Reduce each (Accel & Fallback) to 3 options: Off, Fast, Good. Fast AA
in accelerated canvas uses SMAA with tweaks suggested by David Beinder.
Good AA is super-sampled x2.
Cairo is similarly reduced to Off, Fast, Good, which map to the Cairo
options themselves. Best is removed as it mostly affects text rendering
and not line drawing (as our text is)
Moves the OpenGL AA options to the same Fast/Balanced/HQ options as used
in Fallback. Fast and Balanced are the SMAA options, with decreasing
threshholds and more processing in the balanced version. HQ is
supersampling x2. This takes more memory and may not work for HiDPI
screens with underpowered graphics cards. But it looks the best of the
three options.
The SSx4 option is removed as it added little benefit in either regular
or HiDPI screens
Fixes https://gitlab.com/kicad/code/kicad/issues/5196
This was leaking windows headers and partial wx headers to 1084 compilation units......
This also means math/util.h is leaking to 1084 compilation units which seems a bit high too.
CHANGED: Environment variables defined outside of KiCad will no longer
be saved in the settings file. Paths can be configured via
the Configure Paths dialog and those changes will be saved in
the settings file if the new path is different from the default
and the path variable was not defined in the system environment.
We don't have a migration handler that can resolve conflicts
and tell the difference between hotkey changes that KiCad made
that we want users to adapt to, and hotkey changes made by the
user.
So, the least-bad option for 6.0 is to just not migrate old
hotkey config files.
See https://gitlab.com/kicad/code/kicad/-/issues/7816
Add a reset button that will only show up if the user
edits the JSON configuration for grids. This is a temporary
measure until we have a real grid editor GUI in V7.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/7595
New strategy isolates all draw/don't draw decisions to the ViewGetLOD
routines, and all dimmed/not dimmed to PCB_RENDER_SETTINGS::GetColor.
The actual drawing in PCB_PAINTER is more-or-less conditon free.
Also adds new layers for pad and via hole walls so that they can be
controlled for high-contrast mode.
Also changes the drawing paradigm so that the pads are drawn even when
not on the high contrast layer, just in low contrast. The hole wall
is drawn in high contrast. This actually makes things clearer to the
user (although to be honest was done to keep from having to re-render
pads when the high contrast layer changes since we have two separate
layers now that we can adjut colours on).
Fixes https://gitlab.com/kicad/code/kicad/issues/7328