WindowIds aren't actually guaranteed to be unique, and we don't
perform a dynamic_cast on the result of FindWindowById() because
of linker issues....
This is an attempt to fix KICAD-39.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14928
(cherry picked from commit d6aefc458c)
Previously, with aContext == nullptr, the mutex would lock, but not unlock.
Then it got deadlocked inside OPENGL_GAL dtor.
(cherry picked from commit eaf65f7d53)
ADDED: The -n or --negative option for exporting negative svg or pdf plots
from kicad-cli. Example usage: kicad-cli pcb export svg -n -l B.Cu board.kicad_pcb
Don't open-code knockout text shape generation in several different
places.
Make sure triangulated knockout text gets clearance added when
specified.
Collapse duplicated footprint text item plot routine (they're no
longer any different from plotting pcb text items).
(cherry picked from commit c71cf21e2f)
Also fixes a bug where we didn't triangulate at all when the char
count didn't warrant the likely overhead of spinning up a
thread_pool.
And fix another bug where EDA_TEXT::GetRenderCache() wasn't using
the given font.
Also reverts using the cache for drawing-sheet text. The text
items are created from scratch from the data items each time
they're drawn, so there's never an existing cache to make use of.
Instead, we now check that the item is in the view, using a very
approximate bounding box generator (because even generating a
real bounding box shows up large in profiles).
And, lastly, fixes a bug where EndPos was never considered in
DS_DATA_ITEM::IsInsidePage().
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14822
(cherry picked from commit f35a88ce0b)
1) Don't fracture font glyphs when generating them; we're going
to fracture during triangulation anyway.
2) Don't check for self-intersection when deciding to fracture.
It costs nearly as much as the fracture does.
3) Cache drawing sheet text.
4) Use the current font when checking for cache validity.
5) Parallelize glyph triangulation.
6) Don't invalidate bounding box caches when offset by {0,0}
7) Use the glyph cache when generating text effective shape.
8) Short-circuit NormalizeJustification() if its center/center.
9) Don't triangulate for GuessSelectionCandidates()
10) Avoid sqrt whenever possible.
11) Pre-allocate bezier and SHAPE_LINE_CHAIN buffers.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14303
(cherry picked from commit 4ed267394a)
Trying to squeeze out some kind of gain by informing the OS we will read a file sequentially.
In particular our FILE_LINE_READER just uses fgetc until the end
While unfortunate (we generally frown on having fixed sizes in
favour of having everything auto-layout), in this case it's a
cost of lazy-loading the panels.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14785
(cherry picked from commit cbf83c4161)
(cherry picked from commit 799302cd6d)
While unfortunate (we generally frown on having fixed sizes in
favour of having everything auto-layout), in this case it's a
cost of lazy-loading the panels.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14785
(cherry picked from commit cbf83c4161)
Version 7 text alignment changed subtly for stroke fonts from version 6.
Additionally, the output has been different between screen and plotting,
leading to offset text in plotted output relative to the text shown on
screen.
This introduces a fudge factor in FONT::getLinePositions to correct the
offset in the plotting output relative to v6.
This also changes the SCH_PAINTER and PCB_PAINTER to correct the
relative offsets between GAL and PLOTTER classes. The source of these
offsets is atm unclear.
Fixes https://gitlab.com/kicad/code/kicad/issues/14755
(cherry picked from commit 0de24bfd59)
Many minor tweaks were added that changed the output of the stroke font
from v5/v6. These offsets changed the gerber output expected. This
reverts the changes to something much closer to the v6 output. It is
not pixel-perfect but gets very close on most texts.
Fixes https://gitlab.com/kicad/code/kicad/issues/14609
(cherry picked from commit 72267cf9b0)