Commit Graph

228 Commits

Author SHA1 Message Date
Jeff Young b727bfc16d Performance: avoid sqrt at all costs. 2022-07-16 18:42:32 +01:00
Seth Hillbrand eccbb374a0 Add debug message to VECTOR3 check 2022-07-16 17:28:40 +00:00
Marco Langer 1606bfc9f8 fixed a runtime divide by zero crash for integral type template instanciations and made the class trivial copyable to increase performance 2022-07-16 17:28:40 +00:00
Jeff Young 0953395c87 LIB_SHAPE slightly abuses SHAPE_POLY_SET by using it for line chains.
Fixes https://gitlab.com/kicad/code/kicad/issues/11956
2022-07-08 21:35:40 -06:00
Seth Hillbrand 6fef054c51 Handle basic rounding error in schematic import
The fractional part of Altium schematic units is an integer number of
1/10000 mil segments, which is 2.54 nm.  The internal unit of eeschema
is 10 nm, so each fractional unit in Altium is 0.254 base eeschema
units.  To be consistent with
cf33cfcad1
we round to the nearest 10nm for each element

Fixes https://gitlab.com/kicad/code/kicad/issues/11742
2022-07-07 11:13:11 -07:00
jean-pierre charras 9108404efe Gerbview: seriously speed up the calculation time to draw polygons on OpenGL.
Mainly CacheTriangulation() was creating triangles using partition mode.
But this mode is optimized for Pcbnew and Gerbview and different internal units.
Now CacheTriangulation() is used in no partition, much faster in GERBVIEW_PAINTER.
Fixes #11549
https://gitlab.com/kicad/code/kicad/issues/11549
2022-05-13 18:20:35 +02:00
Seth Hillbrand 0625e20fc0 Cleanup spacemouse plugin
Sets std:: convention and unifies the defined/non-defined interface
2022-04-01 15:14:41 -07:00
markus-bonk 1a9ef4bd0f Add support for using a SpaceMouse to pan & zoom in the schematic editor. 2022-03-31 19:03:41 +00:00
Wayne Stambaugh 7b2d9dfc0c Fix some Coverity uninitialized scalar variable issues. 2022-03-24 13:17:07 -04:00
Jeff Young 65185f53a1 Rotate fp zones before comparing with library versions.
Also includes some performance fixes to not copy around triangulation
data when it's not needed.

Fixes https://gitlab.com/kicad/code/kicad/issues/10143
2022-03-14 15:53:24 +00:00
Tomasz Wlostowski 2746be30c1 geometry: constructor for SHAPE_RECT from a BOX2 2022-03-03 01:02:00 +01:00
Jeff Young b1bd8421e0 Performance: remove associated triangle sets when removing outline.
This saves us having to re-triangulate at the end of zone filling.
2022-02-16 17:00:54 +00:00
Jeff Young 5c9e718407 Performance enhancements for connectivity.
1) Generate SHAPE_POLY_SET triangulation by outline so they can be
shared between connectivity system and other clients.
2) Don't add items to connectivity when reading board; we're going
to do a total rebuild anyway.
3) Use multithreading when caching triangulation.
2022-02-15 12:20:34 +00:00
Jeff Young 98b9c6e2a1 Better progress reporting and a slight performance boost on commit. 2022-02-15 12:20:34 +00:00
Jeff Young 90f6edad61 Move connectivity algo to collision-based routines.
Fixes https://gitlab.com/kicad/code/kicad/issues/1800

Fixes https://gitlab.com/kicad/code/kicad/issues/1769
2022-02-13 00:35:11 +00:00
dsa-t 68655540eb Clamp cursor to limits of coordinates representation
Also improves large distance handling.

Fixes https://gitlab.com/kicad/code/kicad/-/issues/8846
2022-02-11 16:42:52 +00:00
Mike Williams a5e8575091 Eeschema: Implement orthogonal dragging
Fixes https://gitlab.com/kicad/code/kicad/-/issues/1956
2022-02-10 18:38:40 +00:00
Wayne Stambaugh e93b7b05ec Wide characterize libs and bitmap2component source.
(cherry picked from commit 54f91a0221)
2022-02-09 11:49:58 -05:00
Seth Hillbrand 162545ddf0 Validate arc output when editing
Handles checking output of the arc to ensure we don't end up generating
an invalid arc.  Also keeps the limit of the arc angle to be (360,360)
excluding 0.

Fixes https://gitlab.com/kicad/code/kicad/issues/10070

(cherry picked from commit 8fc831cbc2)
2022-02-07 08:55:53 -08:00
jean-pierre charras 0bc5cb33ed Fix a few issues in plotting code. Fix bug in EDA_ANGLE::IsCardinal()
Fixes #10547
https://gitlab.com/kicad/code/kicad/issues/10547
2022-01-21 12:35:58 +01:00
Jeff Young c8a50d9b50 Remove unit-less angles from VECTOR2I/D APIs. 2022-01-20 23:58:20 +00:00
Jeff Young 4eac8d7c66 Remove unit-less angles from geometry lib APIs. 2022-01-20 21:10:04 +00:00
Jeff Young 854987f663 Remove unit-less angles from geometry manager APIs. 2022-01-20 21:10:04 +00:00
Jeff Young fbab335128 Retire DPOINT and DSIZE. 2022-01-20 21:10:04 +00:00
Jeff Young af20d46d06 Fix converting angles from tenths of a degree.
(Conversion was upside-down.)

Also fixes bugs with rotation angle increment not getting units
set and with a 0 footprint editor value overwriting a non-zero
pcb editor value (or vice versa).
2022-01-19 19:55:50 +00:00
Ola Rinta-Koski ef721f051a copyright note removed 2022-01-19 15:30:06 +02:00
Jeff Young 4e493e2cbc Clean up some more deci-degrees. 2022-01-18 14:08:47 +00:00
Jeff Young f310a5b986 Excise deci-degrees from trigo. 2022-01-18 11:44:55 +00:00
Jeff Young b828355206 A bit more angle cleanup. 2022-01-18 09:48:24 +00:00
Jeff Young e37ca2f757 Remove dead code. 2022-01-18 01:40:03 +00:00
Jeff Young 8c246a761d Move EDA_ANGLE from int to double. 2022-01-17 20:57:54 +00:00
Jeff Young e61144d45a Finish with EDA_ANGLE. 2022-01-16 21:15:40 +00:00
Jeff Young e84c574830 Some more EDA_ANGLE cleanup. 2022-01-16 19:16:18 +00:00
Jeff Young 9b661aea10 EDA_ANGLE for plotters.
Also fixes a compile error in the PNS Playground.
2022-01-16 01:19:45 +00:00
Jeff Young 1539fa5af2 Move SHAPE_ARC to EDA_ANGLE. 2022-01-16 01:19:45 +00:00
Jeff Young 3f98769a77 More EDA_ANGLE.
Includes bug fix for catastrophic error in Add() for converting to
radians.

Includes bug fixes for the fact that the pcbnew test can't seem to
find the ANGLE_* objects (getting all 0's instead).
2022-01-15 01:30:04 +00:00
Seth Hillbrand 22a77d3556 Move EDA_ANGLE to KiMath lib
KiMath should only depend on itself not on other elements in the tree
2022-01-14 17:12:24 -08:00
Jeff Young 07013d00e1 More EDA_ANGLE. 2022-01-14 16:08:19 +00:00
Jeff Young abd3f5bc2b Move footprints to EDA_ANGLE. 2022-01-14 16:08:18 +00:00
Marek Roszko fcfe42d67c Continue the war on wxPoint 2022-01-10 19:52:26 -05:00
Jeff Young 27c967421c Commenting and "auto" reduction. 2022-01-08 16:47:45 +00:00
Jeff Young eb58d7e44c Text glyph caches and bug fixes.
1) Unify metrics between stroke and outline fonts
2) Unify handling of rotation and mirroring
3) Bug fixes in collision handling
4) Use of VECTOR2I (instead of VECTOR2D) for world-coordinates
5) Generate outline font overbar with rounded ends and fix rotation
bugs
6) Generate wxEVT_CHOICE events from FONT_CHOICE::SetFontSelection
7) Change text-item PNS SOLIDs to use compound shapes
2022-01-08 16:47:45 +00:00
Marek Roszko d7e790b6c1 Remove wx/gdicmn.h from trigo.h 2022-01-04 21:26:04 -05:00
Marek Roszko 726d873c53 Tear down the wxPoint trigo helpers 2022-01-04 21:23:11 -05:00
Marek Roszko e4dbfcd92d Swap out some wxSize for VECTOR2I 2022-01-04 20:42:27 -05:00
Marek Roszko 98ee6c5f85 Cleanup some wx/gdicmn.h includes 2022-01-04 20:32:27 -05:00
Marek Roszko ac715d2e51 Scoop up some more wxPoint instances 2022-01-03 20:00:53 -05:00
Marek Roszko 589a03afcd Add std::hash specialization for VECTOR2I 2022-01-01 20:29:08 -05:00
Marek Roszko c91d3e3cf9 Remove some more wxPoint 2022-01-01 14:12:20 -05:00
Marek Roszko ea613cf448 Another batch of point changes 2022-01-01 13:17:12 -05:00