*) Rework the set language support, simplify it by using KIWAY. Now any major
frame with a "change language" menu can change the language for all KIWAY_PLAYERs
in the whole KIWAY. Multiple KIWAYs are not supported yet.
*) Simplify "modal wxFrame" support, and add that support exclusively to
KIWAY_PLAYER where it is inherited by all derivatives. The function
KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable.
*) Remove the requirements and assumptions that the wxFrame hierarchy always
had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers
and editors. This is no longer the case, nor required.
*) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the
KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame
quickly. It also gives control to the KIWAY as to frame hierarchical
relationships.
*) Change single_top to use the KIWAY for loading a KIFACE and instantiating
the single KIWAY_PLAYER, see bullet immediately above.
*) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this
gives the KIFACEs a chance to save their final configuration dope to disk.
*) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and
these modal frames are distinctly different than their non-modal equivalents.
KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor,
so this is another important reason for having a dedicated FRAME_T for each
modal wxFrame.
On balance, more lines were deleted than were added to achieve all this.
*) Rework the set language support, simplify it by using KIWAY. Now any major
frame with a "change language" menu can change the language for all KIWAY_PLAYERs
in the whole KIWAY. Multiple KIWAYs are not supported yet.
*) Simplify "modal wxFrame" support, and add that support exclusively to
KIWAY_PLAYER where it is inherited by all derivatives. The function
KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable.
*) Remove the requirements and assumptions that the wxFrame hierarchy always
had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers
and editors. This is no longer the case, nor required.
*) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the
KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame
quickly. It also gives control to the KIWAY as to frame hierarchical
relationships.
*) Change single_top to use the KIWAY for loading a KIFACE and instantiating
the single KIWAY_PLAYER, see bullet immediately above.
*) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this
gives the KIFACEs a chance to save their final configuration dope to disk.
*) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and
these modal frames are distinctly different than their non-modal equivalents.
KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor,
so this is another important reason for having a dedicated FRAME_T for each
modal wxFrame.
On balance, more lines were deleted than were added to achieve all this.
Eeschema, Pcbnew, and Cvpcb all run under the same process now,
FOR THE VERY FIRST TIME!
*) Added KIWAY::PlayerCreate(), PlayerClose(), and PlayersClose().
*) Factored FRAME_T into <frame_type.h> from ID_DRAWFRAME_TYPE.
*) Found that the following command line is helpful for collecting all the *.kiface
files into the <build>/kicad/ directory so that kicad can find them.
$ cp `find . -name '*.kiface'` kicad/
Maybe somebody will want to rework how the CMake files are organized so all
the binaries can go into the same place. See python-a-mingw-us.
*) This might fix the problem on the Mac where child process windows were not
coming to the front. See ->Raise() in kicad/mainframe.cpp.
*) You can set USE_KIFACE to 0 in kicad/mainframe.cpp to chain load child exes
instead of using the KIFACE modules directly, i.e. revert.
if it is running under single_top.cpp or under a project manager.
*) Test Kiface().IsSingle() when adding menus, some operations are not permitted
when running under a project manager and the KIWAY_PLAYER is pegged to a
specific project.
*) Implemented KIWAY::KiFACE() so it loads *.kiface files. They still have to be
in the same directory as the main *.exe launcher, so this presents some difficulty
when the binaries are not yet installed but rather the *.kiface files are still
in their original build directories. For today, I simply copied _pcbnew.kiface
to build/kicad/.
*) Add a test case to kicad/mainframe.cpp just to get an early peek at loading
_pcbnew.kiface under the C++ project manager. Got that working for one
specific invocation just for proof of concept. Surprise, it works.
Refactored code that handled zooming events.
Added PCB_RENDER_SETTINGS::Get/SetSketchMode().
PCBNEW_CONTROL reacts to hot keys changing display modes (sketch via/tracks, high contrast).
! The initial testing of this commit should be done using a Debug build so that
all the wxASSERT()s are enabled. Also, be sure and keep enabled the
USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it
off is senseless anyways. If you want stable code, go back to a prior version,
the one tagged with "stable".
* Relocate all functionality out of the wxApp derivative into more finely
targeted purposes:
a) DLL/DSO specific
b) PROJECT specific
c) EXE or process specific
d) configuration file specific data
e) configuration file manipulations functions.
All of this functionality was blended into an extremely large wxApp derivative
and that was incompatible with the desire to support multiple concurrently
loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects.
An amazing amount of organization come from simply sorting each bit of
functionality into the proper box.
* Switch to wxConfigBase from wxConfig everywhere except instantiation.
* Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD,
PGM_SINGLE_TOP,
* Remove "Return" prefix on many function names.
* Remove obvious comments from CMakeLists.txt files, and from else() and endif()s.
* Fix building boost for use in a DSO on linux.
* Remove some of the assumptions in the CMakeLists.txt files that windows had
to be the host platform when building windows binaries.
* Reduce the number of wxStrings being constructed at program load time via
static construction.
* Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that
these functions are useful even when the wxConfigBase comes from another
source, as is the case in the KICAD_MANAGER_FRAME.
* Move the setting of the KIPRJMOD environment variable into class PROJECT,
so that it can be moved into a project variable soon, and out of FP_LIB_TABLE.
* Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all
its child wxFrames and wxDialogs now have a Kiway() member function which
returns a KIWAY& that that window tree branch is in support of. This is like
wxWindows DNA in that child windows get this member with proper value at time
of construction.
* Anticipate some of the needs for milestones B) and C) and make code
adjustments now in an effort to reduce work in those milestones.
* No testing has been done for python scripting, since milestone C) has that
being largely reworked and re-thought-out.
Most of the GAL tools are activated by corresponding buttons on the right toolbar.
Removed menu entry for PNS router (as it is activated as the usual "Add track" tool).
Now footprints, after loaded by reading a netlist are grouped by sheets by the footprints spread function, and the grouping is better.
Rename 2 files. Fix minor issues. Clean code
* Create a generic yes/no/cancel dialog from DIALOG_EXIT.
* Make DIALOG_EXIT return wxID_YES instead of wxID_OK so it is consistent
with the standard message dialogs.
* Add missing license to confirm.h and confirm.cpp.
* Change Eeschema message dialog when loading a schematic if the current
schematic is modified to be more consistent with the exit dialog.
* Change Pcbnew message dialog when loading a board if the current board
is modified to be more consistent with the exit dialog.
* Remove some Eeschema block debug logging code left over from my last
commit.
* Use FPID instead of wxString in MODULE object.
* Use FPID instead of wxString when loading and saving files.
* Use FPID in COMPONENT object.
* Add wxString helper functions and comparison operators to FPID.
* Add fp_lib token to pcb and netlist file formats.
* Add code to load and save FPIDs to pcb file format.
* Fix segfault when deleting invalid footprint library tables in Pcbnew
in non footprint library table build.
* Fix bug when counting the number of mod files in
EDA_APP::SetFootprintLibTablePath();
* Remove defined CMAKE_INSTALL_PREFIX for Windows from main CMakeList.txt.
* Move footprint library path detection code from pcbnew.cpp to EDA_APP
object.
* Add CMAKE_INSTALL_PREFIX to config.h.cmake.
* Simplify and fix search path list code.
* Add CMAKE_INSTALL_PREFIX to the list of search paths in case KiCad was
installed using `make install`.
* Add default global footprint library table to CMake install.
* Add method to set footprint library table to PCB_BASE_FRAME object.
* Remove unused function EDA_APP::GetLibraryFile().
* Minor FP_LIB_TABLE object improvements.
Added separate layers for pad netnames (now these are divided into multilayer/top/bottom pads).
More appropriate layers are selecting a copper layer in the high contrast mode (now it shows the copper layer itself, vias & multilayer pads and netnames).
Shader's parameters are stored in VBO_ITEM. Changed VBO_ITEM data structure. Added UseShader() function for selecting shader for a given VBO_ITEM.
Added one main vertex & fragment shader program to be used for with all kinds of items (type of shader is selected using attributes that are stored in VBO). Currently available shaders are: at-least-1px-width line, filled circle and stroked circle.
Removed unnecessary param (aDepthOffset) from a few functions (OPENGL_GAL::drawSemiCircle(), OPENGL_GAL::drawLineCap()). Removed function OPENGL_GAL::DrawRoundedSegment(). Changed some asserts to debug info or error log.
* Add footprint library table loading to footprint editor.
* Overload FOOTPRINT_INFO::ReadFootprintFiles() to read footprints from the
footprint library tables.
* Fix a bug in FP_LIB_TABLE::IsEmpty() when the table has a fallback table.
* Add code to FOOTPRINT_EDIT_FRAME to use footprint library tables.
* Add an optional build time version of PCB_EDIT_FRAME::loadFootprints() to
populate netlist footprints from footprint library table.
* Remove adding footprints to board whenever GetModuleLibrary() is called and
move loading locally as required.
* Add missing source file license comments and coding policy fixes.
* Add code for loading, modifying, and saving the global and project
footprint library tables.
* Add code to load MODULE objects using the footprint library table to
the footprint viewer.
* Add static methods to FP_LIB_TABLE to support loading footprint library
tables.
Moved switching canvas routines to pcbnew, as they are used only there right now (otherwise libgal would have to be linked to every Kicad application).
Pcbnew, layer manager: add option (popup menu) to always keep copper layers not visible but the active layer, even when the active layer is changed.
Usefull for multilayer ( more than 4 layers) PCBs.
Pcbnew: in netlist dialog: The user now can choose between the netlist and the .cmp file to import footprints names.
Therfore no need to delete the .cmp file when exists to use only the netlist.
This is useful for users who use CvPcb only once to fill footprints fields in schematic, and after edit/modify the footprints fields in schematic outside CvPcb.
Still try to find a better fix for Bug #1100876, however I am thinking the bug is not in Kicad:
looks like a buggy version of wxWidgets is used, which sends sometimes an unwanted wxCommandEvent event,
when an event::Check() is called inside a function called by a wxUpdateUIEvent event.
It could be a race condition when setting the tools state on and off in PCB_EDIT_FRAME::OnSelectAutoPlaceMode( wxCommandEvent& aEvent ) on some Linux/wxWidgets versions
(does not happen on my computer)
* Improve MSG_PANEL_ITEM to handle message panel information.
* Create containers for passing message panel items between objects and
the message panel.
* Rename EDA_ITEM::DisplayInfo to EDA_ITEM::GetMsgPanelInfo.
* Remove all direct manipulation of EDA_DRAW_FRAME from all objects derived
from EDA_ITEM.
Because now there are 2 formats, board backup files extensions are .brd-bak or .kicad_pcb-bak instead of the old .000 extension, depending on the initial file format.
* Remove internal units from BASE_SCREEN and it's derivatives.
* Remove internal units from EDA_DRAW_FRAME and it's derivatives.
* Use build time code to replace internal units conversions.
* Fix scaling bug in page layout sample window that I created in my
last commit.
* Added a dialog to select options: one or 2 files, units (mm or inch), and force INSERT option.
* code cleaning
* Modify corresponding icon in menu to show a footprint, not a schematic component.
* EDA_DRAW_PANEL completely encapsulated.
* Moved OSX m_overlay member from EDA_DRAW_PANEL to EDA_DRAW_FRAME where
it is used.
* Doxygen comment warning fixes.
* EDA_DRAW_FRAME completely encapsulated except for DrawFrame member.
* Moved members specific to Pcbnew from EDA_DRAW_FRAME to PCB_BASE_FRAME
or PCB_EDIT_FRAME as appropriate.
* Replace EDA_TOOLBAR with wxAuiToolBar as EDA_TOOL bar provided no
additional functionality and made code less readable.
* Remove EDA_TOOLBAR class definition from wxstruct.h and delete file
wineda_toolbar.cpp.
* Rename tool bar members to something more descriptive since the
horizontal and vertical references wont mean anything once the
tool bars are movable.
* Lots of dead code removal.
* Removed Pcb_Frame argument from BOARD() constructor, since it precludes
having a BOARD being edited by more than one editor, it was a bad design.
And this meant removing m_PcbFrame from BOARD.
* removed BOARD::SetWindowFrame(), and BOARD::m_PcbFrame
* Removed the global BOARD_DESIGN_SETTINGS which was in class_board.cpp
* added BOARD_DESIGN_SETTINGS to the BOARD class, a full instance
* a couple dialogs now only change BOARD_DESIGN_SETTINGS when OK is pressed,
such as dialog_mask_clearance, dialog_drc, etc.
* Removed common/pcbcommon.cpp's int g_CurrentVersionPCB = 1 and replaced it
with build_version.h's #define BOARD_FILE_VERSION, although there may be a
better place for this constant.
* Made the public functions in PARAM_CFG_ARRAY be type const.
void SaveParam(..) const and void ReadParam(..) const
* PARAM_CFG_BASE now has virtual destructor since we have various way of
destroying the derived class and boost::ptr_vector must be told about this.
* Pass const PARAM_CFG_ARRAY& instead of PARAM_CFG_ARRAY so that we can use
an automatic PARAM_CFG_ARRAY which is on the stack.\
* PCB_EDIT_FRAME::GetProjectFileParameters() may no longer cache the array,
since it has to access the current BOARD and the BOARD can change.
Remember BOARD_DESIGN_SETTINGS are now in the BOARD.
* Made the m_BoundingBox member private, this was a brutally hard task,
and indicative of the lack of commitment to accessors and object oriented
design on the part of KiCad developers. We must do better.
Added BOARD::GetBoundingBox, SetBoundingBox(), ComputeBoundingBox().
* Added PCB_BASE_FRAME::GetBoardBoundingBox() which calls BOARD::ComputeBoundingBox()
* Modify algorithm to correctly calculate the virtual drawing size and
offset required to place the drawing correctly under all conditions.
* Ignore default wxWidgets scroll keys on Windows in EDA_DRAW_PANEL key
event handler.
* Factor test for auto save file into base frame class.
* Added auto save feature to Eeschema for saving schematics, addresses
launchpad question 173631.
* Add auto save interval control to Eeschema options dialog.
* Fix problem with subsequent auto saves in last commit.
* Factor auto save common code into base frame class so all frame windows
can take advantage of the shiny new auto save goodness.
* Use a timer instead of depending on mouse and keyboard events to trigger
an auto save.
* Check for auto save file when opening a board and ask user if they
wish to use the auto save file or the last saved board file.
* Protect all base frame public members.
* Correct all user strings and comments for the correct capitalization of
application names according to JP. They are KiCad, Pcbnew, CvPcb,
Eeschema, and GerbView.
* Add a note the the user interface policy about the correct capitalization.
* All header files used to create the PCB common library now compile as
stand alone code. This prevents the need to define them in a specific
order to make source code compile properly. It should also now be
possible to relocate the source code to build the common PCB library
to a separate folder.
* Remove sine and cosine look up tables from trigo.cpp and replace them with
sin() and cos() math functions.
* Large include file clean up to prevent header ordering dependency build
failures.
* Translate French code names and comments.
* Lots of coding style policy and doxygen comment fixes.