Action plugin authors can specify alternative icon path for dark theme.
If it's not specified then standard icon will be used for both light and
dark themes. If neither icon is specified then the default puzzle piece
icon is used.
Fixes#7984
Bitmaps are now identified by an enum class instead of by pointers.
Bitmap loading and caching is now handled by a class in common, and
we no longer compile most bitmaps into the binary, so there is no
longer a bitmaps static library.
Instead, bitmaps are archived to a .tar.gz file which is installed
in ${KICAD_DATA}/resources/images.tar.gz
The source PNGs are checked in to Git as the original CPP files were,
so that people can build without the required dependencies to convert
SVGs to PNGs.
Initial support is also added for dark theme icons, although this
is not yet exposed in the GUI.
Stubs are present for multi-resolution image resources, but this is
not fully-baked yet and could use some refinement.
First issue: the C++ action plugins list should be cleared so that any
plugins that fail to reload do not hang around on the toolbar.
This is fixed on the C++ side.
Second issue: inner dependencies of plugins that are modules were not
reloaded before, which broke reloading for many plugin examples out there.
This is fixed on the Python side by keeping track of dependencies and
clearing them out before reloading a module (unfortunately there doesn't
seem to be a way to do this in the standard library)
Fixes https://gitlab.com/kicad/code/kicad/-/issues/7245
You had to set the line width in the SVG export dialog in order to
change the displayed line width in the 3d viewer. The line width did
not affect the SVG export. Removing in favor of the Board design
settings for line widths
The conditions prevent use in immediate mode for common actions. While
this makes enable/disable easier in menu items, this fix is a patch
until we refactor the action framework to distinguish between immediate
mode hotkeys that should start without selections and menu items that
need a selection before running.
Fixes https://gitlab.com/kicad/code/kicad/issues/5333
New strategy isolates all draw/don't draw decisions to the ViewGetLOD
routines, and all dimmed/not dimmed to PCB_RENDER_SETTINGS::GetColor.
The actual drawing in PCB_PAINTER is more-or-less conditon free.
Also adds new layers for pad and via hole walls so that they can be
controlled for high-contrast mode.
Also changes the drawing paradigm so that the pads are drawn even when
not on the high contrast layer, just in low contrast. The hole wall
is drawn in high contrast. This actually makes things clearer to the
user (although to be honest was done to keep from having to re-render
pads when the high contrast layer changes since we have two separate
layers now that we can adjut colours on).
Fixes https://gitlab.com/kicad/code/kicad/issues/7328
In theory, the WM should now choose the closest size icon for its
purpose, making it easier to distinguish in space-constrained settings
Fixes https://gitlab.com/kicad/code/kicad/issues/6798
When pcbnew is built with python support, the env vars defined inside Kicad
(and used mainly in paths) are rewritten for the python environment.
Unfortunately, the values are rewritten as UTF8 string, but in Kicad they are
just expected in utf32 unicode values.
This is now fixed by rewriting the initial values in Kicad env, after the
python environment is initialized.
The performance of live resizing isn't great. Windows can send mouse moves at 1000 Hz which is faster than the complex appearance panel + canvas can paint properly.