now functional 2016-01-02 12:21:02 +11:00
Cirilo Bernardo b426740195 Removed dead code modules 2016-01-01 16:23:21 +11:00
Cirilo Bernardo 008d8a540a + Fixed bug in SGSHAPE::Prepare() : bad assignment of color pointer
+ Reworked s3d_plugin_demo2.cpp to use per-vertex-per-face normals
+ Reworked s3d_plugin_idf.cpp to use per-vertex-per-face normals
2015-12-17 13:55:35 +11:00
Cirilo Bernardo eab70be17b Changed cache->Prepare() to cache->GetModel() 2015-12-17 09:21:30 +11:00
Cirilo Bernardo c0fcb15e3a + Rework S3D_CACHE::Prepare() to take only a filename and return
non-transformed S3DMODEL for rendering.
+ S3D_CACHE now caches S3DMODEL and returns a pointer to a single
  instance of the S3DMODEL for repeated calls to Prepare()
+ Beginning the VRML Plugin
2015-12-16 20:01:44 +11:00
Cirilo Bernardo c251fbac75 + Improved the normals calculations (however it's still buggy)
+ Reworked 3D plugins to use normals calculations
2015-12-16 14:25:46 +11:00
Cirilo Bernardo 304cd81ebd + Bugfix: changed Plugin Loader to expect 'GetPluginVersion' instead of
'GetVersion'.
+ Introduced normal calculations. This is buggy due to multiple equal
  face normals distorting the vertex normal; this will be fixed by
  removing the redundant face normals from the calculations.
2015-12-15 18:53:03 +11:00
Cirilo Bernardo a2fe783f53 Finished refactor and introduction of generic Plugin scheme 2015-12-14 14:51:28 +11:00
Cirilo Bernardo 4e12999fa8 Removed some trailing white space. Fixed FindGLM. 2015-12-10 11:31:44 +11:00
Cirilo Bernardo ac3acb0061 Moving headers to facilitate support for building 3D plugins out-of-tree 2015-12-09 18:30:48 +11:00