* Removed Pcb_Frame argument from BOARD() constructor, since it precludes
having a BOARD being edited by more than one editor, it was a bad design.
And this meant removing m_PcbFrame from BOARD.
* removed BOARD::SetWindowFrame(), and BOARD::m_PcbFrame
* Removed the global BOARD_DESIGN_SETTINGS which was in class_board.cpp
* added BOARD_DESIGN_SETTINGS to the BOARD class, a full instance
* a couple dialogs now only change BOARD_DESIGN_SETTINGS when OK is pressed,
such as dialog_mask_clearance, dialog_drc, etc.
* Removed common/pcbcommon.cpp's int g_CurrentVersionPCB = 1 and replaced it
with build_version.h's #define BOARD_FILE_VERSION, although there may be a
better place for this constant.
* Made the public functions in PARAM_CFG_ARRAY be type const.
void SaveParam(..) const and void ReadParam(..) const
* PARAM_CFG_BASE now has virtual destructor since we have various way of
destroying the derived class and boost::ptr_vector must be told about this.
* Pass const PARAM_CFG_ARRAY& instead of PARAM_CFG_ARRAY so that we can use
an automatic PARAM_CFG_ARRAY which is on the stack.\
* PCB_EDIT_FRAME::GetProjectFileParameters() may no longer cache the array,
since it has to access the current BOARD and the BOARD can change.
Remember BOARD_DESIGN_SETTINGS are now in the BOARD.
* Made the m_BoundingBox member private, this was a brutally hard task,
and indicative of the lack of commitment to accessors and object oriented
design on the part of KiCad developers. We must do better.
Added BOARD::GetBoundingBox, SetBoundingBox(), ComputeBoundingBox().
* Added PCB_BASE_FRAME::GetBoardBoundingBox() which calls BOARD::ComputeBoundingBox()
the GetPosition() and SetPosition() changes. It also starts towards making m_Orientation
and m_Thickness fields private with accessors, but does not complete this latter goal.
* Correct all user strings and comments for the correct capitalization of
application names according to JP. They are KiCad, Pcbnew, CvPcb,
Eeschema, and GerbView.
* Add a note the the user interface policy about the correct capitalization.
* All header files used to create the PCB common library now compile as
stand alone code. This prevents the need to define them in a specific
order to make source code compile properly. It should also now be
possible to relocate the source code to build the common PCB library
to a separate folder.
* Remove sine and cosine look up tables from trigo.cpp and replace them with
sin() and cos() math functions.
* Large include file clean up to prevent header ordering dependency build
failures.
* Translate French code names and comments.
* Lots of coding style policy and doxygen comment fixes.
* Refactor locate footprint function into the board object.
* Remove locate.cpp as it is no longer needed.
* Actually remove track.cpp from repo that I missed on the last commit.
* Increase the size of the layer pair tool bar bitmap so that it looks
better with the new larger tool bar images.
* Fixes to prevent common headers from complaining when not included
in the correct order in source files.
* Move various locate functions into the appropriate board item object.
* Unified best zoom for all frames derived from PCB_BASE_FRAME.
* Remove track.cpp as it is no longer needed.
* Dead code removal.
* Remove scary frame window pointer member from board item objects.
* Add draw bounding box to gerber draw item for debugging purposes.
* Changed <wx-2.8/xml/xml.h> to "xnode.h" in pcbnew_config.cpp to fix bug
when building against wxWidgets 2.9 and above.
* Convert broken wxXmlNode code to use XNODE.
* Overloaded XNODE constructor for creating child nodes.
* Translate French naming conventions.
* Translate French comments.
* Remove tabs from several source files.
* Coding style policy and Doxygen comment fixes.
* Fix grid select box update bug on context menu.
* Fix via size and track width select box update bugs.
* Fix layer pair indicator button update bug.
* Fix auto track width tool bar control enable bug.
* Fix via size and track width select status bug in context menu.
* Fix layer select box and layer control widget select bug when current
layer is removed.
* Add virtual function to notify objects derived from EDA_DRAW_FRAME that
the units setting has changed.
* Coding policy class naming fixes.
* Move schematic wire and bus break code into schematic screen object.
* Move schematic test for dangling ends into schematic screen object.
* Remove left over debugging output in schematic screen object.
* Remove unused file eeschema/cleanup.cpp.
* Fix bug in schematic line object hit test algorithm.
* Fix a string concatenation compile error added in r2752.
* Rename class WinEDA_BasicFrame to EDA_BASE_FRAME.
* Rename class WinEDA_DrawFrame to EDA_DRAW_FRAME.
* Rename class WinEDA_DrawPanel to EDA_DRAW_PANEL.
* in variable names, change non existent word Hight to High
* Remove redundant tool in left toolbar (option toolbar)
(this option is now in layers manager)
* Show layers in horizontal combo box in same order as in layer manager.
++all:
minor code cleaning.
Finished the Layer Setup Dialog. I assumed that the new layer order will
be in place soon. It works fine now, but the layer order is probably
misleading, since it does not reflect the current stackup but rather the
future stackup. I dropped support for a single layer board. The minimum
is two copper layers. Avoid the side you don't want anything on.
Within a month I should have the layer visibility and selection widget
in place.
* Moved ReturnLayerName() to static BOARD::GetDefaultLayerName() and migrated
to a Specctra DSN compatible default layer naming scheme:
Component becomes Front, Copper becomes Back.
* set_color.h: Cmp becomes Front, Cu becomes Back.
* D_PAD::DisplayInfo() changed to use actual copper layer names.
* more layer setup dialog work, moved all programmatic wxControl instantiation
into the wxFormbuilder environment, but this is fraught with danger:
wxFlexGridSizer used the tallest control to establish the row heights, so
be careful about changing control borders in the scroll panel. The vertical
size can explode since just a couple of pixels times the number of rows
is substantial. Currently I am setting a 5 pixel border only left, top, and right
but not bottom.
* Set copper layer count is back in place as a hack until I can get the enabled
layer bit map fully operational.